Player Matchup

Bacchus
Bacchus
Diamond II
Sodenizer
Bacchus
Diamond II
Level 150
God Stats
55W - 10L
1,600 SR
Queue Stats
114W - 26L
2,235 MMR
Party 1
Mulan
Mulan
Diamond II
Soduhn
Mulan
Diamond II
Level 157
God Stats
10W - 3L
1,612 SR
Queue Stats
103W - 24L
2,235 MMR
Party 1
Vulcan
Vulcan
Diamond I
ThatGuyRobbyy
Vulcan
Diamond I
Level 165
God Stats
19W - 1L
1,944 SR
Queue Stats
100W - 23L
2,310 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,719 SR
2,260 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,414 SR
1,458 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
DevilS3npai
Geb
Bronze III
Level 106
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 6L
1,411 MMR
Solo
He Bo
He Bo
Gold V
TSMChloe
He Bo
Gold V
Level 183
God Stats
2W - 2L
1,482 SR
Queue Stats
44W - 62L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sodenizer
Bacchus
14
1 / 1 / 14
8,157
816
5,695
7,601
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
Soduhn
Mulan
14
4 / 0 / 12
8,548
855
9,244
7,211
6,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
11 / 0 / 5
9,444
944
14,549
4,514
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bans
Ne ZhaDa JiThothAchillesMorgan Le Fay

VS

Bans
AgniSkadiMedusaAnhurHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 5 / 1
6,090
609
3,538
10,474
7,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 7 / 1
5,934
593
1,853
13,837
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
TSMChloe
He Bo
10
1 / 4 / 0
6,555
656
3,953
8,203
3,319
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
16
Kills
1
1
Deaths
16
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
L
0
7
1
0.07
W
Bacchus
Sodenizer
Bacchus
1
1
14
8
W
Mulan
Soduhn
Mulan
4
0
12
10
L
He Bo
TSMChloe
He Bo
1
4
0
0.25
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,488
Damage
9,344
19,326
Taken
32,514
15,044
Mitigated
19,586
8,356
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,538
600
0
1,060
10,474
7,588
0
5,054
4,568
0
15,369
L
1,853
55
0
582
13,837
8,679
0
9,825
3,544
9,283
0
W
Bacchus
Sodenizer
Bacchus
5,695
777
0
2,795
7,601
6,959
678
2,042
4,976
17,177
478
W
Mulan
Soduhn
Mulan
9,244
1,401
0
4,561
7,211
6,714
535
2,011
4,759
305
31,392
L
He Bo
TSMChloe
He Bo
3,953
246
0
1,483
8,203
3,319
0
4,849
2,911
20,426
0
W
14,549
369
0
1,000
4,514
1,371
1,031
1,441
2,012
52,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
18,579
141
Minions Killed
83
0
Camps Cleared
0
658,072
Distance Traveled
502,447
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,090
609
18
2
0
187,126
0
L
Geb
5,934
593
9
1
0
147,805
4
W
Bacchus
8,157
816
19
2
0
217,700
0
W
Mulan
8,548
855
43
4
0
211,727
0
L
He Bo
6,555
656
56
6
0
167,516
1
W
Vulcan
9,444
944
79
8
0
228,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role