Player Matchup

Scylla
Scylla
AudioCashew1323
Scylla
Level 48
God Stats
3W - 3L
1,286 SR
Queue Stats
69W - 88L
1,362 Elo+
Party 2
Set
Set
BUTTEREDMONSTER
Set
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 264L
1,539 Elo+
Solo
Ao Kuang
Ao Kuang
DefeatedVipr
Ao Kuang
Level 39
God Stats
2W - 3L
1,348 SR
Queue Stats
122W - 137L
1,437 Elo+
Party 2
Ix Chel
Ix Chel
GarlicRye
Ix Chel
Level 127
God Stats
1W - 1L
1,292 SR
Queue Stats
254W - 244L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
SuppaHotFire30
Kuzenbo
Level 150
God Stats
2W - 0L
1,708 SR
Queue Stats
159W - 174L
1,411 Elo+
Party 2
Team Averages
Level 102
1,427 SR
1,464 Elo+

VS

Team Averages
Level 117
1,520 SR
1,540 Elo+
Sylvanus
Sylvanus
NxuS Gunss
Sylvanus
Level 116
God Stats
11W - 9L
1,615 SR
Queue Stats
816W - 828L
1,486 Elo+
Solo
Achilles
Achilles
Th3sisfista
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,594 Elo+
Party 1
Susano
Susano
fransua23
Susano
Level 124
God Stats
1W - 2L
1,487 SR
Queue Stats
410W - 394L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
h4irytoil3tb0wl
Kuzenbo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sakell
Ah Muzen Cab
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 5
8,832
631
6,324
9,746
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 7
9,501
679
10,197
9,571
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
DefeatedVipr
Ao Kuang
16
9 / 2 / 4
10,879
777
10,065
14,656
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
GarlicRye
Ix Chel
18
2 / 1 / 10
9,945
710
16,087
9,637
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 9
9,937
710
9,082
18,821
30,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NxuS Gunss
Sylvanus
16
1 / 3 / 10
10,479
749
9,311
18,978
22,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Th3sisfista
Achilles
16
2 / 3 / 6
9,864
705
7,621
12,650
11,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
fransua23
Susano
13
0 / 5 / 6
8,876
634
9,962
10,416
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
1 / 1 / 10
9,430
674
6,126
11,062
14,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
sakell
Ah Muzen Cab
19
8 / 3 / 2
11,782
842
22,558
13,984
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
46
15
Kills
12
12
Deaths
15
35
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
W
3
2
7
3.25
W
Ao Kuang
DefeatedVipr
Ao Kuang
9
2
4
5.5
W
Ix Chel
GarlicRye
Ix Chel
2
1
10
7
L
Sylvanus
NxuS Gunss
Sylvanus
1
3
10
2
W
1
2
9
2.75
L
Achilles
Th3sisfista
Achilles
2
3
6
1.67
L
Susano
fransua23
Susano
0
5
6
0.6
L
1
1
10
6
L
Ah Muzen Cab
sakell
Ah Muzen Cab
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,755
Damage
55,578
62,431
Taken
67,090
54,579
Mitigated
58,339
25,751
Healing
29,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,324
595
1,244
582
9,746
2,668
472
2,579
7,167
19,015
331
W
10,197
2,683
1,001
1,308
9,571
3,819
264
2,424
7,147
0
26,751
W
Ao Kuang
DefeatedVipr
Ao Kuang
10,065
2,119
989
2,872
14,656
13,364
400
3,590
11,066
12,755
106
W
Ix Chel
GarlicRye
Ix Chel
16,087
2,255
7,437
4,344
9,637
3,990
291
2,737
6,900
39,957
0
L
Sylvanus
NxuS Gunss
Sylvanus
9,311
1,848
6,713
8,736
18,978
22,155
342
10,755
8,094
16,784
1,752
W
9,082
3,209
1,969
4,005
18,821
30,738
110
3,732
15,089
17,275
725
L
Achilles
Th3sisfista
Achilles
7,621
2,071
2,062
3,253
12,650
11,030
563
6,068
6,435
0
20,947
L
Susano
fransua23
Susano
9,962
1,620
2,093
1,138
10,416
3,826
0
8,340
1,908
0
20,467
L
6,126
1,796
903
1,314
11,062
14,504
247
6,380
4,520
12,920
0
L
Ah Muzen Cab
sakell
Ah Muzen Cab
22,558
5,133
954
2,588
13,984
6,824
2,238
8,827
4,973
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
50,431
188
Minions Killed
155
0
Camps Cleared
0
1,174,640
Distance Traveled
1,266,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,832
631
44
3
0
180,096
0
W
Set
9,501
679
29
2
0
233,107
0
W
Ao Kuang
10,879
777
10
1
0
265,792
0
W
Ix Chel
9,945
710
76
5
0
245,544
0
L
Sylvanus
10,479
749
22
2
0
190,618
0
W
Kuzenbo
9,937
710
29
2
0
250,101
0
L
Achilles
9,864
705
24
2
0
294,573
0
L
Susano
8,876
634
23
2
0
246,612
0
L
Kuzenbo
9,430
674
18
1
0
278,974
0
L
Ah Muzen Cab
11,782
842
68
5
0
255,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role