Player Matchup

Loki
Loki
Diamond V
Bylieth
Loki
Diamond V
Level 146
God Stats
11W - 9L
1,690 SR
Queue Stats
74W - 52L
2,073 MMR
Party 2
Merlin
Merlin
Platinum III
Diligxnt
Merlin
Platinum III
Level 144
God Stats
0W - 2L
1,301 SR
Queue Stats
58W - 48L
1,911 MMR
Party 2
Sobek
Sobek
Platinum I
JimLahey37
Sobek
Platinum I
Level 152
God Stats
3W - 7L
1,698 SR
Queue Stats
82W - 62L
2,091 MMR
Party 1
Cthulhu
Cthulhu
Diamond V
SirBeastlingVIII
Cthulhu
Diamond V
Level 162
God Stats
8W - 2L
1,782 SR
Queue Stats
115W - 96L
2,020 MMR
Solo
Anhur
Anhur
Platinum I
SlimyBiscuit
Anhur
Platinum I
Level 192
God Stats
3W - 4L
1,972 SR
Queue Stats
63W - 43L
2,038 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,689 SR
2,027 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,652 SR
1,929 MMR
Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond IV
AdrenelineRush7
Hercules
Diamond IV
Level 171
God Stats
1W - 0L
1,600 SR
Queue Stats
187W - 164L
2,036 MMR
Party 3
Ullr
Ullr
Diamond IV
Dеft
Ullr
Diamond IV
Level 108
God Stats
7W - 0L
1,721 SR
Queue Stats
100W - 74L
2,056 MMR
Solo
Thanatos
Thanatos
Diamond V
TrentUDK
Thanatos
Diamond V
Level 105
God Stats
6W - 4L
1,681 SR
Queue Stats
114W - 78L
1,993 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
lGummy
Zhong Kui
Diamond IV
Level 210
God Stats
43W - 25L
1,758 SR
Queue Stats
191W - 172L
2,060 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Bylieth
Loki
10
3 / 4 / 1
5,490
549
4,051
6,972
1,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Diligxnt
Merlin
11
1 / 2 / 1
5,971
597
2,415
4,180
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
7
0 / 2 / 0
4,747
475
1,587
6,707
3,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
5,660
566
4,897
8,073
6,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 3 / 0
4,631
463
1,546
4,718
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinMulanCamazotzHorus

VS

Bans
LancelotAthenaBastetJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 1 / 2
5,940
594
6,008
8,417
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
10
2 / 0 / 7
5,939
594
4,570
6,193
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ullr
Dеft
Ullr
12
4 / 0 / 2
6,976
698
2,595
2,689
717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
TrentUDK
Thanatos
11
3 / 2 / 2
5,982
598
3,182
7,909
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
lGummy
Zhong Kui
12
3 / 1 / 1
6,588
659
4,456
5,816
4,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
12
12
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
2
1
W
Hercules
2
0
7
5.5
L
Loki
Bylieth
Loki
3
4
1
0.88
L
Merlin
Diligxnt
Merlin
1
2
1
0.75
W
Ullr
Dеft
Ullr
4
0
2
5
L
Sobek
0
2
0
0
L
0
1
1
0.5
L
0
3
0
0
W
Thanatos
TrentUDK
Thanatos
3
2
2
2
W
Zhong Kui
lGummy
Zhong Kui
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,496
Damage
20,811
30,650
Taken
31,024
13,539
Mitigated
15,483
10,547
Healing
17,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,008
2,006
0
3,755
8,417
4,252
0
3,859
4,558
714
38,067
W
Hercules
4,570
1,465
0
3,323
6,193
3,222
0
1,247
4,939
0
19,569
L
Loki
Bylieth
Loki
4,051
805
0
2,278
6,972
1,428
0
1,469
5,422
0
30,169
L
Merlin
Diligxnt
Merlin
2,415
110
0
625
4,180
1,074
0
2,502
1,678
43,555
786
W
Ullr
Dеft
Ullr
2,595
1,168
0
688
2,689
717
72
380
2,309
0
47,731
L
Sobek
1,587
114
0
2,389
6,707
3,936
0
524
6,183
10,292
0
L
4,897
476
0
3,712
8,073
6,092
0
387
7,032
42,777
0
L
1,546
1,134
0
1,543
4,718
1,009
0
0
4,718
0
31,335
W
Thanatos
TrentUDK
Thanatos
3,182
1,010
0
5,931
7,909
2,840
0
1,534
6,373
0
48,738
W
Zhong Kui
lGummy
Zhong Kui
4,456
315
0
3,733
5,816
4,452
0
1,761
4,023
50,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
31,425
326
Minions Killed
385
0
Camps Cleared
0
1,018,741
Distance Traveled
1,053,799
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,940
594
81
8
0
184,145
0
W
Hercules
5,939
594
25
3
0
215,440
0
L
Loki
5,490
549
71
7
0
234,137
0
L
Merlin
5,971
597
92
9
0
185,268
0
W
Ullr
6,976
698
92
9
0
199,196
2
L
Sobek
4,747
475
6
1
0
189,772
0
L
Cthulhu
5,660
566
92
9
0
198,844
2
L
Anhur
4,631
463
65
7
0
210,720
1
W
Thanatos
5,982
598
79
8
0
259,593
2
W
Zhong Kui
6,588
659
108
11
0
195,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role