Player Matchup

Anubis
Anubis
Diamond III
 
Anubis
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Medusa
Medusa
Diamond I
NoboFish
Medusa
Diamond I
Level 149
God Stats
5W - 4L
1,390 SR
Queue Stats
130W - 101L
2,460 MMR
Party 3
Mulan
Mulan
Diamond II
PiesofDoom
Mulan
Diamond II
Level 158
God Stats
2W - 3L
1,684 SR
Queue Stats
95W - 74L
2,411 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond II
killerelite155
Tsukuyomi
Diamond II
Level 227
God Stats
2W - 3L
1,540 SR
Queue Stats
242W - 198L
2,458 MMR
Party 4
Charon
Charon
Diamond II
štorm
Charon
Diamond II
Level 170
God Stats
1W - 5L
1,124 SR
Queue Stats
410W - 386L
2,427 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,448 SR
2,251 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 153
1,701 SR
2,261 MMR
Scylla
Scylla
Masters
 
Scylla
Masters
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
KingBopBop
Kuzenbo
Masters
Level 165
God Stats
9W - 6L
1,720 SR
Queue Stats
373W - 325L
2,440 MMR
Party 2
Neith
Neith
Diamond I
Mrspaghetti1236
Neith
Diamond I
Level 100
God Stats
5W - 4L
1,744 SR
Queue Stats
192W - 159L
2,401 MMR
Solo
Surtr
Surtr
Masters
Portdergree
Surtr
Masters
Level 148
God Stats
165W - 138L
1,653 SR
Queue Stats
423W - 397L
2,453 MMR
Party 1
Danzaburou
Danzaburou
Masters
SpkNoEvil
Danzaburou
Masters
Level 171
God Stats
5W - 2L
1,890 SR
Queue Stats
377W - 347L
2,511 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 1 / 0
3,471
694
1,704
2,464
852
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
NoboFish
Medusa
2
0 / 1 / 0
2,518
504
136
733
149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
6
1 / 2 / 0
3,560
712
1,358
4,100
1,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
killerelite155
Tsukuyomi
7
1 / 0 / 1
3,689
738
2,075
3,344
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
štorm
Charon
6
0 / 0 / 0
3,588
718
810
1,998
954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
CharybdisTerraCu ChulainnCamazotzSusano

VS

Bans
LokiLancelotSobekThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,215
643
453
2,163
370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KingBopBop
Kuzenbo
6
2 / 0 / 0
3,776
755
1,105
2,429
1,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
3,242
648
1,670
2,757
469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 2 / 0
4,005
801
2,904
4,787
2,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Danzaburou
SpkNoEvil
Danzaburou
7
0 / 0 / 1
3,518
704
966
1,853
472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
W
Scylla
 
Scylla
0
0
0
0
W
Kuzenbo
KingBopBop
Kuzenbo
2
0
0
2
W
0
1
0
0
L
Medusa
NoboFish
Medusa
0
1
0
0
L
Mulan
1
2
0
0.5
W
2
2
0
1
W
Danzaburou
SpkNoEvil
Danzaburou
0
0
1
0.5
L
Tsukuyomi
killerelite155
Tsukuyomi
1
0
1
1.5
L
Charon
štorm
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,083
Damage
7,098
12,639
Taken
13,989
3,901
Mitigated
4,614
5,780
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,704
348
0
1,159
2,464
852
0
408
2,056
19,408
0
W
Scylla
 
Scylla
453
159
0
1,144
2,163
370
0
254
1,909
18,841
0
W
Kuzenbo
KingBopBop
Kuzenbo
1,105
468
0
847
2,429
1,293
0
494
1,935
6,478
0
W
1,670
644
0
1,081
2,757
469
0
1,309
1,448
0
17,801
L
Medusa
NoboFish
Medusa
136
0
0
0
733
149
0
73
660
0
3,044
L
Mulan
1,358
49
0
1,277
4,100
1,120
0
182
3,671
0
18,187
W
2,904
1,200
0
1,869
4,787
2,010
30
0
4,787
417
18,542
W
Danzaburou
SpkNoEvil
Danzaburou
966
342
0
769
1,853
472
0
499
1,354
0
22,674
L
Tsukuyomi
killerelite155
Tsukuyomi
2,075
628
0
1,996
3,344
826
0
438
2,867
0
16,918
L
Charon
štorm
Charon
810
268
0
1,348
1,998
954
0
639
1,359
9,498
1,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,826
Gold Earned
17,756
128
Minions Killed
150
0
Camps Cleared
0
464,817
Distance Traveled
537,234
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,471
694
39
8
0
100,444
0
W
Scylla
3,215
643
41
8
0
114,944
0
W
Kuzenbo
3,776
755
15
3
0
120,556
0
W
Neith
3,242
648
27
5
0
93,446
0
L
Medusa
2,518
504
7
1
0
27,498
0
L
Mulan
3,560
712
33
7
0
113,078
0
W
Surtr
4,005
801
35
7
0
107,655
0
W
Danzaburou
3,518
704
32
6
0
100,633
1
L
Tsukuyomi
3,689
738
36
7
0
129,738
0
L
Charon
3,588
718
13
3
0
94,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role