Player Matchup

Terra
Terra
Bobothepirate01
Terra
Level 62
God Stats
3W - 2L
1,274 SR
Queue Stats
48W - 45L
1,423 Elo+
Solo
Medusa
Medusa
BrutalRobot01
Medusa
Level 70
God Stats
17W - 9L
1,764 SR
Queue Stats
53W - 49L
1,480 Elo+
Party 1
Vulcan
Vulcan
Havier_Phoenix
Vulcan
Level 57
God Stats
11W - 9L
1,604 SR
Queue Stats
116W - 109L
1,471 Elo+
Party 3
Bastet
Bastet
Scappino_1
Bastet
Level 147
God Stats
9W - 15L
1,545 SR
Queue Stats
258W - 341L
1,429 Elo+
Party 3
Osiris
Osiris
Willis2323
Osiris
Level 101
God Stats
7W - 1L
1,500 SR
Queue Stats
182W - 170L
1,483 Elo+
Party 1
Team Averages
Level 87
1,538 SR
1,457 Elo+

VS

Team Averages
Level 120
1,552 SR
1,486 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EmbrioticFlame
Erlang Shen
Level 79
God Stats
5W - 5L
1,439 SR
Queue Stats
18W - 19L
1,506 Elo+
Solo
He Bo
He Bo
Ragnar_-502-_
He Bo
Level 152
God Stats
4W - 5L
1,562 SR
Queue Stats
558W - 549L
1,468 Elo+
Solo
Hades
Hades
TR0N9HI
Hades
Level 140
God Stats
8W - 5L
1,700 SR
Queue Stats
225W - 218L
1,455 Elo+
Party 2
Mulan
Mulan
iDemor4914
Mulan
Level 100
God Stats
73W - 41L
1,561 SR
Queue Stats
323W - 288L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
5,649
565
2,721
5,474
3,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 1
6,813
681
6,894
4,032
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 1
5,351
535
2,147
2,237
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Scappino_1
Bastet
11
3 / 0 / 2
5,951
595
6,712
6,080
2,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
Willis2323
Osiris
10
0 / 1 / 3
5,881
588
5,505
8,747
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 6 / 0
4,675
468
1,795
9,066
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
EmbrioticFlame
Erlang Shen
8
0 / 1 / 0
4,407
441
1,797
7,395
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,882
488
2,347
5,437
1,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hades
TR0N9HI
Hades
8
1 / 2 / 0
4,463
446
2,133
6,563
3,736
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
10
1 / 1 / 0
5,567
557
4,583
7,810
5,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
11
Kills
2
2
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
6
0
0
W
3
0
2
4
W
5
0
1
5.5
L
Erlang Shen
EmbrioticFlame
Erlang Shen
0
1
0
0
W
0
1
1
0.5
L
0
1
1
0.5
W
Bastet
Scappino_1
Bastet
3
0
2
4
L
Hades
TR0N9HI
Hades
1
2
0
0.5
W
Osiris
Willis2323
Osiris
0
1
3
1.5
L
Mulan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,979
Damage
12,655
26,570
Taken
36,271
11,358
Mitigated
15,176
10,560
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,795
524
0
1,353
9,066
2,349
0
883
8,183
0
30,705
W
2,721
472
1,025
1,015
5,474
3,232
26
1,522
3,952
12,012
1,912
W
6,894
2,269
0
1,246
4,032
1,107
699
647
3,385
0
48,342
L
Erlang Shen
EmbrioticFlame
Erlang Shen
1,797
816
129
2,743
7,395
2,658
0
882
6,513
0
19,041
W
2,147
188
24
601
2,237
683
355
726
1,511
29,017
616
L
2,347
253
0
1,050
5,437
1,375
0
1,379
4,058
24,733
0
W
Bastet
Scappino_1
Bastet
6,712
1,002
0
1,826
6,080
2,158
172
1,118
4,962
0
41,324
L
Hades
TR0N9HI
Hades
2,133
164
160
950
6,563
3,736
0
1,570
4,993
13,815
0
W
Osiris
Willis2323
Osiris
5,505
2,054
0
4,823
8,747
4,178
79
467
8,280
0
35,249
L
Mulan
4,583
1,033
0
2,104
7,810
5,058
0
0
7,810
0
32,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
23,994
298
Minions Killed
222
0
Camps Cleared
0
1,051,063
Distance Traveled
946,113
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,675
468
50
5
0
168,538
0
W
Terra
5,649
565
30
3
0
206,984
2
W
Medusa
6,813
681
71
7
0
215,770
0
L
Erlang Shen
4,407
441
36
4
0
227,153
0
W
Vulcan
5,351
535
55
6
0
196,894
2
L
He Bo
4,882
488
56
6
0
192,126
0
W
Bastet
5,951
595
74
7
0
241,856
0
L
Hades
4,463
446
29
3
0
192,529
1
W
Osiris
5,881
588
68
7
0
189,559
0
L
Mulan
5,567
557
51
5
0
165,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role