Player Matchup

Tiamat
Tiamat
BLUE SLAYER7373
Tiamat
Level 58
God Stats
13W - 18L
1,466 SR
Queue Stats
298W - 294L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
ElChupakbras580
Danzaburou
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 112L
1,411 Elo+
Party 2
Cthulhu
Cthulhu
Snoboardking
Cthulhu
Level 35
God Stats
2W - 4L
1,268 SR
Queue Stats
29W - 44L
1,352 Elo+
Party 1
Chernobog
Chernobog
Wolfalpha_27
Chernobog
Level 35
God Stats
36W - 29L
1,492 SR
Queue Stats
53W - 67L
1,390 Elo+
Party 2
Fenrir
Fenrir
ddrryyh
Fenrir
Level 27
God Stats
3W - 10L
1,196 SR
Queue Stats
8W - 18L
1,302 Elo+
Party 1
Team Averages
Level 40
1,384 SR
1,380 Elo+

VS

Team Averages
Level 33
1,560 SR
1,379 Elo+
Odin
Odin
Cheetto89
Odin
Level 46
God Stats
18W - 20L
1,517 SR
Queue Stats
134W - 173L
1,375 Elo+
Solo
Poseidon
Poseidon
Das Kraken3958
Poseidon
Level 41
God Stats
81W - 60L
1,540 SR
Queue Stats
140W - 126L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
MoreChunkyRanch
Gilgamesh
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,433 Elo+
Party 3
Ao Kuang
Ao Kuang
OhLordTerry08
Ao Kuang
Level 29
God Stats
9W - 3L
1,752 SR
Queue Stats
23W - 18L
1,387 Elo+
Party 3
Neith
Neith
jarkontavionous
Neith
Level 7
God Stats
3W - 4L
1,492 SR
Queue Stats
8W - 7L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,000
529
7,085
11,458
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
ElChupakbras580
Danzaburou
14
1 / 4 / 0
8,928
525
5,826
10,264
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Snoboardking
Cthulhu
12
1 / 7 / 1
7,855
462
7,953
17,461
13,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Wolfalpha_27
Chernobog
13
2 / 3 / 2
8,134
478
5,670
11,520
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
ddrryyh
Fenrir
14
3 / 5 / 1
8,291
488
5,424
14,342
5,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 2 / 3
7,959
468
5,669
10,493
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
19
5 / 3 / 2
11,197
659
13,576
12,557
4,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gilgamesh
MoreChunkyRanch
Gilgamesh
16
6 / 1 / 1
9,913
583
7,198
11,373
11,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ao Kuang
OhLordTerry08
Ao Kuang
16
9 / 0 / 3
9,908
583
11,784
11,819
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 1 / 1
8,016
472
8,111
8,969
3,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
24
24
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Odin
1
2
3
1.25
W
Poseidon
5
3
2
2
L
Danzaburou
ElChupakbras580
Danzaburou
1
4
0
0.25
W
Gilgamesh
MoreChunkyRanch
Gilgamesh
6
1
1
6.5
W
Ao Kuang
OhLordTerry08
Ao Kuang
9
0
3
10.5
L
Cthulhu
Snoboardking
Cthulhu
1
7
1
0.21
L
Chernobog
Wolfalpha_27
Chernobog
2
3
2
1
L
Fenrir
ddrryyh
Fenrir
3
5
1
0.7
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,958
Damage
46,338
65,045
Taken
55,211
31,462
Mitigated
30,302
13,079
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,085
539
0
2,038
11,458
5,224
0
8,438
2,968
57,794
1,138
W
Odin
5,669
1,141
0
1,128
10,493
7,537
150
2,406
8,087
0
22,397
W
Poseidon
13,576
2,827
0
4,482
12,557
4,352
0
5,731
5,964
111,311
2,631
L
Danzaburou
ElChupakbras580
Danzaburou
5,826
1,808
0
3,579
10,264
3,373
75
3,483
6,400
0
56,947
W
Gilgamesh
MoreChunkyRanch
Gilgamesh
7,198
2,630
0
1,234
11,373
11,340
401
175
11,198
0
46,529
W
Ao Kuang
OhLordTerry08
Ao Kuang
11,784
3,026
0
7,759
11,819
4,067
304
2,253
9,478
65,040
5,048
L
Cthulhu
Snoboardking
Cthulhu
7,953
698
1,053
2,327
17,461
13,135
90
3,073
14,342
39,870
0
L
Chernobog
Wolfalpha_27
Chernobog
5,670
3,155
0
1,560
11,520
4,065
408
4,507
6,908
0
47,952
L
Fenrir
ddrryyh
Fenrir
5,424
1,515
0
2,522
14,342
5,665
579
5,573
8,609
0
52,169
W
8,111
2,888
0
2,524
8,969
3,006
0
3,179
5,790
0
57,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,208
Gold Earned
46,993
430
Minions Killed
540
0
Camps Cleared
0
1,720,078
Distance Traveled
1,744,129
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,000
529
136
8
0
333,304
7
W
Odin
7,959
468
46
3
0
342,735
1
W
Poseidon
11,197
659
193
11
0
360,652
0
L
Danzaburou
8,928
525
91
5
0
336,708
0
W
Gilgamesh
9,913
583
107
6
0
333,100
0
W
Ao Kuang
9,908
583
107
6
0
384,477
0
L
Cthulhu
7,855
462
44
3
0
312,834
0
L
Chernobog
8,134
478
83
5
0
355,457
1
L
Fenrir
8,291
488
76
4
0
381,775
0
W
Neith
8,016
472
87
5
0
323,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role