Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Nindżja
Mercury
Level 170
God Stats
2W - 3L
1,675 SR
Queue Stats
106W - 101L
1,526 Elo+
Solo
Ares
Ares
Young Swyfu
Ares
Level 126
God Stats
2W - 4L
1,691 SR
Queue Stats
437W - 409L
1,510 Elo+
Solo
Nu Wa
Nu Wa
hitmanschin
Nu Wa
Level 125
God Stats
103W - 82L
1,581 SR
Queue Stats
515W - 493L
1,433 Elo+
Solo
Osiris
Osiris
kabrog
Osiris
Level 174
God Stats
20W - 21L
1,547 SR
Queue Stats
668W - 662L
1,538 Elo+
Solo
Team Averages
Level 151
1,599 SR
1,501 Elo+

VS

Team Averages
Level 122
1,601 SR
1,463 Elo+
Hachiman
Hachiman
DarkkArtist
Hachiman
Level 220
God Stats
4W - 5L
1,736 SR
Queue Stats
550W - 585L
1,502 Elo+
Solo
Discordia
Discordia
HygienePlus
Discordia
Level 129
God Stats
1W - 0L
1,480 SR
Queue Stats
5W - 5L
1,306 Elo+
Solo
Lancelot
Lancelot
Lilac-Saint
Lancelot
Level 95
God Stats
10W - 5L
1,626 SR
Queue Stats
81W - 70L
1,530 Elo+
Party 1
Bacchus
Bacchus
Vrodain
Bacchus
Level 56
God Stats
10W - 9L
1,468 SR
Queue Stats
130W - 127L
1,482 Elo+
Party 1
Anubis
Anubis
Ztwxy
Anubis
Level 108
God Stats
13W - 6L
1,695 SR
Queue Stats
411W - 394L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
2 / 2 / 3
6,411
534
5,677
7,972
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Nindżja
Mercury
14
4 / 0 / 5
7,217
601
4,856
7,472
2,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 4 / 2
5,707
476
3,015
9,718
5,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
4 / 2 / 4
7,293
608
5,753
7,303
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
kabrog
Osiris
13
3 / 3 / 1
7,537
628
4,691
11,184
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkkArtist
Hachiman
12
5 / 2 / 2
7,640
637
8,205
6,068
1,862
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
HygienePlus
Discordia
13
1 / 3 / 2
7,345
612
6,303
6,431
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Lilac-Saint
Lancelot
11
1 / 3 / 4
6,273
523
4,527
9,358
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Vrodain
Bacchus
12
2 / 2 / 5
7,332
611
3,862
8,385
6,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Ztwxy
Anubis
12
2 / 4 / 1
7,230
603
5,057
8,365
3,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
14
Kills
11
11
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
3
1.75
W
Hachiman
DarkkArtist
Hachiman
5
2
2
3
W
Discordia
HygienePlus
Discordia
1
3
2
0.67
W
Lancelot
Lilac-Saint
Lancelot
1
3
4
1
L
Mercury
Nindżja
Mercury
4
0
5
6.5
W
Bacchus
Vrodain
Bacchus
2
2
5
2.25
L
1
4
2
0.5
W
Anubis
Ztwxy
Anubis
2
4
1
0.63
L
4
2
4
3
L
Osiris
kabrog
Osiris
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,992
Damage
27,954
43,649
Taken
38,607
18,815
Mitigated
17,106
9,514
Healing
11,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,677
4,192
0
1,999
7,972
2,414
0
1,795
6,177
0
44,965
W
Hachiman
DarkkArtist
Hachiman
8,205
4,867
0
2,031
6,068
1,862
681
1,197
4,770
0
64,058
W
Discordia
HygienePlus
Discordia
6,303
43
0
638
6,431
1,726
0
2,651
3,516
58,864
1,855
W
Lancelot
Lilac-Saint
Lancelot
4,527
1,267
0
3,746
9,358
3,046
17
1,858
7,342
0
43,698
L
Mercury
Nindżja
Mercury
4,856
2,268
0
381
7,472
2,356
0
1,721
5,659
0
59,249
W
Bacchus
Vrodain
Bacchus
3,862
652
0
2,165
8,385
6,912
0
1,907
6,400
11,956
0
L
3,015
158
0
1,217
9,718
5,514
0
1,771
7,919
12,728
852
W
Anubis
Ztwxy
Anubis
5,057
464
0
3,175
8,365
3,560
0
241
8,060
41,223
364
L
5,753
1,266
30
940
7,303
1,494
10
4,215
2,730
39,028
0
L
Osiris
kabrog
Osiris
4,691
1,391
0
4,947
11,184
7,037
0
4,869
6,315
0
44,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
35,820
364
Minions Killed
390
0
Camps Cleared
0
1,251,161
Distance Traveled
1,284,483
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,411
534
79
7
0
239,518
2
W
Hachiman
7,640
637
104
9
0
240,401
1
W
Discordia
7,345
612
127
11
0
256,074
2
W
Lancelot
6,273
523
70
6
0
307,671
2
L
Mercury
7,217
601
99
8
0
324,079
0
W
Bacchus
7,332
611
18
2
0
275,716
6
L
Ares
5,707
476
17
1
0
223,859
1
W
Anubis
7,230
603
71
6
0
204,621
2
L
Nu Wa
7,293
608
74
6
0
253,073
0
L
Osiris
7,537
628
95
8
0
210,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role