Player Matchup

Bacchus
Bacchus
DJpistolOG98
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,229 Elo+
Party 1
Danzaburou
Danzaburou
DuctTapePaladin
Danzaburou
Level 112
God Stats
2W - 6L
1,201 SR
Queue Stats
14W - 28L
1,364 Elo+
Solo
Anhur
Anhur
Onistalk
Anhur
Level 61
God Stats
23W - 29L
1,404 SR
Queue Stats
63W - 82L
1,372 Elo+
Solo
Ra
Ra
rahukuhi
Ra
Level 51
God Stats
16W - 10L
1,191 SR
Queue Stats
317W - 357L
1,356 Elo+
Solo
Aphrodite
Aphrodite
vw_soilder
Aphrodite
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,370 Elo+
Party 1
Team Averages
Level 66
1,359 SR
1,338 Elo+

VS

Team Averages
Level 100
1,469 SR
1,410 Elo+
Nemesis
Nemesis
Brian2236558
Nemesis
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
25W - 29L
1,361 Elo+
Party 2
Ganesha
Ganesha
Ostenhausen
Ganesha
Level 128
God Stats
24W - 20L
1,483 SR
Queue Stats
145W - 149L
1,370 Elo+
Solo
Medusa
Medusa
SMOKEDOUTSTACKS
Medusa
Level 79
God Stats
17W - 21L
1,246 SR
Queue Stats
24W - 28L
1,376 Elo+
Party 2
Izanami
Izanami
SUTROV
Izanami
Level 68
God Stats
490W - 541L
1,555 SR
Queue Stats
491W - 543L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
tkh1974
Baron Samedi
Level 124
God Stats
14W - 14L
1,559 SR
Queue Stats
138W - 145L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DJpistolOG98
Bacchus
16
0 / 9 / 5
10,917
992
4,088
25,457
35,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
DuctTapePaladin
Danzaburou
16
4 / 9 / 3
11,809
1,074
14,139
19,477
7,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Onistalk
Anhur
16
2 / 0 / 3
10,747
977
7,756
13,734
4,860
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 2
9,391
854
2,245
7,710
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
vw_soilder
Aphrodite
16
1 / 12 / 6
10,476
952
10,085
18,171
8,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

84

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brian2236558
Nemesis
18
12 / 2 / 12
12,456
1,132
14,358
9,361
3,590
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Ostenhausen
Ganesha
18
0 / 3 / 22
12,053
1,096
8,967
12,899
11,399
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
4 / 0 / 26
12,184
1,108
15,741
4,960
1,885
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SUTROV
Izanami
18
10 / 2 / 10
12,238
1,113
15,046
9,053
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
tkh1974
Baron Samedi
19
10 / 0 / 22
13,513
1,228
25,786
7,695
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
128
7
Kills
36
36
Deaths
7
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Brian2236558
Nemesis
12
2
12
9
L
Bacchus
DJpistolOG98
Bacchus
0
9
5
0.28
L
Danzaburou
DuctTapePaladin
Danzaburou
4
9
3
0.61
L
Anhur
Onistalk
Anhur
2
0
3
3.5
W
Ganesha
Ostenhausen
Ganesha
0
3
22
3.67
W
4
0
26
17
W
Izanami
SUTROV
Izanami
10
2
10
7.5
L
0
6
2
0.17
W
Baron Samedi
tkh1974
Baron Samedi
10
0
22
21
L
Aphrodite
vw_soilder
Aphrodite
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,313
Damage
79,898
84,549
Taken
43,968
59,281
Mitigated
23,147
11,593
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Brian2236558
Nemesis
14,358
6,041
0
1,885
9,361
3,590
0
4,057
5,304
0
19,322
L
Bacchus
DJpistolOG98
Bacchus
4,088
815
0
1,605
25,457
35,935
0
10,064
15,393
17,163
0
L
Danzaburou
DuctTapePaladin
Danzaburou
14,139
6,102
0
3,446
19,477
7,496
0
8,328
11,149
0
42,888
L
Anhur
Onistalk
Anhur
7,756
6,365
0
136
13,734
4,860
0
4,213
9,521
0
29,631
W
Ganesha
Ostenhausen
Ganesha
8,967
440
0
2,190
12,899
11,399
0
4,039
8,474
21,423
0
W
15,741
8,985
412
1,670
4,960
1,885
0
3,100
1,860
0
37,742
W
Izanami
SUTROV
Izanami
15,046
10,542
0
759
9,053
3,005
0
1,463
7,590
0
38,699
L
2,245
324
296
36
7,710
2,288
0
4,045
3,665
9,957
0
W
Baron Samedi
tkh1974
Baron Samedi
25,786
3,762
3,130
3,992
7,695
3,268
0
3,759
3,936
45,165
1,411
L
Aphrodite
vw_soilder
Aphrodite
10,085
1,567
2,469
3,605
18,171
8,702
0
7,842
10,329
22,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,340
Gold Earned
62,444
173
Minions Killed
192
3
Camps Cleared
12
784,878
Distance Traveled
962,496
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,456
1,132
26
2
3
217,756
0
L
Bacchus
10,917
992
17
2
0
195,226
0
L
Danzaburou
11,809
1,074
68
6
0
171,749
0
L
Anhur
10,747
977
40
4
0
176,408
0
W
Ganesha
12,053
1,096
4
0
2
196,811
10
W
Medusa
12,184
1,108
41
4
0
202,351
0
W
Izanami
12,238
1,113
51
5
7
149,565
0
L
Ra
9,391
854
19
2
0
76,780
0
W
Baron Samedi
13,513
1,228
70
6
0
196,013
0
L
Aphrodite
10,476
952
29
3
3
164,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role