Player Matchup

Merlin
Merlin
Def3ctedd
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 76L
1,518 Elo+
Party 2
Bastet
Bastet
Horgof
Bastet
Level 120
God Stats
9W - 7L
1,565 SR
Queue Stats
169W - 159L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
LOLbach
Ne Zha
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,578 Elo+
Party 2
Bacchus
Bacchus
lalito2022
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 55L
1,486 Elo+
Solo
Skadi
Skadi
supergamer18
Skadi
Level 67
God Stats
8W - 6L
1,560 SR
Queue Stats
170W - 152L
1,496 Elo+
Party 2
Team Averages
Level 101
1,525 SR
1,517 Elo+

VS

Team Averages
Level 113
1,520 SR
1,515 Elo+
Kumbhakarna
Kumbhakarna
Dorky_Pants
Kumbhakarna
Level 129
God Stats
0W - 3L
1,128 SR
Queue Stats
141W - 125L
1,536 Elo+
Party 1
Hercules
Hercules
Emerald_Anton
Hercules
Level 124
God Stats
0W - 2L
1,281 SR
Queue Stats
115W - 99L
1,530 Elo+
Party 1
Thor
Thor
Heli0s924
Thor
Level 88
God Stats
2W - 1L
1,867 SR
Queue Stats
58W - 55L
1,559 Elo+
Solo
Charybdis
Charybdis
jemag2731
Charybdis
Level 136
God Stats
4W - 2L
1,839 SR
Queue Stats
74W - 68L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
super9er49
Cthulhu
Level 89
God Stats
2W - 2L
1,485 SR
Queue Stats
4W - 8L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Def3ctedd
Merlin
16
1 / 0 / 0
9,406
588
7,053
8,794
3,585
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Horgof
Bastet
16
8 / 3 / 5
10,138
634
14,783
11,772
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ne Zha
LOLbach
Ne Zha
16
6 / 2 / 6
9,419
589
7,836
11,521
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
lalito2022
Bacchus
13
4 / 3 / 2
8,458
529
5,523
12,905
11,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 4
7,719
482
7,867
8,578
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dorky_Pants
Kumbhakarna
13
1 / 8 / 0
7,289
456
2,921
13,072
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Emerald_Anton
Hercules
15
1 / 2 / 1
8,822
551
4,273
15,070
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
15
5 / 5 / 2
8,823
551
8,158
13,197
4,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
jemag2731
Charybdis
14
4 / 3 / 2
8,284
518
8,966
10,226
3,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
super9er49
Cthulhu
13
0 / 2 / 5
7,554
472
8,639
15,514
7,920
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
20
Kills
11
11
Deaths
20
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Def3ctedd
Merlin
1
0
0
1
L
Kumbhakarna
Dorky_Pants
Kumbhakarna
1
8
0
0.13
L
Hercules
Emerald_Anton
Hercules
1
2
1
0.75
L
Thor
5
5
2
1.2
W
Bastet
Horgof
Bastet
8
3
5
3.5
W
Ne Zha
LOLbach
Ne Zha
6
2
6
4.5
L
Charybdis
jemag2731
Charybdis
4
3
2
1.67
W
Bacchus
lalito2022
Bacchus
4
3
2
1.67
L
Cthulhu
super9er49
Cthulhu
0
2
5
1.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,062
Damage
32,957
53,570
Taken
67,079
26,505
Mitigated
33,346
19,702
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Def3ctedd
Merlin
7,053
1,427
0
5,140
8,794
3,585
0
0
8,357
79,996
0
L
Kumbhakarna
Dorky_Pants
Kumbhakarna
2,921
55
0
559
13,072
5,042
0
206
12,866
40,973
1,325
L
Hercules
Emerald_Anton
Hercules
4,273
984
0
6,243
15,070
12,877
0
7,139
7,931
0
56,405
L
Thor
8,158
848
0
4,129
13,197
4,229
0
775
12,422
0
50,079
W
Bastet
Horgof
Bastet
14,783
4,242
0
4,844
11,772
4,025
0
2,663
9,067
0
73,013
W
Ne Zha
LOLbach
Ne Zha
7,836
3,187
0
3,324
11,521
5,151
0
1,782
9,739
0
75,146
L
Charybdis
jemag2731
Charybdis
8,966
2,978
0
3,697
10,226
3,278
844
2,779
7,447
0
61,551
W
Bacchus
lalito2022
Bacchus
5,523
475
294
3,098
12,905
11,218
89
4,031
8,828
22,054
737
L
Cthulhu
super9er49
Cthulhu
8,639
247
295
5,388
15,514
7,920
0
1,658
13,856
46,823
627
W
7,867
3,436
0
3,002
8,578
2,526
1,372
2,688
5,890
0
57,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,140
Gold Earned
40,772
496
Minions Killed
455
0
Camps Cleared
0
1,668,343
Distance Traveled
1,546,707
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,406
588
139
9
0
320,331
2
L
Kumbhakarna
7,289
456
71
4
0
290,619
1
L
Hercules
8,822
551
118
7
0
298,288
0
L
Thor
8,823
551
83
5
0
334,278
2
W
Bastet
10,138
634
114
7
0
320,965
0
W
Ne Zha
9,419
589
108
7
0
377,670
0
L
Charybdis
8,284
518
122
8
0
299,826
2
W
Bacchus
8,458
529
33
2
0
320,534
8
L
Cthulhu
7,554
472
61
4
0
323,696
3
W
Skadi
7,719
482
102
6
0
328,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role