Player Matchup

Eset
Eset
Dooney86
Eset
Level 155
God Stats
13W - 11L
1,763 SR
Queue Stats
45W - 44L
1,599 Elo+
Party 2
Zeus
Zeus
ExtraSmallPeePee
Zeus
Level 73
God Stats
38W - 19L
1,770 SR
Queue Stats
158W - 134L
1,652 Elo+
Party 2
Ix Chel
Ix Chel
Ilovelоlis
Ix Chel
Level 181
God Stats
0W - 2L
1,553 SR
Queue Stats
54W - 60L
1,508 Elo+
Solo
Odin
Odin
Kid Cudi Humms
Odin
Level 200
God Stats
0W - 4L
1,290 SR
Queue Stats
166W - 165L
1,569 Elo+
Solo
Medusa
Medusa
brandob_09
Medusa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,470 Elo+
Solo
Team Averages
Level 130
1,575 SR
1,559 Elo+

VS

Team Averages
Level 141
1,629 SR
1,587 Elo+
Charybdis
Charybdis
 
Charybdis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Calamitybob
Yu Huang
Level 93
God Stats
3W - 2L
1,735 SR
Queue Stats
159W - 71L
1,736 Elo+
Party 1
Thor
Thor
ErickErz0
Thor
Level 212
God Stats
7W - 1L
1,699 SR
Queue Stats
112W - 123L
1,550 Elo+
Solo
Cthulhu
Cthulhu
RabbitGal
Cthulhu
Level 141
God Stats
2W - 0L
1,609 SR
Queue Stats
85W - 99L
1,589 Elo+
Party 1
Amaterasu
Amaterasu
yeswaitno
Amaterasu
Level 144
God Stats
3W - 1L
1,602 SR
Queue Stats
446W - 398L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 7 / 5
8,027
892
6,550
8,939
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
7 / 7 / 0
9,045
1,005
12,514
9,308
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Ilovelоlis
Ix Chel
13
0 / 3 / 1
7,644
849
4,243
7,683
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 6
7,742
860
6,024
12,286
7,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
brandob_09
Medusa
13
1 / 2 / 4
7,769
863
7,717
8,325
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
10 / 2 / 5
9,625
1,069
11,550
11,009
3,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Calamitybob
Yu Huang
15
3 / 1 / 11
8,777
975
7,546
4,291
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thor
14
2 / 2 / 4
8,553
950
5,855
9,486
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
RabbitGal
Cthulhu
13
2 / 3 / 11
8,063
896
7,739
12,900
11,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
yeswaitno
Amaterasu
15
6 / 3 / 9
9,047
1,005
11,019
13,377
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
23
23
Deaths
11
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
2
5
6.25
W
Yu Huang
Calamitybob
Yu Huang
3
1
11
8.5
L
Eset
2
7
5
0.64
W
Thor
2
2
4
2
L
7
7
0
1
L
Ix Chel
Ilovelоlis
Ix Chel
0
3
1
0.17
L
1
4
6
1
W
Cthulhu
RabbitGal
Cthulhu
2
3
11
2.5
L
Medusa
brandob_09
Medusa
1
2
4
1.5
W
Amaterasu
yeswaitno
Amaterasu
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
43,709
46,541
Taken
51,063
18,569
Mitigated
29,733
5,564
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,550
7,149
0
1,997
11,009
3,879
975
5,270
5,595
0
27,034
W
Yu Huang
Calamitybob
Yu Huang
7,546
262
0
75
4,291
1,528
906
1,212
3,041
21,578
0
L
Eset
6,550
853
183
1,532
8,939
2,759
111
1,955
6,580
17,567
0
W
Thor
5,855
583
0
1,910
9,486
3,266
0
3,996
5,344
0
31,388
L
12,514
1,428
0
721
9,308
2,824
70
3,175
5,549
19,911
514
L
Ix Chel
Ilovelоlis
Ix Chel
4,243
386
83
2,045
7,683
2,472
0
2,518
4,696
19,059
0
L
6,024
1,130
0
530
12,286
7,859
0
3,560
7,950
0
9,852
W
Cthulhu
RabbitGal
Cthulhu
7,739
412
0
1,091
12,900
11,383
90
5,378
7,463
13,651
0
L
Medusa
brandob_09
Medusa
7,717
2,872
0
470
8,325
2,655
0
2,355
5,609
0
22,607
W
Amaterasu
yeswaitno
Amaterasu
11,019
3,127
0
4,328
13,377
9,677
985
6,592
6,663
0
19,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
44,065
142
Minions Killed
180
0
Camps Cleared
0
827,905
Distance Traveled
971,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,625
1,069
41
5
0
182,457
0
W
Yu Huang
8,777
975
39
4
0
200,568
0
L
Eset
8,027
892
32
4
0
153,459
0
W
Thor
8,553
950
55
6
0
195,308
0
L
Zeus
9,045
1,005
18
2
0
164,942
0
L
Ix Chel
7,644
849
44
5
0
120,509
1
L
Odin
7,742
860
8
1
0
190,232
0
W
Cthulhu
8,063
896
14
2
0
183,959
0
L
Medusa
7,769
863
40
4
0
198,763
0
W
Amaterasu
9,047
1,005
31
3
0
209,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role