Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Smite2Nite
Medusa
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
19W - 24L
1,565 Elo+
Party 2
Chaac
Chaac
TxBeaster030
Chaac
Level 161
God Stats
8W - 8L
1,446 SR
Queue Stats
385W - 355L
1,484 Elo+
Party 2
Awilix
Awilix
darkmare89_ttv
Awilix
Level 159
God Stats
12W - 16L
1,406 SR
Queue Stats
352W - 344L
1,529 Elo+
Solo
Team Averages
Level 108
1,470 SR
1,516 Elo+

VS

Team Averages
Level 96
1,512 SR
1,414 Elo+
Hou Yi
Hou Yi
CookuhCola
Hou Yi
Level 37
God Stats
5W - 10L
1,500 SR
Queue Stats
29W - 39L
1,273 Elo+
Party 3
Awilix
Awilix
Katarinai
Awilix
Level 65
God Stats
17W - 14L
1,599 SR
Queue Stats
103W - 105L
1,544 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Markulos
Cu Chulainn
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,491 Elo+
Solo
Cerberus
Cerberus
Ratchet905
Cerberus
Level 28
God Stats
2W - 4L
1,311 SR
Queue Stats
10W - 17L
1,273 Elo+
Party 3
Discordia
Discordia
TheMARTINIKID
Discordia
Level 197
God Stats
15W - 13L
1,650 SR
Queue Stats
289W - 271L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 0 / 0
5,460
546
1,634
6,024
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
8
0 / 3 / 1
5,159
516
2,174
8,300
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Smite2Nite
Medusa
9
0 / 1 / 1
5,110
511
5,372
3,827
1,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 0
5,520
552
2,095
8,230
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 0
5,039
504
3,410
8,692
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CookuhCola
Hou Yi
9
0 / 1 / 5
5,129
513
3,460
5,895
1,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
Katarinai
Awilix
11
9 / 1 / 1
6,962
696
7,485
7,407
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Markulos
Cu Chulainn
13
1 / 0 / 2
7,409
741
4,885
6,079
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Ratchet905
Cerberus
9
0 / 0 / 5
5,240
524
2,104
5,321
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Discordia
TheMARTINIKID
Discordia
12
0 / 0 / 2
6,618
662
4,622
3,118
1,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
0
0
0
L
Artio
 
Artio
0
3
1
0.17
W
Hou Yi
CookuhCola
Hou Yi
0
1
5
2.5
W
Awilix
Katarinai
Awilix
9
1
1
9.5
W
Cu Chulainn
Markulos
Cu Chulainn
1
0
2
2
W
Cerberus
Ratchet905
Cerberus
0
0
5
2.5
L
Medusa
Smite2Nite
Medusa
0
1
1
0.5
W
Discordia
TheMARTINIKID
Discordia
0
0
2
1
L
0
2
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,685
Damage
22,556
35,073
Taken
27,820
14,715
Mitigated
12,303
9,310
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
1,634
0
50
1,300
6,024
1,870
0
3,923
2,101
36,134
0
L
Artio
 
Artio
2,174
391
200
3,111
8,300
5,138
0
982
7,318
14,043
1,133
W
Hou Yi
CookuhCola
Hou Yi
3,460
1,213
0
1,825
5,895
1,694
0
659
5,236
0
32,605
W
Awilix
Katarinai
Awilix
7,485
3,639
0
2,039
7,407
2,564
0
589
6,818
0
39,856
W
Cu Chulainn
Markulos
Cu Chulainn
4,885
646
0
1,844
6,079
3,764
0
0
6,079
488
58,219
W
Cerberus
Ratchet905
Cerberus
2,104
77
0
2,055
5,321
2,901
0
402
4,919
9,798
0
L
Medusa
Smite2Nite
Medusa
5,372
1,436
0
630
3,827
1,025
0
668
3,159
0
42,877
W
Discordia
TheMARTINIKID
Discordia
4,622
92
0
1,425
3,118
1,380
228
1,947
1,171
46,648
2,438
L
2,095
236
0
3,431
8,230
3,944
0
173
8,057
0
34,273
L
3,410
1,248
0
588
8,692
2,738
0
842
7,850
0
29,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
31,358
292
Minions Killed
314
0
Camps Cleared
0
1,065,143
Distance Traveled
1,090,069
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,460
546
70
7
0
217,892
1
L
Artio
5,159
516
26
3
0
199,289
6
W
Hou Yi
5,129
513
53
5
0
197,898
0
W
Awilix
6,962
696
53
5
0
263,137
0
W
Cu Chulainn
7,409
741
107
11
0
207,814
2
W
Cerberus
5,240
524
25
3
0
216,616
0
L
Medusa
5,110
511
66
7
0
209,271
0
W
Discordia
6,618
662
76
8
0
204,604
0
L
Chaac
5,520
552
82
8
0
205,163
0
L
Awilix
5,039
504
48
5
0
233,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role