Player Matchup

Sobek
Sobek
 
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Bahbuho
Nike
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 37L
1,512 Elo+
Solo
Cerberus
Cerberus
Fyoha
Cerberus
Level 89
God Stats
4W - 9L
1,400 SR
Queue Stats
111W - 116L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
sb0b
Nu Wa
Level 69
God Stats
15W - 14L
1,535 SR
Queue Stats
100W - 96L
1,506 Elo+
Party 1
Lancelot
Lancelot
xDeadKingHadesx
Lancelot
Level 180
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,476 Elo+
Solo
Team Averages
Level 105
1,487 SR
1,501 Elo+

VS

Team Averages
Level 83
1,451 SR
1,428 Elo+
King Arthur
King Arthur
Erogenous
King Arthur
Level 27
God Stats
5W - 6L
1,455 SR
Queue Stats
51W - 80L
1,348 Elo+
Party 2
Baron Samedi
Baron Samedi
Kjallur
Baron Samedi
Level 123
God Stats
1W - 0L
1,387 SR
Queue Stats
43W - 45L
1,499 Elo+
Solo
Hachiman
Hachiman
NighTSkY2
Hachiman
Level 89
God Stats
8W - 7L
1,496 SR
Queue Stats
59W - 79L
1,360 Elo+
Party 2
Fenrir
Fenrir
SOFTNSLEEPY
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
Tehutle master
Kukulkan
Level 159
God Stats
5W - 3L
1,418 SR
Queue Stats
29W - 33L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 2 / 0
6,183
1,237
3,712
8,317
8,259
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
Bahbuho
Nike
9
0 / 0 / 0
3,630
726
0
0
0
Cerberus
Fyoha
Cerberus
11
0 / 4 / 0
6,285
1,257
4,449
10,652
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
sb0b
Nu Wa
9
0 / 0 / 1
5,388
1,078
959
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
10
0 / 3 / 0
5,477
1,095
4,688
7,054
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Team 1 Tickets

335

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Erogenous
King Arthur
11
1 / 0 / 6
6,093
1,219
4,938
5,317
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Kjallur
Baron Samedi
11
1 / 0 / 7
6,745
1,349
3,543
3,671
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
NighTSkY2
Hachiman
11
2 / 0 / 4
6,839
1,368
5,127
3,928
1,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
11
3 / 0 / 4
6,430
1,286
4,517
2,947
1,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
11
2 / 1 / 5
6,314
1,263
3,992
2,011
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
9
9
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
2
0
0.5
L
Nike
Bahbuho
Nike
0
0
0
0
W
King Arthur
Erogenous
King Arthur
1
0
6
4
L
Cerberus
Fyoha
Cerberus
0
4
0
0
W
Baron Samedi
Kjallur
Baron Samedi
1
0
7
4.5
W
Hachiman
NighTSkY2
Hachiman
2
0
4
4
W
Fenrir
3
0
4
5
W
Kukulkan
2
1
5
4.5
L
Nu Wa
sb0b
Nu Wa
0
0
1
0.5
L
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,808
Damage
22,117
26,023
Taken
17,874
19,524
Mitigated
10,733
3,603
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,712
60
0
1,580
8,317
8,259
0
1,855
6,336
13,999
0
L
Nike
Bahbuho
Nike
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Erogenous
King Arthur
4,938
1,248
0
544
5,317
4,133
0
2,367
2,950
0
14,367
L
Cerberus
Fyoha
Cerberus
4,449
167
0
1,779
10,652
8,233
0
3,150
7,421
22,330
633
W
Baron Samedi
Kjallur
Baron Samedi
3,543
642
961
1,085
3,671
3,143
0
2,403
1,268
8,980
0
W
Hachiman
NighTSkY2
Hachiman
5,127
3,960
0
516
3,928
1,332
0
2,084
1,844
0
17,295
W
Fenrir
4,517
1,676
0
430
2,947
1,371
0
1,398
1,549
0
7,211
W
Kukulkan
3,992
740
0
0
2,011
754
0
378
1,633
16,034
0
L
Nu Wa
sb0b
Nu Wa
959
57
0
0
0
0
0
0
0
959
0
L
Lancelot
4,688
1,271
0
244
7,054
3,032
0
2,530
4,360
0
9,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,963
Gold Earned
32,421
92
Minions Killed
104
2
Camps Cleared
7
305,242
Distance Traveled
540,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,183
1,237
25
5
0
102,887
0
L
Nike
3,630
726
0
0
0
0
0
W
King Arthur
6,093
1,219
23
5
0
115,010
0
L
Cerberus
6,285
1,257
55
11
0
99,051
0
W
Baron Samedi
6,745
1,349
17
3
0
107,338
0
W
Hachiman
6,839
1,368
24
5
4
112,170
0
W
Fenrir
6,430
1,286
7
1
2
103,917
0
W
Kukulkan
6,314
1,263
33
7
1
101,571
0
L
Nu Wa
5,388
1,078
0
0
0
2,955
0
L
Lancelot
5,477
1,095
12
2
2
100,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role