Player Matchup

Gilgamesh
Gilgamesh
BigFNShin
Gilgamesh
Level 192
God Stats
0W - 1L
1,653 SR
Queue Stats
75W - 64L
1,549 Elo+
Party 1
Xbalanque
Xbalanque
Fastolein
Xbalanque
Level 141
God Stats
15W - 9L
1,712 SR
Queue Stats
166W - 152L
1,528 Elo+
Party 1
Ymir
Ymir
Kvothi
Ymir
Level 42
God Stats
0W - 3L
1,253 SR
Queue Stats
29W - 50L
1,423 Elo+
Party 1
Scylla
Scylla
Shawshanks13
Scylla
Level 123
God Stats
3W - 3L
1,860 SR
Queue Stats
70W - 70L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TTVOhNahImGhost
Morgan Le Fay
Level 102
God Stats
1W - 1L
1,785 SR
Queue Stats
397W - 385L
1,515 Elo+
Party 1
Team Averages
Level 120
1,653 SR
1,507 Elo+

VS

Team Averages
Level 147
1,515 SR
1,545 Elo+
Odin
Odin
DD3nt
Odin
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
DoctorZzz
Scylla
Level 191
God Stats
5W - 3L
1,601 SR
Queue Stats
94W - 73L
1,549 Elo+
Solo
Charybdis
Charybdis
HurtsToPeepee
Charybdis
Level 120
God Stats
8W - 10L
1,611 SR
Queue Stats
554W - 457L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
hotperm
Kuzenbo
Level 149
God Stats
6W - 4L
1,266 SR
Queue Stats
86W - 84L
1,548 Elo+
Solo
Sylvanus
Sylvanus
iTzzMawcus
Sylvanus
Level 129
God Stats
16W - 13L
1,598 SR
Queue Stats
255W - 245L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigFNShin
Gilgamesh
12
6 / 3 / 0
7,674
640
10,801
16,235
9,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Fastolein
Xbalanque
11
3 / 3 / 0
6,110
509
5,940
8,948
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Kvothi
Ymir
9
0 / 2 / 3
5,366
447
2,721
9,762
6,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
12
0 / 1 / 3
6,057
505
4,109
7,919
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
TTVOhNahImGhost
Morgan Le Fay
10
0 / 5 / 0
5,562
464
4,219
7,950
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DD3nt
Odin
13
3 / 1 / 3
6,875
573
4,147
8,054
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
DoctorZzz
Scylla
12
3 / 0 / 2
6,799
567
5,071
5,129
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
HurtsToPeepee
Charybdis
14
3 / 1 / 2
7,856
655
9,265
7,503
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
hotperm
Kuzenbo
11
3 / 1 / 2
6,888
574
5,873
8,037
6,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
iTzzMawcus
Sylvanus
13
2 / 6 / 0
7,490
624
9,213
11,073
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
9
Kills
14
14
Deaths
9
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigFNShin
Gilgamesh
6
3
0
2
W
Odin
DD3nt
Odin
3
1
3
4.5
W
Scylla
DoctorZzz
Scylla
3
0
2
4
L
Xbalanque
Fastolein
Xbalanque
3
3
0
1
W
Charybdis
HurtsToPeepee
Charybdis
3
1
2
4
L
Ymir
Kvothi
Ymir
0
2
3
0.75
L
Scylla
0
1
3
1.5
L
Morgan Le Fay
TTVOhNahImGhost
Morgan Le Fay
0
5
0
0
W
Kuzenbo
hotperm
Kuzenbo
3
1
2
4
W
Sylvanus
iTzzMawcus
Sylvanus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,790
Damage
33,569
50,814
Taken
39,796
22,325
Mitigated
21,552
15,507
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigFNShin
Gilgamesh
10,801
4,218
0
3,842
16,235
9,595
0
8,470
7,765
566
46,414
W
Odin
DD3nt
Odin
4,147
1,412
0
1,902
8,054
3,409
0
2,206
5,753
0
45,864
W
Scylla
DoctorZzz
Scylla
5,071
353
0
1,129
5,129
1,703
0
3,667
1,462
55,514
0
L
Xbalanque
Fastolein
Xbalanque
5,940
2,888
0
3,221
8,948
2,071
0
487
8,461
0
49,259
W
Charybdis
HurtsToPeepee
Charybdis
9,265
4,955
0
4,533
7,503
2,266
708
1,077
6,426
0
66,405
L
Ymir
Kvothi
Ymir
2,721
388
0
2,231
9,762
6,208
0
3,862
5,900
9,363
0
L
Scylla
4,109
410
0
4,924
7,919
1,995
0
1,897
6,022
49,211
0
L
Morgan Le Fay
TTVOhNahImGhost
Morgan Le Fay
4,219
376
0
1,289
7,950
2,456
0
4,698
3,252
36,938
1,256
W
Kuzenbo
hotperm
Kuzenbo
5,873
2,460
0
2,414
8,037
6,685
0
4,143
3,894
20,738
0
W
Sylvanus
iTzzMawcus
Sylvanus
9,213
2,449
0
2,839
11,073
7,489
0
321
10,015
37,076
11,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
35,908
333
Minions Killed
395
0
Camps Cleared
0
1,183,757
Distance Traveled
1,194,448
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,674
640
81
7
0
217,240
0
W
Odin
6,875
573
79
7
0
284,009
1
W
Scylla
6,799
567
99
8
0
249,459
0
L
Xbalanque
6,110
509
84
7
0
198,773
0
W
Charybdis
7,856
655
115
10
0
226,092
1
L
Ymir
5,366
447
13
1
0
254,951
2
L
Scylla
6,057
505
91
8
0
270,290
0
L
Morgan Le Fay
5,562
464
64
5
0
242,503
4
W
Kuzenbo
6,888
574
20
2
0
245,736
2
W
Sylvanus
7,490
624
82
7
0
189,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role