Player Matchup

Arachne
Arachne
EchoLCN
Arachne
Level 67
God Stats
3W - 8L
1,576 SR
Queue Stats
170W - 242L
1,449 Elo+
Party 1
Horus
Horus
PANDA MAN5001
Horus
Level 86
God Stats
25W - 20L
1,567 SR
Queue Stats
374W - 449L
1,452 Elo+
Party 1
Zeus
Zeus
Quietuscall2020
Zeus
Level 132
God Stats
22W - 35L
1,436 SR
Queue Stats
326W - 321L
1,482 Elo+
Solo
Medusa
Medusa
RMxGodly
Medusa
Level 83
God Stats
33W - 38L
1,510 SR
Queue Stats
199W - 270L
1,422 Elo+
Party 1
Aphrodite
Aphrodite
itsbunnie
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,421 Elo+
Solo
Team Averages
Level 99
1,518 SR
1,445 Elo+

VS

Team Averages
Level 114
1,550 SR
1,466 Elo+
Horus
Horus
ACrypticGalaxy
Horus
Level 94
God Stats
3W - 0L
1,779 SR
Queue Stats
94W - 81L
1,482 Elo+
Solo
King Arthur
King Arthur
Flylikeapeguin
King Arthur
Level 108
God Stats
10W - 15L
1,361 SR
Queue Stats
122W - 127L
1,548 Elo+
Solo
Arachne
Arachne
MusicalGore06
Arachne
Level 63
God Stats
5W - 6L
1,350 SR
Queue Stats
86W - 69L
1,467 Elo+
Solo
Apollo
Apollo
SlaadM
Apollo
Level 126
God Stats
3W - 4L
1,508 SR
Queue Stats
799W - 778L
1,428 Elo+
Solo
Nox
Nox
mamapitos
Nox
Level 180
God Stats
15W - 10L
1,750 SR
Queue Stats
434W - 420L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EchoLCN
Arachne
8
0 / 3 / 0
4,447
404
1,238
6,865
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 1 / 4
5,460
496
5,057
9,863
6,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
5,273
479
1,861
6,372
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
RMxGodly
Medusa
10
4 / 3 / 1
5,971
543
6,929
7,134
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
itsbunnie
Aphrodite
9
0 / 5 / 0
5,155
469
2,944
7,632
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,303
482
5,539
9,674
9,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Flylikeapeguin
King Arthur
12
3 / 0 / 2
6,846
622
5,775
9,062
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
12
6 / 0 / 2
6,864
624
3,085
5,568
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Apollo
SlaadM
Apollo
10
1 / 4 / 2
5,653
514
5,994
8,663
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 2
7,435
676
6,203
3,132
859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
17
17
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Arachne
EchoLCN
Arachne
0
3
0
0
W
King Arthur
Flylikeapeguin
King Arthur
3
0
2
4
W
Arachne
6
0
2
7
L
1
1
4
3
L
0
5
0
0
L
Medusa
RMxGodly
Medusa
4
3
1
1.5
W
Apollo
SlaadM
Apollo
1
4
2
0.5
L
Aphrodite
itsbunnie
Aphrodite
0
5
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
26,596
37,866
Taken
36,099
15,272
Mitigated
19,516
9,945
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,539
3,021
414
3,730
9,674
9,089
0
192
9,482
0
17,759
L
Arachne
EchoLCN
Arachne
1,238
1,105
0
853
6,865
2,343
0
1,618
5,247
0
16,129
W
King Arthur
Flylikeapeguin
King Arthur
5,775
640
0
2,823
9,062
4,874
56
2,848
6,214
0
42,543
W
Arachne
3,085
2,527
0
2,494
5,568
1,729
72
130
5,438
0
43,058
L
5,057
2,185
392
2,821
9,863
6,713
0
413
9,450
0
25,514
L
1,861
482
0
724
6,372
1,743
0
3,288
3,084
33,752
0
L
Medusa
RMxGodly
Medusa
6,929
3,407
0
1,710
7,134
2,247
0
784
6,350
0
34,916
W
Apollo
SlaadM
Apollo
5,994
4,016
0
2,459
8,663
2,965
0
0
8,663
0
37,737
L
Aphrodite
itsbunnie
Aphrodite
2,944
657
290
3,155
7,632
2,226
0
0
7,632
27,754
0
W
6,203
145
0
712
3,132
859
320
1,635
1,497
46,632
1,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
32,101
242
Minions Killed
295
0
Camps Cleared
0
1,003,185
Distance Traveled
1,089,310
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,303
482
19
2
0
214,953
0
L
Arachne
4,447
404
36
3
0
225,407
0
W
King Arthur
6,846
622
66
6
0
202,753
0
W
Arachne
6,864
624
65
6
0
244,173
0
L
Horus
5,460
496
20
2
0
210,309
0
L
Zeus
5,273
479
70
6
0
191,709
0
L
Medusa
5,971
543
62
6
0
190,778
0
W
Apollo
5,653
514
66
6
0
214,635
1
L
Aphrodite
5,155
469
54
5
0
184,982
1
W
Nox
7,435
676
79
7
0
212,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role