Player Matchup

Mulan
Mulan
Bomine
Mulan
Level 161
God Stats
6W - 3L
1,589 SR
Queue Stats
475W - 228L
1,728 Elo+
Party 1
Ah Puch
Ah Puch
IntroMission
Ah Puch
Level 163
God Stats
1W - 1L
1,349 SR
Queue Stats
143W - 48L
1,934 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JoelDaAzzhole
Kumbhakarna
Level 283
God Stats
24W - 10L
1,775 SR
Queue Stats
1,067W - 632L
1,726 Elo+
Party 1
Team Averages
Level 202
1,571 SR
1,796 Elo+

VS

Team Averages
Level 95
1,756 SR
1,564 Elo+
Morgan Le Fay
Morgan Le Fay
Begottensnake02
Morgan Le Fay
Level 131
God Stats
6W - 4L
1,926 SR
Queue Stats
343W - 337L
1,629 Elo+
Party 2
Nut
Nut
Eberrytas
Nut
Level 50
God Stats
1W - 1L
1,754 SR
Queue Stats
57W - 60L
1,511 Elo+
Party 2
Cerberus
Cerberus
ThunderThumbs
Cerberus
Level 104
God Stats
85W - 44L
1,586 SR
Queue Stats
720W - 479L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bomine
Mulan
14
7 / 1 / 11
9,191
919
11,612
10,762
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
IntroMission
Ah Puch
14
9 / 2 / 9
9,204
920
12,879
7,513
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kumbhakarna
JoelDaAzzhole
Kumbhakarna
13
6 / 1 / 11
8,706
871
6,184
10,441
8,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Begottensnake02
Morgan Le Fay
12
2 / 7 / 2
7,812
781
9,984
11,183
3,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 7 / 2
5,963
596
4,098
9,820
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ThunderThumbs
Cerberus
11
2 / 8 / 1
7,456
746
7,133
14,400
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Begottensnake02
Morgan Le Fay
2
7
2
0.43
W
Mulan
Bomine
Mulan
7
1
11
12.5
L
0
7
2
0.14
W
Ah Puch
IntroMission
Ah Puch
9
2
9
6.75
W
Kumbhakarna
JoelDaAzzhole
Kumbhakarna
6
1
11
11.5
L
Cerberus
ThunderThumbs
Cerberus
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,675
Damage
21,215
28,716
Taken
35,403
19,623
Mitigated
15,752
5,396
Healing
5,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Begottensnake02
Morgan Le Fay
9,984
708
0
2,320
11,183
3,198
0
5,582
5,035
24,499
0
W
Mulan
Bomine
Mulan
11,612
2,484
0
2,352
10,762
9,110
564
5,561
4,612
842
32,984
L
4,098
2,613
0
1,493
9,820
2,363
0
5,777
3,559
0
15,599
W
Ah Puch
IntroMission
Ah Puch
12,879
981
0
1,998
7,513
2,043
1,034
4,106
2,972
38,993
0
W
Kumbhakarna
JoelDaAzzhole
Kumbhakarna
6,184
565
0
1,046
10,441
8,470
402
5,572
3,982
16,738
1,971
L
Cerberus
ThunderThumbs
Cerberus
7,133
441
0
2,134
14,400
10,191
0
7,293
6,464
15,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,101
Gold Earned
21,231
138
Minions Killed
98
0
Camps Cleared
0
539,218
Distance Traveled
448,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,812
781
49
5
0
155,075
0
W
Mulan
9,191
919
39
4
0
171,984
0
L
Nut
5,963
596
24
2
0
142,237
0
W
Ah Puch
9,204
920
72
7
0
175,892
0
W
Kumbhakarna
8,706
871
27
3
0
191,342
0
L
Cerberus
7,456
746
25
3
0
150,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role