Player Matchup

Nemesis
Nemesis
BEARGOAT79
Nemesis
Level 66
God Stats
3W - 1L
1,907 SR
Queue Stats
23W - 28L
1,461 Elo+
Solo
Mulan
Mulan
Jetdestroyer
Mulan
Level 139
God Stats
3W - 4L
1,459 SR
Queue Stats
41W - 46L
1,486 Elo+
Party 1
Hou Yi
Hou Yi
X-Phusion
Hou Yi
Level 156
God Stats
1W - 5L
1,414 SR
Queue Stats
38W - 34L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
akuchenny
Ix Chel
Level 187
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 10L
1,551 Elo+
Solo
Bake Kujira
Bake Kujira
http-Plato
Bake Kujira
Level 148
God Stats
0W - 1L
1,820 SR
Queue Stats
32W - 38L
1,456 Elo+
Party 1
Team Averages
Level 139
1,577 SR
1,495 Elo+

VS

Team Averages
Level 122
1,484 SR
1,503 Elo+
Chronos
Chronos
AvantGuardian
Chronos
Level 94
God Stats
42W - 39L
1,639 SR
Queue Stats
75W - 73L
1,504 Elo+
Party 2
Ix Chel
Ix Chel
DJrompekulos
Ix Chel
Level 137
God Stats
6W - 3L
1,624 SR
Queue Stats
134W - 105L
1,552 Elo+
Solo
Terra
Terra
Havikforce
Terra
Level 128
God Stats
17W - 19L
1,241 SR
Queue Stats
110W - 99L
1,465 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mysticpal
Cu Chulainn
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 100L
1,474 Elo+
Party 2
Neith
Neith
noammii
Neith
Level 127
God Stats
6W - 6L
1,417 SR
Queue Stats
67W - 71L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BEARGOAT79
Nemesis
15
3 / 4 / 7
9,322
932
4,453
11,162
6,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 5 / 8
9,324
932
10,885
15,409
13,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
X-Phusion
Hou Yi
14
2 / 3 / 4
8,634
863
7,280
10,873
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
akuchenny
Ix Chel
15
3 / 4 / 7
9,055
906
8,006
9,197
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
http-Plato
Bake Kujira
14
3 / 6 / 3
8,608
861
6,156
14,817
14,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
15
2 / 3 / 6
8,839
884
4,688
6,475
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
DJrompekulos
Ix Chel
18
10 / 2 / 9
11,036
1,104
14,589
8,116
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
14
0 / 4 / 16
8,632
863
7,266
12,916
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Mysticpal
Cu Chulainn
15
3 / 4 / 11
9,313
931
13,908
14,702
14,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
noammii
Neith
16
7 / 3 / 14
10,086
1,009
13,760
7,194
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
78
16
Kills
22
22
Deaths
16
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
3
6
1.67
L
Nemesis
BEARGOAT79
Nemesis
3
4
7
1.63
W
Ix Chel
DJrompekulos
Ix Chel
10
2
9
7.25
W
Terra
0
4
16
2
L
5
5
8
1.8
W
Cu Chulainn
Mysticpal
Cu Chulainn
3
4
11
2.13
L
Hou Yi
X-Phusion
Hou Yi
2
3
4
1.33
L
Ix Chel
akuchenny
Ix Chel
3
4
7
1.63
L
Bake Kujira
http-Plato
Bake Kujira
3
6
3
0.75
W
Neith
noammii
Neith
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,780
Damage
54,211
61,458
Taken
49,403
41,315
Mitigated
33,800
10,400
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,688
2,325
97
468
6,475
2,311
2,632
3,103
3,196
17,947
791
L
Nemesis
BEARGOAT79
Nemesis
4,453
811
0
2,571
11,162
6,111
0
3,287
7,786
0
16,035
W
Ix Chel
DJrompekulos
Ix Chel
14,589
2,224
1,297
1,425
8,116
3,405
315
1,648
6,187
46,997
0
W
Terra
7,266
384
1,023
2,069
12,916
11,154
384
3,910
8,258
11,062
453
L
10,885
674
266
3,299
15,409
13,965
0
8,173
6,873
588
21,790
W
Cu Chulainn
Mysticpal
Cu Chulainn
13,908
2,918
0
1,698
14,702
14,166
264
3,129
11,086
6,403
23,306
L
Hou Yi
X-Phusion
Hou Yi
7,280
3,301
0
1,786
10,873
3,371
0
5,137
5,607
0
20,723
L
Ix Chel
akuchenny
Ix Chel
8,006
960
634
987
9,197
3,320
156
3,768
5,177
20,795
0
L
Bake Kujira
http-Plato
Bake Kujira
6,156
2,070
0
857
14,817
14,548
0
6,698
7,801
13,595
0
W
Neith
noammii
Neith
13,760
4,320
0
990
7,194
2,764
983
1,830
5,106
0
29,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,943
Gold Earned
47,906
145
Minions Killed
200
0
Camps Cleared
0
857,244
Distance Traveled
997,511
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,839
884
40
4
0
169,272
0
L
Nemesis
9,322
932
33
3
0
186,429
0
W
Ix Chel
11,036
1,104
78
8
0
203,336
0
W
Terra
8,632
863
12
1
0
226,503
7
L
Mulan
9,324
932
31
3
0
168,080
0
W
Cu Chulainn
9,313
931
38
4
0
205,534
0
L
Hou Yi
8,634
863
32
3
0
161,611
0
L
Ix Chel
9,055
906
34
3
0
163,881
0
L
Bake Kujira
8,608
861
15
2
0
177,243
0
W
Neith
10,086
1,009
32
3
0
192,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role