Player Matchup

Thanatos
Thanatos
AkidoTenachi
Thanatos
Level 162
God Stats
25W - 22L
1,586 SR
Queue Stats
191W - 180L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
Cachaplinas123
Gilgamesh
Level 124
God Stats
5W - 1L
1,862 SR
Queue Stats
207W - 184L
1,567 Elo+
Solo
Cabrakan
Cabrakan
Corps123
Cabrakan
Level 146
God Stats
4W - 8L
1,178 SR
Queue Stats
190W - 190L
1,498 Elo+
Solo
Chiron
Chiron
Mohawkcian
Chiron
Level 103
God Stats
10W - 16L
1,219 SR
Queue Stats
81W - 77L
1,481 Elo+
Party 2
Scylla
Scylla
kingofthings2
Scylla
Level 117
God Stats
114W - 108L
1,576 SR
Queue Stats
290W - 270L
1,550 Elo+
Party 2
Team Averages
Level 130
1,484 SR
1,522 Elo+

VS

Team Averages
Level 117
1,516 SR
1,572 Elo+
Poseidon
Poseidon
BeWDro717
Poseidon
Level 145
God Stats
8W - 4L
1,668 SR
Queue Stats
145W - 127L
1,508 Elo+
Party 1
Thanatos
Thanatos
CODEMVN
Thanatos
Level 95
God Stats
1W - 2L
1,892 SR
Queue Stats
1W - 6L
1,710 Elo+
Solo
Cthulhu
Cthulhu
Theeggmen
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,526 Elo+
Solo
Ullr
Ullr
WeDontBuyWards
Ullr
Level 107
God Stats
2W - 3L
1,105 SR
Queue Stats
19W - 16L
1,601 Elo+
Solo
Erlang Shen
Erlang Shen
weckmon
Erlang Shen
Level 167
God Stats
11W - 14L
1,413 SR
Queue Stats
404W - 389L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AkidoTenachi
Thanatos
14
11 / 1 / 5
8,723
671
8,437
10,732
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
Cachaplinas123
Gilgamesh
14
3 / 2 / 4
8,599
661
11,616
16,695
14,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
Corps123
Cabrakan
11
1 / 4 / 10
7,169
551
3,190
11,069
9,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Mohawkcian
Chiron
13
5 / 1 / 5
7,865
605
4,758
5,956
1,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 3 / 6
7,514
578
3,706
4,300
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeWDro717
Poseidon
14
6 / 3 / 2
8,046
619
6,881
4,542
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
CODEMVN
Thanatos
12
4 / 6 / 5
6,982
537
5,632
10,102
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Theeggmen
Cthulhu
7
0 / 7 / 1
5,051
389
2,833
8,978
5,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 1
6,566
505
4,244
7,018
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
weckmon
Erlang Shen
12
1 / 3 / 1
6,875
529
8,188
15,514
12,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
22
Kills
11
11
Deaths
22
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AkidoTenachi
Thanatos
11
1
5
13.5
L
Poseidon
BeWDro717
Poseidon
6
3
2
2.33
L
Thanatos
CODEMVN
Thanatos
4
6
5
1.08
W
Gilgamesh
Cachaplinas123
Gilgamesh
3
2
4
2.5
W
Cabrakan
Corps123
Cabrakan
1
4
10
1.5
W
Chiron
Mohawkcian
Chiron
5
1
5
7.5
L
Cthulhu
Theeggmen
Cthulhu
0
7
1
0.07
L
0
3
1
0.17
W
2
3
6
1.67
L
Erlang Shen
weckmon
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,707
Damage
27,778
48,752
Taken
46,154
30,441
Mitigated
23,793
18,358
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AkidoTenachi
Thanatos
8,437
2,034
0
9,133
10,732
3,634
90
3,052
7,350
0
53,778
L
Poseidon
BeWDro717
Poseidon
6,881
883
0
381
4,542
1,239
0
1,785
2,757
47,109
839
L
Thanatos
CODEMVN
Thanatos
5,632
1,201
0
5,303
10,102
2,845
0
1,862
8,240
0
31,527
W
Gilgamesh
Cachaplinas123
Gilgamesh
11,616
4,463
0
3,056
16,695
14,238
0
367
16,300
0
70,290
W
Cabrakan
Corps123
Cabrakan
3,190
520
0
2,595
11,069
9,735
0
3,130
7,737
20,183
2,747
W
Chiron
Mohawkcian
Chiron
4,758
1,771
188
2,886
5,956
1,843
321
881
5,035
0
41,104
L
Cthulhu
Theeggmen
Cthulhu
2,833
315
0
670
8,978
5,027
0
2,753
6,225
13,860
0
L
4,244
1,458
0
1,209
7,018
2,133
0
233
6,785
0
52,527
W
3,706
506
0
500
4,300
991
82
1,426
2,641
50,588
0
L
Erlang Shen
weckmon
Erlang Shen
8,188
5,007
0
7,179
15,514
12,549
0
133
15,381
0
51,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
33,520
428
Minions Killed
351
0
Camps Cleared
0
1,315,826
Distance Traveled
1,257,071
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,723
671
71
5
0
302,616
2
L
Poseidon
8,046
619
117
9
0
275,490
0
L
Thanatos
6,982
537
48
4
0
274,860
0
W
Gilgamesh
8,599
661
125
10
0
267,106
1
W
Cabrakan
7,169
551
37
3
0
233,814
7
W
Chiron
7,865
605
82
6
0
257,810
3
L
Cthulhu
5,051
389
16
1
0
227,570
3
L
Ullr
6,566
505
84
6
0
235,309
0
W
Scylla
7,514
578
113
9
0
254,480
3
L
Erlang Shen
6,875
529
86
7
0
243,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role