Player Matchup

Arachne
Arachne
Costellooooooo
Arachne
Level 108
God Stats
38W - 33L
1,548 SR
Queue Stats
96W - 104L
1,490 Elo+
Solo
Sobek
Sobek
Grincrant
Sobek
Level 29
God Stats
9W - 5L
1,509 SR
Queue Stats
205W - 194L
1,478 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Texap
Morgan Le Fay
Level 139
God Stats
47W - 53L
1,420 SR
Queue Stats
398W - 364L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
ThineDoughnut
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
339W - 296L
1,444 Elo+
Solo
Danzaburou
Danzaburou
Tortue2000
Danzaburou
Level 100
God Stats
9W - 4L
1,607 SR
Queue Stats
112W - 95L
1,516 Elo+
Solo
Team Averages
Level 91
1,517 SR
1,482 Elo+

VS

Team Averages
Level 145
1,533 SR
1,494 Elo+
Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DenyBrasil
Artemis
Level 174
God Stats
5W - 4L
1,609 SR
Queue Stats
306W - 300L
1,456 Elo+
Solo
King Arthur
King Arthur
FrenchFry420
King Arthur
Level 158
God Stats
4W - 4L
1,543 SR
Queue Stats
111W - 103L
1,529 Elo+
Party 2
Hera
Hera
Kaelzon
Hera
Level 86
God Stats
20W - 12L
1,637 SR
Queue Stats
123W - 118L
1,469 Elo+
Solo
Atlas
Atlas
LlukaChan
Atlas
Level 155
God Stats
3W - 6L
1,378 SR
Queue Stats
90W - 81L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,784
578
1,800
6,834
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Grincrant
Sobek
9
2 / 1 / 2
5,984
598
1,982
7,103
3,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
Texap
Morgan Le Fay
12
1 / 0 / 2
6,533
653
3,880
2,362
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
9
1 / 3 / 1
5,434
543
3,032
8,735
3,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Tortue2000
Danzaburou
10
2 / 1 / 2
5,471
547
6,062
6,193
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
1 / 1 / 2
4,996
500
2,976
6,356
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
DenyBrasil
Artemis
8
1 / 4 / 1
4,637
464
4,272
5,830
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
FrenchFry420
King Arthur
10
3 / 2 / 0
6,096
610
6,337
9,718
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hera
Kaelzon
Hera
10
0 / 1 / 0
5,254
525
1,899
3,518
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
LlukaChan
Atlas
8
0 / 0 / 2
4,987
499
2,581
5,476
2,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
8
Kills
5
5
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
2
2
W
2
0
0
2
L
Artemis
DenyBrasil
Artemis
1
4
1
0.38
L
King Arthur
FrenchFry420
King Arthur
3
2
0
1.5
W
Sobek
Grincrant
Sobek
2
1
2
3
L
Hera
Kaelzon
Hera
0
1
0
0
L
Atlas
LlukaChan
Atlas
0
0
2
1
W
Morgan Le Fay
Texap
Morgan Le Fay
1
0
2
2
W
Guan Yu
1
3
1
0.5
W
Danzaburou
Tortue2000
Danzaburou
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,756
Damage
18,065
31,227
Taken
30,898
12,505
Mitigated
12,957
14,961
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,976
389
0
2,485
6,356
1,794
0
970
5,386
0
24,107
W
1,800
1,159
0
4,603
6,834
2,194
0
352
6,466
0
34,379
L
Artemis
DenyBrasil
Artemis
4,272
1,460
0
656
5,830
1,618
0
862
4,968
0
21,338
L
King Arthur
FrenchFry420
King Arthur
6,337
795
0
1,649
9,718
5,693
0
687
9,031
0
41,488
W
Sobek
Grincrant
Sobek
1,982
313
0
3,513
7,103
3,714
0
1,575
5,446
10,942
0
L
Hera
Kaelzon
Hera
1,899
292
0
500
3,518
905
0
1,729
1,789
33,869
374
L
Atlas
LlukaChan
Atlas
2,581
839
0
1,590
5,476
2,947
0
1,255
4,221
16,143
0
W
Morgan Le Fay
Texap
Morgan Le Fay
3,880
140
0
507
2,362
739
0
714
1,488
49,110
2,779
W
Guan Yu
3,032
423
126
2,873
8,735
3,914
0
0
8,735
0
27,075
W
Danzaburou
Tortue2000
Danzaburou
6,062
2,966
0
3,339
6,193
1,944
795
1,559
4,612
0
37,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
25,970
293
Minions Killed
248
0
Camps Cleared
0
1,032,730
Distance Traveled
954,517
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,996
500
54
5
0
226,884
2
W
Arachne
5,784
578
68
7
0
218,922
0
L
Artemis
4,637
464
34
3
0
162,935
0
L
King Arthur
6,096
610
61
6
0
190,971
0
W
Sobek
5,984
598
12
1
0
208,521
0
L
Hera
5,254
525
83
8
0
196,315
0
L
Atlas
4,987
499
16
2
0
177,412
4
W
Morgan Le Fay
6,533
653
89
9
0
214,261
0
W
Guan Yu
5,434
543
53
5
0
204,691
0
W
Danzaburou
5,471
547
71
7
0
186,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role