Player Matchup

Gilgamesh
Gilgamesh
BrendanMushi
Gilgamesh
Level 155
God Stats
3W - 1L
1,903 SR
Queue Stats
97W - 83L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
JosePepinoUwU
Ao Kuang
Level 157
God Stats
6W - 3L
1,577 SR
Queue Stats
163W - 156L
1,559 Elo+
Solo
Anhur
Anhur
JustReps
Anhur
Level 149
God Stats
5W - 2L
1,829 SR
Queue Stats
73W - 78L
1,528 Elo+
Party 1
Ymir
Ymir
Yurah
Ymir
Level 42
God Stats
30W - 25L
1,638 SR
Queue Stats
41W - 41L
1,503 Elo+
Party 1
He Bo
He Bo
bricky1994
He Bo
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,536 Elo+
Party 1
Team Averages
Level 128
1,689 SR
1,531 Elo+

VS

Team Averages
Level 123
1,735 SR
1,543 Elo+
Sylvanus
Sylvanus
Luciax
Sylvanus
Level 69
God Stats
11W - 17L
1,581 SR
Queue Stats
177W - 155L
1,555 Elo+
Party 3
Artio
Artio
SamoanSenpai
Artio
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
79W - 102L
1,522 Elo+
Party 2
Serqet
Serqet
UrDadsFavBussy
Serqet
Level 124
God Stats
1W - 2L
1,491 SR
Queue Stats
49W - 62L
1,493 Elo+
Party 2
Chang'e
Chang'e
VibrantHQ
Chang'e
Level 154
God Stats
5W - 5L
1,822 SR
Queue Stats
96W - 94L
1,561 Elo+
Solo
Danzaburou
Danzaburou
XxRekthHimxX
Danzaburou
Level 107
God Stats
7W - 1L
2,046 SR
Queue Stats
78W - 51L
1,585 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrendanMushi
Gilgamesh
11
1 / 1 / 0
5,927
593
7,049
10,697
4,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
JosePepinoUwU
Ao Kuang
9
0 / 4 / 1
4,986
499
2,160
9,372
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
JustReps
Anhur
8
0 / 4 / 0
4,454
445
1,599
5,848
1,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Yurah
Ymir
8
0 / 3 / 0
4,917
492
765
7,374
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

He Bo
9
0 / 2 / 0
4,960
496
1,544
2,616
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Luciax
Sylvanus
11
2 / 0 / 5
5,831
583
2,350
4,087
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 1 / 0
5,878
588
4,647
8,992
6,140
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 2
5,925
593
4,242
9,031
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
VibrantHQ
Chang'e
12
2 / 0 / 3
6,704
670
1,941
3,871
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
XxRekthHimxX
Danzaburou
11
6 / 0 / 2
6,782
678
7,767
2,064
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
14
14
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BrendanMushi
Gilgamesh
1
1
0
1
L
Ao Kuang
JosePepinoUwU
Ao Kuang
0
4
1
0.13
L
Anhur
JustReps
Anhur
0
4
0
0
W
Sylvanus
Luciax
Sylvanus
2
0
5
4.5
W
1
1
0
1
W
3
0
2
4
W
Chang'e
VibrantHQ
Chang'e
2
0
3
3.5
W
Danzaburou
XxRekthHimxX
Danzaburou
6
0
2
7
L
Ymir
Yurah
Ymir
0
3
0
0
L
He Bo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,117
Damage
20,947
35,907
Taken
28,045
11,782
Mitigated
12,435
12,356
Healing
16,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BrendanMushi
Gilgamesh
7,049
2,902
0
4,429
10,697
4,112
0
4,126
6,571
0
40,030
L
Ao Kuang
JosePepinoUwU
Ao Kuang
2,160
733
0
4,333
9,372
2,562
0
1,584
7,632
31,746
1,901
L
Anhur
JustReps
Anhur
1,599
1,017
0
798
5,848
1,021
0
1,199
4,649
0
19,122
W
Sylvanus
Luciax
Sylvanus
2,350
933
292
2,299
4,087
1,761
350
738
3,349
19,592
7,591
W
4,647
820
240
3,918
8,992
6,140
0
290
8,702
36,080
850
W
4,242
449
0
4,848
9,031
2,824
0
1,628
7,403
0
37,325
W
Chang'e
VibrantHQ
Chang'e
1,941
0
717
2,894
3,871
1,060
0
1,677
2,194
35,607
2,229
W
Danzaburou
XxRekthHimxX
Danzaburou
7,767
3,671
0
1,395
2,064
650
322
114
1,950
0
45,656
L
Ymir
Yurah
Ymir
765
236
0
2,296
7,374
3,458
0
847
6,527
16,563
0
L
He Bo
1,544
133
0
500
2,616
629
0
725
1,891
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
31,120
271
Minions Killed
346
0
Camps Cleared
0
1,030,832
Distance Traveled
1,021,670
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,927
593
73
7
0
216,279
4
L
Ao Kuang
4,986
499
62
6
0
199,663
0
L
Anhur
4,454
445
61
6
0
196,106
0
W
Sylvanus
5,831
583
56
6
0
203,718
3
W
Artio
5,878
588
72
7
0
184,109
3
W
Serqet
5,925
593
71
7
0
240,193
1
W
Chang'e
6,704
670
81
8
0
186,390
0
W
Danzaburou
6,782
678
66
7
0
207,260
2
L
Ymir
4,917
492
22
2
0
212,667
0
L
He Bo
4,960
496
53
5
0
206,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role