Player Matchup

Raijin
Raijin
Duno12
Raijin
Level 16
God Stats
5W - 0L
1,845 SR
Queue Stats
27W - 28L
1,527 Elo+
Party 2
Mulan
Mulan
MISTABUSTABASE
Mulan
Level 103
God Stats
33W - 16L
1,681 SR
Queue Stats
160W - 154L
1,564 Elo+
Party 2
Hel
Hel
N0IR1218
Hel
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
YouAreThrowing
Danzaburou
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 42L
1,528 Elo+
Party 2
Bacchus
Bacchus
ljmont13
Bacchus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,534 Elo+
Party 2
Team Averages
Level 75
1,605 SR
1,497 Elo+

VS

Team Averages
Level 105
1,716 SR
1,673 Elo+
Sun Wukong
Sun Wukong
Black Broly4815
Sun Wukong
Level 29
God Stats
2W - 1L
1,770 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Zhong Kui
Zhong Kui
Sprysin
Zhong Kui
Level 69
God Stats
0W - 1L
1,761 SR
Queue Stats
2W - 1L
1,775 Elo+
Party 1
Izanami
Izanami
maximuspro96
Izanami
Level 153
God Stats
12W - 9L
1,666 SR
Queue Stats
142W - 154L
1,727 Elo+
Solo
Baron Samedi
Baron Samedi
viche stratos
Baron Samedi
Level 228
God Stats
28W - 28L
1,591 SR
Queue Stats
447W - 502L
1,535 Elo+
Solo
Horus
Horus
xWhiteFang
Horus
Level 45
God Stats
4W - 3L
1,793 SR
Queue Stats
443W - 343L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Duno12
Raijin
15
2 / 1 / 9
9,434
1,048
5,846
6,019
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 12
9,841
1,093
9,214
11,785
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 0 / 11
9,552
1,061
5,390
6,232
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
YouAreThrowing
Danzaburou
15
5 / 3 / 9
9,836
1,093
12,361
11,123
4,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ljmont13
Bacchus
15
3 / 2 / 11
9,257
1,029
6,337
8,549
9,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black Broly4815
Sun Wukong
11
0 / 7 / 5
7,291
810
3,456
10,123
4,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Sprysin
Zhong Kui
13
0 / 5 / 7
7,720
858
5,308
9,509
5,706
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
maximuspro96
Izanami
15
2 / 2 / 4
8,725
969
6,433
9,938
3,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
viche stratos
Baron Samedi
15
3 / 4 / 3
8,952
995
7,802
10,092
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Horus
12
2 / 2 / 2
7,650
850
5,913
6,903
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
20
Kills
7
7
Deaths
20
52
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Black Broly4815
Sun Wukong
0
7
5
0.36
W
Raijin
Duno12
Raijin
2
1
9
6.5
W
6
1
12
12
W
4
0
11
9.5
L
Zhong Kui
Sprysin
Zhong Kui
0
5
7
0.7
W
Danzaburou
YouAreThrowing
Danzaburou
5
3
9
3.17
W
Bacchus
ljmont13
Bacchus
3
2
11
4.25
L
Izanami
maximuspro96
Izanami
2
2
4
2
L
Baron Samedi
viche stratos
Baron Samedi
3
4
3
1.13
L
Horus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
28,912
43,708
Taken
46,565
26,276
Mitigated
22,132
16,893
Healing
9,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Black Broly4815
Sun Wukong
3,456
357
0
539
10,123
4,997
243
3,423
6,433
0
6,024
W
Raijin
Duno12
Raijin
5,846
962
0
900
6,019
2,195
894
2,427
3,548
23,959
369
W
9,214
860
0
4,454
11,785
8,506
2,565
2,309
9,400
0
25,997
W
5,390
500
3,118
4,024
6,232
2,323
2,349
2,619
3,493
19,730
377
L
Zhong Kui
Sprysin
Zhong Kui
5,308
935
110
1,375
9,509
5,706
0
2,774
6,478
16,007
0
W
Danzaburou
YouAreThrowing
Danzaburou
12,361
7,108
0
3,458
11,123
4,191
7,198
3,806
7,159
0
33,445
W
Bacchus
ljmont13
Bacchus
6,337
416
0
939
8,549
9,061
586
1,927
6,513
14,198
150
L
Izanami
maximuspro96
Izanami
6,433
4,076
0
1,910
9,938
3,188
421
3,330
6,304
0
27,542
L
Baron Samedi
viche stratos
Baron Samedi
7,802
0
922
1,835
10,092
4,282
0
3,130
6,729
27,345
52
L
Horus
5,913
1,305
448
2,111
6,903
3,959
0
4,065
2,514
0
8,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,920
Gold Earned
40,338
191
Minions Killed
144
0
Camps Cleared
0
1,031,022
Distance Traveled
739,151
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,291
810
9
1
0
123,727
0
W
Raijin
9,434
1,048
51
6
0
188,131
0
W
Mulan
9,841
1,093
33
4
0
214,834
0
W
Hel
9,552
1,061
36
4
0
218,775
0
L
Zhong Kui
7,720
858
24
3
0
152,059
0
W
Danzaburou
9,836
1,093
49
5
0
192,290
0
W
Bacchus
9,257
1,029
22
2
0
216,992
0
L
Izanami
8,725
969
55
6
0
184,762
0
L
Baron Samedi
8,952
995
48
5
0
177,113
7
L
Horus
7,650
850
8
1
0
101,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role