Player Matchup

Jing Wei
Jing Wei
Carlos45361
Jing Wei
Level 119
God Stats
0W - 1L
1,733 SR
Queue Stats
23W - 23L
1,221 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DoggoneRabbit20
Tsukuyomi
Level 183
God Stats
0W - 1L
1,311 SR
Queue Stats
23W - 23L
1,221 Elo+
Party 2
Scylla
Scylla
MVPhantxm
Scylla
Level 123
God Stats
0W - 1L
1,743 SR
Queue Stats
170W - 133L
1,624 Elo+
Party 1
Guan Yu
Guan Yu
chahlee__wonton
Guan Yu
Level 164
God Stats
91W - 95L
1,556 SR
Queue Stats
355W - 361L
1,515 Elo+
Solo
Sylvanus
Sylvanus
iF6at10min
Sylvanus
Level 138
God Stats
17W - 11L
1,570 SR
Queue Stats
1,000W - 939L
1,631 Elo+
Party 1
Team Averages
Level 145
1,583 SR
1,442 Elo+

VS

Team Averages
Level 153
1,636 SR
1,553 Elo+
Tsukuyomi
Tsukuyomi
Darksayox
Tsukuyomi
Level 128
God Stats
2W - 1L
1,939 SR
Queue Stats
84W - 59L
1,592 Elo+
Party 3
Heimdallr
Heimdallr
DirtNapem
Heimdallr
Level 242
God Stats
11W - 11L
1,386 SR
Queue Stats
489W - 506L
1,574 Elo+
Solo
Thoth
Thoth
KingOfThaNorth
Thoth
Level 112
God Stats
4W - 3L
1,426 SR
Queue Stats
106W - 95L
1,535 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Steeeeeeeelo
Cu Chulainn
Level 129
God Stats
4W - 0L
1,807 SR
Queue Stats
85W - 73L
1,542 Elo+
Party 4
Sobek
Sobek
blackvector
Sobek
Level 156
God Stats
6W - 6L
1,620 SR
Queue Stats
57W - 47L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Carlos45361
Jing Wei
13
1 / 3 / 2
7,532
471
6,994
10,557
3,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
DoggoneRabbit20
Tsukuyomi
13
2 / 5 / 1
7,732
483
3,786
12,309
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
MVPhantxm
Scylla
14
2 / 3 / 0
7,869
492
7,025
9,530
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 2
7,929
496
7,202
18,652
11,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
iF6at10min
Sylvanus
15
0 / 3 / 3
8,088
506
7,109
12,152
10,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darksayox
Tsukuyomi
16
4 / 3 / 7
8,929
558
6,342
12,720
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
DirtNapem
Heimdallr
15
3 / 0 / 2
9,129
571
12,058
9,553
4,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 1 / 2
10,370
648
9,080
6,097
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Steeeeeeeelo
Cu Chulainn
16
3 / 1 / 2
10,423
651
7,751
13,521
10,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 5
8,039
502
4,780
14,916
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
18
18
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Carlos45361
Jing Wei
1
3
2
0.67
W
Tsukuyomi
Darksayox
Tsukuyomi
4
3
7
2.5
W
Heimdallr
DirtNapem
Heimdallr
3
0
2
4
L
Tsukuyomi
DoggoneRabbit20
Tsukuyomi
2
5
1
0.5
W
8
1
2
9
L
Scylla
MVPhantxm
Scylla
2
3
0
0.67
W
Cu Chulainn
Steeeeeeeelo
Cu Chulainn
3
1
2
4
W
0
1
5
2.5
L
1
4
2
0.5
L
Sylvanus
iF6at10min
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
40,011
63,200
Taken
56,807
30,182
Mitigated
33,027
22,712
Healing
19,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Carlos45361
Jing Wei
6,994
5,873
0
2,116
10,557
3,084
0
1,025
9,521
0
51,842
W
Tsukuyomi
Darksayox
Tsukuyomi
6,342
1,228
0
6,285
12,720
4,564
0
2,094
10,626
0
69,137
W
Heimdallr
DirtNapem
Heimdallr
12,058
5,559
0
4,233
9,553
4,048
1,129
0
9,553
0
77,373
L
Tsukuyomi
DoggoneRabbit20
Tsukuyomi
3,786
705
0
4,586
12,309
3,189
0
2,927
9,382
0
45,743
W
9,080
435
0
444
6,097
1,793
855
3,076
3,021
82,026
1,141
L
Scylla
MVPhantxm
Scylla
7,025
787
0
967
9,530
2,073
0
3,533
5,997
63,439
332
W
Cu Chulainn
Steeeeeeeelo
Cu Chulainn
7,751
441
0
3,204
13,521
10,291
43
6,951
6,570
48
79,304
W
4,780
650
0
5,363
14,916
12,331
31
2,833
12,083
21,752
465
L
7,202
815
2,223
7,983
18,652
11,570
0
5,138
13,514
0
41,666
L
Sylvanus
iF6at10min
Sylvanus
7,109
2,007
41
4,796
12,152
10,266
0
1,113
11,039
57,397
3,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,150
Gold Earned
46,890
452
Minions Killed
553
0
Camps Cleared
0
1,708,369
Distance Traveled
1,607,984
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,532
471
95
6
0
396,308
1
W
Tsukuyomi
8,929
558
107
7
0
335,855
3
W
Heimdallr
9,129
571
142
9
0
291,146
2
L
Tsukuyomi
7,732
483
81
5
0
381,428
0
W
Thoth
10,370
648
143
9
0
338,097
2
L
Scylla
7,869
492
129
8
0
310,176
0
W
Cu Chulainn
10,423
651
138
9
0
309,623
0
W
Sobek
8,039
502
23
1
0
333,263
6
L
Guan Yu
7,929
496
57
4
0
380,242
1
L
Sylvanus
8,088
506
90
6
0
240,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role