Player Matchup

Mercury
Mercury
BlazingLink
Mercury
Level 36
God Stats
1W - 2L
1,596 SR
Queue Stats
45W - 57L
1,400 Elo+
Party 3
Ares
Ares
THATGUYTIDDLES
Ares
Level 26
God Stats
1W - 11L
1,201 SR
Queue Stats
18W - 39L
1,380 Elo+
Party 3
Erlang Shen
Erlang Shen
ThinkChicken56
Erlang Shen
Level 45
God Stats
1W - 1L
1,714 SR
Queue Stats
51W - 69L
1,393 Elo+
Party 3
Heimdallr
Heimdallr
devildog3543
Heimdallr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,454 Elo+
Party 2
Ra
Ra
seashark-gaming
Ra
Level 147
God Stats
1W - 2L
1,551 SR
Queue Stats
12W - 15L
1,514 Elo+
Party 2
Team Averages
Level 81
1,513 SR
1,428 Elo+

VS

Team Averages
Level 117
1,466 SR
1,480 Elo+
Olorun
Olorun
ImFSeven
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 254L
1,487 Elo+
Party 1
Lancelot
Lancelot
N Ronin G
Lancelot
Level 180
God Stats
5W - 2L
1,301 SR
Queue Stats
173W - 173L
1,482 Elo+
Solo
Ymir
Ymir
RzSized
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,477 Elo+
Party 1
Surtr
Surtr
iKryopt
Surtr
Level 123
God Stats
17W - 16L
1,527 SR
Queue Stats
165W - 159L
1,456 Elo+
Solo
Ix Chel
Ix Chel
iikvngdre
Ix Chel
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 99L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlazingLink
Mercury
8
0 / 4 / 0
4,566
457
957
6,934
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 3 / 3
4,869
487
1,395
8,120
4,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ThinkChicken56
Erlang Shen
7
0 / 4 / 0
4,561
456
1,288
5,976
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
devildog3543
Heimdallr
9
4 / 4 / 0
5,464
546
5,754
6,915
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 3 / 0
5,704
570
3,365
3,727
858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ImFSeven
Olorun
11
2 / 0 / 5
6,045
605
5,472
4,604
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
N Ronin G
Lancelot
11
6 / 0 / 0
6,874
687
4,447
3,975
1,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
RzSized
Ymir
10
5 / 5 / 2
5,466
547
6,030
10,651
3,291
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
iKryopt
Surtr
11
2 / 0 / 3
5,760
576
1,884
5,641
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
iikvngdre
Ix Chel
11
3 / 0 / 2
6,749
675
1,984
3,942
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
18
18
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
BlazingLink
Mercury
0
4
0
0
W
Olorun
ImFSeven
Olorun
2
0
5
4.5
W
Lancelot
N Ronin G
Lancelot
6
0
0
6
W
Ymir
RzSized
Ymir
5
5
2
1.2
L
0
3
3
0.5
L
Erlang Shen
ThinkChicken56
Erlang Shen
0
4
0
0
L
Heimdallr
devildog3543
Heimdallr
4
4
0
1
W
Surtr
iKryopt
Surtr
2
0
3
3.5
W
Ix Chel
iikvngdre
Ix Chel
3
0
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,759
Damage
19,817
31,672
Taken
28,813
12,559
Mitigated
10,362
4,512
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BlazingLink
Mercury
957
245
0
771
6,934
1,756
0
1,073
5,781
0
26,481
W
Olorun
ImFSeven
Olorun
5,472
2,270
369
2,047
4,604
1,367
424
883
3,613
35,561
7,341
W
Lancelot
N Ronin G
Lancelot
4,447
869
0
1,558
3,975
1,912
0
0
3,975
0
39,471
W
Ymir
RzSized
Ymir
6,030
1,381
0
2,117
10,651
3,291
0
2,007
8,589
16,944
1,420
L
1,395
68
0
726
8,120
4,841
0
5,427
2,648
7,536
0
L
Erlang Shen
ThinkChicken56
Erlang Shen
1,288
495
0
1,319
5,976
2,782
0
0
5,728
0
16,610
L
Heimdallr
devildog3543
Heimdallr
5,754
1,945
0
830
6,915
2,322
0
4,558
2,357
0
29,873
W
Surtr
iKryopt
Surtr
1,884
582
0
841
5,641
2,579
152
231
5,368
996
42,479
W
Ix Chel
iikvngdre
Ix Chel
1,984
178
96
1,194
3,942
1,213
0
1,286
2,508
39,025
827
L
3,365
41
0
866
3,727
858
0
1,547
1,946
33,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,164
Gold Earned
30,894
226
Minions Killed
333
0
Camps Cleared
0
961,252
Distance Traveled
1,076,017
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,566
457
51
5
0
218,825
0
W
Olorun
6,045
605
72
7
0
191,783
0
W
Lancelot
6,874
687
69
7
0
195,114
2
W
Ymir
5,466
547
28
3
0
283,000
0
L
Ares
4,869
487
18
2
0
208,745
1
L
Erlang Shen
4,561
456
46
5
0
169,299
1
L
Heimdallr
5,464
546
41
4
0
165,282
2
W
Surtr
5,760
576
77
8
0
231,444
0
W
Ix Chel
6,749
675
87
9
0
174,676
0
L
Ra
5,704
570
70
7
0
199,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role