Player Matchup

Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
 
Khepri
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
ELTUTOGALLO
Merlin
Gold V
Level 159
God Stats
16W - 13L
1,831 SR
Queue Stats
39W - 24L
1,698 MMR
Party 1
Artemis
Artemis
Silver I
Elnando1951
Artemis
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
288W - 312L
1,322 MMR
Party 1
Arachne
Arachne
Gold II
FrekiGeri
Arachne
Gold II
Level 159
God Stats
26W - 17L
1,673 SR
Queue Stats
77W - 72L
1,557 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,601 SR
1,516 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,678 SR
1,534 MMR
Ao Kuang
Ao Kuang
Platinum V
AhhMyLeg
Ao Kuang
Platinum V
Level 126
God Stats
23W - 12L
1,777 SR
Queue Stats
193W - 178L
1,535 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
NikoBlacky
Kumbhakarna
Platinum V
Level 108
God Stats
2W - 3L
1,757 SR
Queue Stats
145W - 146L
1,498 MMR
Solo
Medusa
Medusa
Gold II
UngorrTheBoss
Medusa
Gold II
Level 123
God Stats
13W - 5L
1,911 SR
Queue Stats
97W - 98L
1,547 MMR
Solo
Tyr
Tyr
Gold V
Vendetta126403
Tyr
Gold V
Level 114
God Stats
2W - 3L
1,381 SR
Queue Stats
117W - 106L
1,535 MMR
Solo
The Morrigan
The Morrigan
Gold II
rodri2467894
The Morrigan
Gold II
Level 156
God Stats
16W - 13L
1,564 SR
Queue Stats
160W - 157L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 1 / 0
5,595
622
3,447
6,980
2,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
 
Khepri
6
0 / 5 / 0
3,961
440
974
7,814
3,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
9
0 / 4 / 0
4,829
537
2,378
4,167
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Elnando1951
Artemis
7
0 / 5 / 0
4,245
472
2,659
6,195
1,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
FrekiGeri
Arachne
8
1 / 1 / 0
4,717
524
1,809
6,117
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AchillesBellonaLokiAthenaThoth

VS

Bans
JanusAwilixNutThanatosSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AhhMyLeg
Ao Kuang
11
6 / 0 / 4
6,197
689
4,675
5,984
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
NikoBlacky
Kumbhakarna
9
1 / 0 / 7
5,306
590
2,039
5,564
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 1
6,380
709
7,302
2,927
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 1
5,094
566
2,275
6,729
5,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
rodri2467894
The Morrigan
10
2 / 1 / 2
5,786
643
2,759
3,750
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
16
16
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
0
1
L
Khepri
 
Khepri
0
5
0
0
W
Ao Kuang
AhhMyLeg
Ao Kuang
6
0
4
8
L
Merlin
0
4
0
0
L
Artemis
Elnando1951
Artemis
0
5
0
0
L
Arachne
FrekiGeri
Arachne
1
1
0
1
W
Kumbhakarna
NikoBlacky
Kumbhakarna
1
0
7
4.5
W
7
0
1
7.5
W
0
1
1
0.5
W
The Morrigan
rodri2467894
The Morrigan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,267
Damage
19,050
31,273
Taken
24,954
9,814
Mitigated
12,389
6,941
Healing
11,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,447
671
0
2,427
6,980
2,989
0
678
6,302
0
38,460
L
Khepri
 
Khepri
974
40
10
828
7,814
3,137
0
2,399
5,361
10,133
0
W
Ao Kuang
AhhMyLeg
Ao Kuang
4,675
813
0
3,833
5,984
1,688
803
921
5,063
37,673
0
L
Merlin
2,378
309
0
115
4,167
955
0
2,196
1,883
33,283
730
L
Artemis
Elnando1951
Artemis
2,659
1,021
0
405
6,195
1,183
0
1,725
4,430
0
23,491
L
Arachne
FrekiGeri
Arachne
1,809
1,317
0
3,156
6,117
1,550
0
2,141
3,922
0
19,685
W
Kumbhakarna
NikoBlacky
Kumbhakarna
2,039
398
0
2,342
5,564
3,154
0
828
4,736
12,862
0
W
7,302
2,998
0
776
2,927
838
630
285
2,642
0
46,862
W
2,275
341
0
3,584
6,729
5,659
0
0
6,729
488
30,016
W
The Morrigan
rodri2467894
The Morrigan
2,759
764
0
808
3,750
1,050
0
1,413
2,337
29,638
1,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,347
Gold Earned
28,763
231
Minions Killed
300
0
Camps Cleared
0
875,460
Distance Traveled
961,803
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,595
622
78
9
0
192,675
3
L
Khepri
3,961
440
8
1
0
149,209
0
W
Ao Kuang
6,197
689
69
8
0
209,987
0
L
Merlin
4,829
537
59
7
0
174,537
4
L
Artemis
4,245
472
40
4
0
151,119
0
L
Arachne
4,717
524
46
5
0
207,920
0
W
Kumbhakarna
5,306
590
17
2
0
190,442
4
W
Medusa
6,380
709
81
9
0
177,900
0
W
Tyr
5,094
566
62
7
0
183,380
0
W
The Morrigan
5,786
643
71
8
0
200,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role