Player Matchup

Ne Zha
Ne Zha
Don Weezing
Ne Zha
Level 159
God Stats
0W - 2L
1,174 SR
Queue Stats
88W - 84L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Norasuko
Cthulhu
Level 152
God Stats
4W - 6L
1,636 SR
Queue Stats
41W - 41L
1,544 Elo+
Party 1
Heimdallr
Heimdallr
Tsukaiyou
Heimdallr
Level 159
God Stats
0W - 1L
1,249 SR
Queue Stats
71W - 69L
1,541 Elo+
Party 1
Ra
Ra
edgargavino
Ra
Level 127
God Stats
10W - 9L
1,542 SR
Queue Stats
267W - 229L
1,552 Elo+
Solo
Mulan
Mulan
low9800
Mulan
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 39L
1,543 Elo+
Solo
Team Averages
Level 150
1,420 SR
1,546 Elo+

VS

Team Averages
Level 160
1,521 SR
1,594 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
ChadBroskii
Surtr
Level 180
God Stats
7W - 5L
1,342 SR
Queue Stats
188W - 149L
1,733 Elo+
Solo
Bastet
Bastet
PweaseGetAngwy
Bastet
Level 118
God Stats
5W - 7L
1,498 SR
Queue Stats
353W - 344L
1,510 Elo+
Party 2
Agni
Agni
SnailActor
Agni
Level 156
God Stats
7W - 0L
1,491 SR
Queue Stats
32W - 12L
1,700 Elo+
Solo
Xbalanque
Xbalanque
Spanish Bombz
Xbalanque
Level 192
God Stats
18W - 4L
1,773 SR
Queue Stats
170W - 163L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 2 / 0
5,391
490
3,284
9,434
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Norasuko
Cthulhu
9
1 / 1 / 0
5,981
544
3,156
6,891
3,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Tsukaiyou
Heimdallr
9
0 / 2 / 0
5,176
471
3,045
5,299
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 0
6,010
546
1,520
7,755
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
low9800
Mulan
10
0 / 7 / 0
5,450
495
2,710
9,297
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 0 / 0
6,089
554
2,132
4,338
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 1 / 0
8,429
766
7,254
6,915
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 0
6,661
606
5,562
8,669
2,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 1 / 2
6,707
610
5,726
4,231
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Spanish Bombz
Xbalanque
12
1 / 1 / 1
6,377
580
4,873
5,944
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
3
Kills
17
17
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
0
1
W
8
1
0
8
L
Ne Zha
1
2
0
0.5
L
Cthulhu
Norasuko
Cthulhu
1
1
0
1
W
5
0
0
5
W
2
1
2
3
W
Xbalanque
Spanish Bombz
Xbalanque
1
1
1
1.5
L
Heimdallr
Tsukaiyou
Heimdallr
0
2
0
0
L
1
5
0
0.2
L
Mulan
low9800
Mulan
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,715
Damage
25,547
38,676
Taken
30,097
13,061
Mitigated
13,395
9,697
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,132
788
912
2,420
4,338
2,978
0
1,406
2,932
20,506
1,683
W
7,254
2,602
0
2,825
6,915
4,794
8
188
6,727
2,411
51,955
L
Ne Zha
3,284
1,143
0
3,350
9,434
2,431
0
1,924
7,436
0
31,697
L
Cthulhu
Norasuko
Cthulhu
3,156
272
0
1,760
6,891
3,371
0
1,521
5,300
18,033
0
W
5,562
1,142
0
3,045
8,669
2,598
0
1,202
7,467
0
48,844
W
5,726
714
0
880
4,231
1,164
0
1,153
3,032
51,939
1,117
W
Xbalanque
Spanish Bombz
Xbalanque
4,873
2,174
0
2,214
5,944
1,861
0
681
5,263
0
52,458
L
Heimdallr
Tsukaiyou
Heimdallr
3,045
1,351
0
1,250
5,299
1,673
0
995
4,304
0
29,645
L
1,520
0
204
1,704
7,755
2,362
0
3,330
4,425
44,038
0
L
Mulan
low9800
Mulan
2,710
272
0
1,429
9,297
3,224
0
369
8,509
0
37,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,008
Gold Earned
34,263
328
Minions Killed
412
0
Camps Cleared
0
1,123,129
Distance Traveled
1,149,732
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,089
554
38
3
0
211,529
0
W
Surtr
8,429
766
103
9
0
206,960
2
L
Ne Zha
5,391
490
62
6
0
258,501
0
L
Cthulhu
5,981
544
34
3
0
224,639
0
W
Bastet
6,661
606
68
6
0
293,728
0
W
Agni
6,707
610
110
10
0
230,686
3
W
Xbalanque
6,377
580
93
8
0
206,829
4
L
Heimdallr
5,176
471
65
6
0
210,128
0
L
Ra
6,010
546
87
8
0
221,080
0
L
Mulan
5,450
495
80
7
0
208,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role