Player Matchup

Merlin
Merlin
 
Merlin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
LeBigMac
Surtr
Level 136
God Stats
11W - 9L
1,675 SR
Queue Stats
84W - 87L
1,504 Elo+
Solo
Fenrir
Fenrir
iblis663
Fenrir
Level 121
God Stats
45W - 47L
1,513 SR
Queue Stats
311W - 310L
1,441 Elo+
Solo
Team Averages
Level 108
1,563 SR
1,482 Elo+

VS

Team Averages
Level 43
1,487 SR
1,524 Elo+
Kukulkan
Kukulkan
Askey42
Kukulkan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
BeAloneA
Loki
Level 86
God Stats
12W - 13L
1,461 SR
Queue Stats
204W - 214L
1,573 Elo+
Solo
Sobek
Sobek
NOGGER666
Sobek
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
8 / 0 / 5
9,060
906
10,451
6,081
2,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
LeBigMac
Surtr
12
5 / 2 / 7
8,261
826
9,034
6,920
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
iblis663
Fenrir
12
1 / 0 / 11
7,640
764
5,641
7,693
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Askey42
Kukulkan
9
0 / 4 / 2
6,110
611
1,580
7,637
2,142
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
12
2 / 3 / 0
6,710
671
5,863
10,784
3,091
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
NOGGER666
Sobek
9
0 / 7 / 2
5,860
586
1,398
10,062
5,874
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
5
10.5
L
Kukulkan
Askey42
Kukulkan
0
4
2
0.25
L
Loki
2
3
0
0.67
W
Surtr
LeBigMac
Surtr
5
2
7
4.25
L
Sobek
NOGGER666
Sobek
0
7
2
0.14
W
Fenrir
iblis663
Fenrir
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,126
Damage
8,841
20,694
Taken
28,483
11,302
Mitigated
11,107
5,181
Healing
2,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,451
1,313
0
3,324
6,081
2,231
868
496
5,581
48,028
0
L
Kukulkan
Askey42
Kukulkan
1,580
170
0
559
7,637
2,142
0
2,640
4,982
18,684
0
L
Loki
5,863
1,289
0
1,305
10,784
3,091
0
4,608
6,061
0
27,562
W
Surtr
LeBigMac
Surtr
9,034
3,312
0
900
6,920
4,348
430
939
5,979
375
23,630
L
Sobek
NOGGER666
Sobek
1,398
574
0
355
10,062
5,874
0
3,406
6,566
5,123
0
W
Fenrir
iblis663
Fenrir
5,641
1,172
0
957
7,693
4,723
712
1,544
6,140
0
11,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,961
Gold Earned
18,680
133
Minions Killed
94
0
Camps Cleared
0
571,824
Distance Traveled
455,797
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,060
906
82
8
0
188,772
5
L
Kukulkan
6,110
611
37
4
0
131,031
0
L
Loki
6,710
671
46
5
0
193,267
0
W
Surtr
8,261
826
26
3
0
194,908
0
L
Sobek
5,860
586
11
1
0
131,499
0
W
Fenrir
7,640
764
25
3
0
188,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role