Player Matchup

Odin
Odin
Diamond V
 
Odin
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
Senpapi20
Cerberus
Diamond II
Level 109
God Stats
97W - 53L
1,761 SR
Queue Stats
360W - 324L
2,231 MMR
Solo
Nemesis
Nemesis
Platinum I
ThatOnePanther
Nemesis
Platinum I
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 49L
2,020 MMR
Party 2
Ullr
Ullr
Diamond IV
coach19
Ullr
Diamond IV
Level 155
God Stats
74W - 52L
1,716 SR
Queue Stats
133W - 119L
2,194 MMR
Solo
Ix Chel
Ix Chel
Diamond II
Řeaper
Ix Chel
Diamond II
Level 127
God Stats
2W - 2L
1,707 SR
Queue Stats
460W - 449L
2,177 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,637 SR
2,024 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 177
1,707 SR
2,026 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
 
Ah Muzen Cab
Diamond V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
Bullybud
Thanatos
Diamond IV
Level 160
God Stats
1W - 2L
1,705 SR
Queue Stats
206W - 188L
2,142 MMR
Solo
Geb
Geb
Platinum I
JimLahey37
Geb
Platinum I
Level 152
God Stats
36W - 20L
1,780 SR
Queue Stats
82W - 62L
2,182 MMR
Party 1
Agni
Agni
Diamond V
Kliness
Agni
Diamond V
Level 172
God Stats
3W - 4L
2,010 SR
Queue Stats
147W - 116L
2,179 MMR
Solo
Osiris
Osiris
Platinum I
SlimyBiscuit
Osiris
Platinum I
Level 192
God Stats
9W - 9L
1,540 SR
Queue Stats
63W - 43L
2,129 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 0 / 7
6,284
571
5,265
8,078
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
Senpapi20
Cerberus
11
1 / 2 / 3
6,406
582
4,801
8,358
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 7
7,222
657
5,413
5,767
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
coach19
Ullr
12
2 / 2 / 0
6,873
625
3,407
5,571
1,605
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ix Chel
Řeaper
Ix Chel
12
6 / 1 / 3
7,695
700
6,835
3,780
1,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LancelotSusanoCamazotzThoth

VS

Bans
HerculesBacchusMulanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
1 / 1 / 1
6,474
589
2,726
7,072
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Bullybud
Thanatos
9
1 / 6 / 0
5,118
465
3,104
9,563
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,104
464
3,124
8,922
4,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Kliness
Agni
11
2 / 4 / 1
6,019
547
2,251
5,256
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
1 / 2 / 1
5,800
527
5,024
9,368
4,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
5
5
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
7
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
1
1.5
L
Thanatos
Bullybud
Thanatos
1
6
0
0.17
L
0
3
1
0.17
L
Agni
Kliness
Agni
2
4
1
0.63
W
Cerberus
Senpapi20
Cerberus
1
2
3
1.25
L
Osiris
1
2
1
0.75
W
5
0
7
8.5
W
Ullr
coach19
Ullr
2
2
0
1
W
Ix Chel
Řeaper
Ix Chel
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,721
Damage
16,229
31,554
Taken
40,181
14,589
Mitigated
15,873
9,576
Healing
11,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,265
1,677
0
1,192
8,078
4,160
0
1,954
6,079
0
33,630
L
Ah Muzen Cab
 
Ah Muzen Cab
2,726
1,096
0
2,900
7,072
2,136
0
0
7,004
0
56,966
L
Thanatos
Bullybud
Thanatos
3,104
888
0
4,398
9,563
2,976
0
1,470
7,888
0
36,187
L
3,124
510
0
1,436
8,922
4,998
0
2,831
5,898
9,847
1,184
L
Agni
Kliness
Agni
2,251
88
0
405
5,256
1,293
0
1,622
3,590
41,196
0
W
Cerberus
Senpapi20
Cerberus
4,801
181
0
3,790
8,358
5,448
239
514
7,316
34,335
669
L
Osiris
5,024
1,722
0
2,750
9,368
4,470
0
5,119
3,749
0
31,595
W
5,413
1,523
0
965
5,767
2,118
36
1,105
4,662
0
47,582
W
Ullr
coach19
Ullr
3,407
1,153
0
1,220
5,571
1,605
0
323
5,248
0
49,670
W
Ix Chel
Řeaper
Ix Chel
6,835
1,074
1,366
1,043
3,780
1,258
1,087
1,114
2,630
50,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
28,515
451
Minions Killed
336
0
Camps Cleared
0
1,205,223
Distance Traveled
1,143,828
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,284
571
56
5
0
248,876
1
L
Ah Muzen Cab
6,474
589
105
10
0
221,033
2
L
Thanatos
5,118
465
58
5
0
247,746
0
L
Geb
5,104
464
18
2
0
229,022
3
L
Agni
6,019
547
95
9
0
224,843
3
W
Cerberus
6,406
582
90
8
0
222,252
0
L
Osiris
5,800
527
60
5
0
221,184
0
W
Nemesis
7,222
657
96
9
0
274,815
0
W
Ullr
6,873
625
113
10
0
213,498
4
W
Ix Chel
7,695
700
96
9
0
245,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role