Player Matchup

Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
FeralVtech
Janus
Diamond V
Level 158
God Stats
23W - 15L
1,614 SR
Queue Stats
177W - 164L
2,036 MMR
Party 2
Xbalanque
Xbalanque
Platinum V
IamControband
Xbalanque
Platinum V
Level 125
God Stats
7W - 5L
1,665 SR
Queue Stats
268W - 266L
1,686 MMR
Party 2
Mulan
Mulan
Gold I
LatexVelma
Mulan
Gold I
Level 106
God Stats
12W - 0L
1,718 SR
Queue Stats
15W - 4L
1,888 MMR
Party 3
Ne Zha
Ne Zha
Platinum V
R4ikiri
Ne Zha
Platinum V
Level 143
God Stats
1W - 0L
1,573 SR
Queue Stats
16W - 2L
1,895 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 133
1,614 SR
1,801 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,535 SR
1,651 MMR
Cabrakan
Cabrakan
Platinum III
Monito90
Cabrakan
Platinum III
Level 236
God Stats
5W - 8L
1,287 SR
Queue Stats
518W - 514L
1,865 MMR
Party 1
Hercules
Hercules
Bronze I
TheeAnomalous
Hercules
Bronze I
Level 75
God Stats
14W - 33L
1,305 SR
Queue Stats
42W - 73L
618 MMR
Solo
Charybdis
Charybdis
Platinum II
TremendoJunior
Charybdis
Platinum II
Level 173
God Stats
9W - 6L
1,653 SR
Queue Stats
244W - 229L
1,931 MMR
Party 1
Ravana
Ravana
Platinum V
anelogod
Ravana
Platinum V
Level 124
God Stats
1W - 2L
1,638 SR
Queue Stats
92W - 81L
1,828 MMR
Party 4
Yu Huang
Yu Huang
Platinum I
typerespek
Yu Huang
Platinum I
Level 119
God Stats
3W - 3L
1,790 SR
Queue Stats
83W - 66L
2,014 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
4 / 0 / 5
5,743
638
5,084
6,132
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
3 / 1 / 3
6,065
674
4,694
4,680
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
IamControband
Xbalanque
10
0 / 1 / 4
5,452
606
2,150
5,686
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
12
7 / 0 / 2
7,246
805
8,213
6,537
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
R4ikiri
Ne Zha
10
1 / 0 / 3
5,146
572
2,579
7,112
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ThothAgniLancelot

VS

Bans
BastetLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Monito90
Cabrakan
8
1 / 4 / 1
5,099
567
2,696
9,116
7,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
TheeAnomalous
Hercules
8
0 / 5 / 0
4,552
506
3,367
8,911
4,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TremendoJunior
Charybdis
11
1 / 3 / 0
5,938
660
5,062
6,967
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
anelogod
Ravana
9
0 / 1 / 0
4,676
520
906
4,302
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
typerespek
Yu Huang
9
0 / 2 / 1
5,115
568
3,937
4,400
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
2
2
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
5
6.5
W
Janus
3
1
3
4.5
W
Xbalanque
IamControband
Xbalanque
0
1
4
2
W
Mulan
7
0
2
8
L
Cabrakan
Monito90
Cabrakan
1
4
1
0.38
W
Ne Zha
R4ikiri
Ne Zha
1
0
3
2.5
L
Hercules
TheeAnomalous
Hercules
0
5
0
0
L
Charybdis
TremendoJunior
Charybdis
1
3
0
0.33
L
Ravana
anelogod
Ravana
0
1
0
0
L
Yu Huang
typerespek
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
15,968
30,147
Taken
33,696
12,780
Mitigated
16,360
12,152
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,084
744
193
1,841
6,132
3,689
0
1,537
4,595
22,283
279
W
Janus
4,694
241
0
1,342
4,680
1,410
0
2,120
2,518
44,402
0
W
Xbalanque
IamControband
Xbalanque
2,150
893
0
1,254
5,686
1,617
0
319
5,367
0
34,008
W
Mulan
8,213
1,716
0
3,728
6,537
3,995
0
206
6,074
0
50,515
L
Cabrakan
Monito90
Cabrakan
2,696
565
0
1,938
9,116
7,449
0
4,149
4,828
7,216
0
W
Ne Zha
R4ikiri
Ne Zha
2,579
275
0
3,794
7,112
2,069
0
2,370
4,742
0
32,682
L
Hercules
TheeAnomalous
Hercules
3,367
475
0
1,836
8,911
4,213
0
850
7,594
0
22,305
L
Charybdis
TremendoJunior
Charybdis
5,062
2,094
0
2,657
6,967
2,194
775
2,488
4,439
0
49,512
L
Ravana
anelogod
Ravana
906
402
0
2,012
4,302
1,133
0
899
3,330
0
25,320
L
Yu Huang
typerespek
Yu Huang
3,937
251
0
750
4,400
1,371
0
962
3,267
38,854
266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
25,380
325
Minions Killed
290
0
Camps Cleared
0
1,042,622
Distance Traveled
919,211
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,743
638
38
4
0
195,614
0
W
Janus
6,065
674
81
9
0
217,279
1
W
Xbalanque
5,452
606
53
6
0
186,277
1
W
Mulan
7,246
805
85
9
0
204,688
2
L
Cabrakan
5,099
567
9
1
0
182,179
2
W
Ne Zha
5,146
572
68
8
0
238,764
0
L
Hercules
4,552
506
35
4
0
180,779
0
L
Charybdis
5,938
660
94
10
0
191,320
3
L
Ravana
4,676
520
51
6
0
175,760
0
L
Yu Huang
5,115
568
101
11
0
189,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role