Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BowDownPeasantz
Izanami
Level 126
God Stats
3W - 2L
1,631 SR
Queue Stats
241W - 229L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Draco8690
Ah Puch
Level 83
God Stats
1W - 1L
1,739 SR
Queue Stats
176W - 184L
1,501 Elo+
Party 2
Awilix
Awilix
ElChapposLazyEye
Awilix
Level 154
God Stats
5W - 4L
1,779 SR
Queue Stats
267W - 257L
1,541 Elo+
Solo
Aphrodite
Aphrodite
HanaZakura3284
Aphrodite
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 232L
1,471 Elo+
Solo
Team Averages
Level 133
1,630 SR
1,502 Elo+

VS

Team Averages
Level 116
1,480 SR
1,563 Elo+
Athena
Athena
JarJarSt1nks
Athena
Level 129
God Stats
5W - 6L
1,271 SR
Queue Stats
23W - 27L
1,515 Elo+
Party 1
Neith
Neith
Smite2Nite
Neith
Level 7
God Stats
4W - 1L
1,742 SR
Queue Stats
28W - 34L
1,590 Elo+
Party 1
Agni
Agni
SnailActor
Agni
Level 156
God Stats
7W - 0L
1,250 SR
Queue Stats
32W - 12L
1,684 Elo+
Solo
Scylla
Scylla
TxBeaster030
Scylla
Level 161
God Stats
4W - 6L
1,424 SR
Queue Stats
398W - 373L
1,483 Elo+
Party 1
Awilix
Awilix
edgargavino
Awilix
Level 127
God Stats
7W - 7L
1,712 SR
Queue Stats
281W - 235L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
2 / 1 / 0
3,929
786
1,701
4,102
1,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 0
3,446
689
1,409
2,960
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Draco8690
Ah Puch
7
0 / 1 / 0
3,589
718
1,268
3,350
1,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

2
0 / 2 / 0
2,677
535
804
2,013
409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Aphrodite
HanaZakura3284
Aphrodite
5
0 / 0 / 0
3,303
661
1,629
3,127
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 0 / 1
3,494
699
1,645
4,335
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
6
2 / 0 / 0
3,572
714
2,877
2,511
562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 1
4,267
853
2,311
2,339
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
7
0 / 2 / 1
3,809
762
1,106
2,644
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
8
1 / 0 / 2
4,038
808
1,439
3,820
960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
5
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
0
2
L
0
1
0
0
L
Ah Puch
Draco8690
Ah Puch
0
1
0
0
L
0
2
0
0
L
Aphrodite
HanaZakura3284
Aphrodite
0
0
0
0
W
Athena
0
0
1
0.5
W
Neith
2
0
0
2
W
2
0
1
2.5
W
Scylla
0
2
1
0.25
W
Awilix
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,811
Damage
9,378
15,552
Taken
15,649
5,194
Mitigated
5,138
7,207
Healing
6,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,701
130
0
1,977
4,102
1,549
0
961
2,996
16,205
871
L
1,409
1,126
0
1,022
2,960
750
0
892
2,068
0
21,099
L
Ah Puch
Draco8690
Ah Puch
1,268
216
0
1,132
3,350
1,343
0
1,699
1,651
15,297
0
L
804
572
0
564
2,013
409
0
578
1,435
0
3,937
L
Aphrodite
HanaZakura3284
Aphrodite
1,629
77
156
2,356
3,127
1,143
0
753
2,374
8,855
0
W
Athena
1,645
742
0
1,302
4,335
2,341
0
775
3,560
9,958
0
W
Neith
2,877
620
0
1,148
2,511
562
0
854
1,657
0
16,075
W
2,311
434
0
836
2,339
578
108
575
1,764
24,260
503
W
Scylla
1,106
225
0
885
2,644
697
0
1,627
1,017
17,253
0
W
Awilix
1,439
852
0
2,622
3,820
960
0
693
3,127
0
18,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,944
Gold Earned
19,180
138
Minions Killed
174
0
Camps Cleared
0
451,971
Distance Traveled
564,484
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,929
786
37
7
0
85,797
0
L
Izanami
3,446
689
44
9
0
103,172
0
L
Ah Puch
3,589
718
38
8
0
112,984
0
L
Awilix
2,677
535
8
2
0
40,489
0
L
Aphrodite
3,303
661
11
2
0
109,529
0
W
Athena
3,494
699
16
3
0
103,701
1
W
Neith
3,572
714
30
6
0
103,262
0
W
Agni
4,267
853
55
11
0
119,225
0
W
Scylla
3,809
762
26
5
0
88,807
0
W
Awilix
4,038
808
47
9
0
149,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role