Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Finedusk
Heimdallr
Level 136
God Stats
1W - 2L
1,627 SR
Queue Stats
25W - 17L
1,590 Elo+
Party 1
Janus
Janus
Icantcreateaname
Janus
Level 82
God Stats
11W - 9L
1,671 SR
Queue Stats
90W - 74L
1,588 Elo+
Party 1
Pele
Pele
Rainscrown
Pele
Level 158
God Stats
2W - 0L
1,742 SR
Queue Stats
149W - 162L
1,546 Elo+
Solo
Guan Yu
Guan Yu
Vikcvinegar
Guan Yu
Level 146
God Stats
2W - 3L
1,812 SR
Queue Stats
27W - 14L
1,641 Elo+
Party 1
Team Averages
Level 147
1,670 SR
1,573 Elo+

VS

Team Averages
Level 122
1,465 SR
1,536 Elo+
Aphrodite
Aphrodite
Maruchan07
Aphrodite
Level 149
God Stats
5W - 6L
1,450 SR
Queue Stats
102W - 110L
1,505 Elo+
Party 3
Jormungandr
Jormungandr
bussinswerves
Jormungandr
Level 117
God Stats
4W - 8L
1,360 SR
Queue Stats
409W - 358L
1,587 Elo+
Party 2
Odin
Odin
imsorry4kt
Odin
Level 94
God Stats
25W - 21L
1,661 SR
Queue Stats
292W - 249L
1,601 Elo+
Party 2
Set
Set
pestnews101
Set
Level 111
God Stats
1W - 5L
1,353 SR
Queue Stats
83W - 95L
1,495 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xCaptainCabx
Tsukuyomi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 0 / 0
5,071
634
2,051
5,268
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
Finedusk
Heimdallr
9
0 / 2 / 1
4,571
571
2,559
5,300
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 1
5,891
736
1,143
1,793
421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 0
4,785
598
654
3,473
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
Vikcvinegar
Guan Yu
11
2 / 0 / 1
6,360
795
4,078
5,770
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Maruchan07
Aphrodite
7
1 / 1 / 0
4,640
580
1,021
5,139
2,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
bussinswerves
Jormungandr
6
0 / 2 / 0
4,350
544
1,918
4,744
1,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 0
3,805
476
1,355
3,690
945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
4,967
621
669
4,074
1,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
xCaptainCabx
Tsukuyomi
10
1 / 1 / 1
4,907
613
4,971
5,814
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
4
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
0
1
W
Heimdallr
Finedusk
Heimdallr
0
2
1
0.25
W
0
0
1
0.5
L
Aphrodite
Maruchan07
Aphrodite
1
1
0
1
W
1
0
0
1
W
Guan Yu
Vikcvinegar
Guan Yu
2
0
1
2.5
L
Jormungandr
bussinswerves
Jormungandr
0
2
0
0
L
0
1
0
0
L
0
0
0
0
L
Tsukuyomi
xCaptainCabx
Tsukuyomi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,485
Damage
9,934
21,604
Taken
23,461
8,942
Mitigated
8,472
8,662
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,051
165
0
2,141
5,268
3,812
0
255
5,013
17,438
0
W
Heimdallr
Finedusk
Heimdallr
2,559
1,178
0
1,078
5,300
1,651
0
693
4,607
0
28,193
W
1,143
89
0
500
1,793
421
0
0
1,736
41,939
896
L
Aphrodite
Maruchan07
Aphrodite
1,021
315
558
3,172
5,139
2,462
11
472
4,667
14,429
1,357
W
654
311
0
1,782
3,473
885
0
10
3,426
0
31,642
W
Guan Yu
Vikcvinegar
Guan Yu
4,078
320
0
3,161
5,770
2,173
244
1,801
3,969
0
39,541
L
Jormungandr
bussinswerves
Jormungandr
1,918
825
0
1,322
4,744
1,367
0
0
4,744
19,890
590
L
1,355
276
0
797
3,690
945
0
334
3,276
0
17,059
L
669
82
0
1,675
4,074
1,830
0
644
3,350
0
38,203
L
Tsukuyomi
xCaptainCabx
Tsukuyomi
4,971
1,316
0
1,882
5,814
1,868
0
1,579
4,235
0
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
22,669
304
Minions Killed
244
0
Camps Cleared
0
924,291
Distance Traveled
726,009
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,071
634
17
2
0
191,345
2
W
Heimdallr
4,571
571
62
8
0
157,198
0
W
Janus
5,891
736
98
12
0
188,666
0
L
Aphrodite
4,640
580
16
2
0
128,236
1
W
Pele
4,785
598
55
7
0
217,393
0
W
Guan Yu
6,360
795
72
9
0
169,689
0
L
Jormungandr
4,350
544
42
5
0
101,353
0
L
Odin
3,805
476
34
4
0
130,796
0
L
Set
4,967
621
84
11
0
177,372
0
L
Tsukuyomi
4,907
613
68
9
0
188,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role