Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
K00LA1DCRUSH
Martichoras
Level 109
God Stats
7W - 9L
1,513 SR
Queue Stats
296W - 276L
1,494 Elo+
Party 2
Kali
Kali
L1neOfGfuel
Kali
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 62L
1,516 Elo+
Party 2
Surtr
Surtr
Sonicgymnast
Surtr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 74L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
fluttershys
Aphrodite
Level 27
God Stats
24W - 38L
1,399 SR
Queue Stats
27W - 45L
1,372 Elo+
Party 2
Team Averages
Level 81
1,482 SR
1,476 Elo+

VS

Team Averages
Level 118
1,574 SR
1,539 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Cayou6969
Hou Yi
Level 109
God Stats
14W - 3L
1,796 SR
Queue Stats
176W - 163L
1,577 Elo+
Party 1
Serqet
Serqet
DARTHBTG
Serqet
Level 160
God Stats
4W - 9L
1,398 SR
Queue Stats
291W - 270L
1,535 Elo+
Solo
Janus
Janus
DaCheesyPotato
Janus
Level 103
God Stats
10W - 8L
1,464 SR
Queue Stats
184W - 184L
1,572 Elo+
Party 1
Aphrodite
Aphrodite
Uriah420
Aphrodite
Level 83
God Stats
7W - 4L
1,709 SR
Queue Stats
145W - 132L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 5 / 0
6,319
451
5,247
10,579
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Martichoras
K00LA1DCRUSH
Martichoras
13
0 / 0 / 2
7,706
550
5,164
6,443
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
3 / 2 / 1
7,758
554
10,364
16,115
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
8,381
599
9,310
13,915
8,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
fluttershys
Aphrodite
8
0 / 7 / 0
5,850
418
1,785
9,249
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 1 / 1
8,102
579
8,007
15,921
16,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Cayou6969
Hou Yi
15
9 / 0 / 4
9,039
646
12,712
9,759
4,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
DARTHBTG
Serqet
14
1 / 1 / 8
7,463
533
6,712
12,575
5,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 1 / 2
8,099
579
5,847
4,414
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Uriah420
Aphrodite
14
4 / 1 / 8
8,711
622
5,568
9,078
4,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
16
16
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
0
0
W
Gilgamesh
 
Gilgamesh
2
1
1
2.5
W
Hou Yi
Cayou6969
Hou Yi
9
0
4
11
W
Serqet
DARTHBTG
Serqet
1
1
8
5
W
0
1
2
1
L
Martichoras
K00LA1DCRUSH
Martichoras
0
0
2
1
L
3
2
1
1.75
L
1
2
0
0.5
W
Aphrodite
Uriah420
Aphrodite
4
1
8
8
L
Aphrodite
fluttershys
Aphrodite
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
38,846
56,301
Taken
51,747
24,325
Mitigated
31,787
22,074
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,247
2,299
0
2,190
10,579
3,150
0
2,093
8,316
0
41,343
W
Gilgamesh
 
Gilgamesh
8,007
2,546
0
4,232
15,921
16,463
0
522
15,399
0
59,947
W
Hou Yi
Cayou6969
Hou Yi
12,712
7,325
0
3,778
9,759
4,028
2,327
919
8,840
0
62,287
W
Serqet
DARTHBTG
Serqet
6,712
1,662
0
1,375
12,575
5,674
0
320
12,255
0
69,322
W
5,847
345
0
1,075
4,414
1,247
378
88
4,326
58,324
479
L
Martichoras
K00LA1DCRUSH
Martichoras
5,164
887
0
1,644
6,443
1,739
656
3,387
2,276
0
61,279
L
10,364
4,913
0
8,666
16,115
5,785
0
2,874
12,825
0
62,062
L
9,310
2,441
0
6,051
13,915
8,296
0
566
12,023
1,346
64,216
W
Aphrodite
Uriah420
Aphrodite
5,568
1,253
6,115
6,146
9,078
4,375
1,170
458
8,620
34,061
0
L
Aphrodite
fluttershys
Aphrodite
1,785
522
919
2,604
9,249
5,355
0
1,928
7,113
9,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,014
Gold Earned
41,414
402
Minions Killed
489
0
Camps Cleared
0
1,262,482
Distance Traveled
1,513,183
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,319
451
59
4
0
181,022
0
W
Gilgamesh
8,102
579
125
9
0
294,826
0
W
Hou Yi
9,039
646
94
7
0
269,217
0
W
Serqet
7,463
533
100
7
0
363,007
0
W
Janus
8,099
579
116
8
0
320,545
2
L
Martichoras
7,706
550
117
8
0
286,865
0
L
Kali
7,758
554
101
7
0
289,772
0
L
Surtr
8,381
599
115
8
0
268,673
1
W
Aphrodite
8,711
622
54
4
0
265,588
0
L
Aphrodite
5,850
418
10
1
0
236,150
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role