Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Beeflaser X3S
Arachne
Level 159
God Stats
2W - 1L
1,482 SR
Queue Stats
64W - 64L
1,502 Elo+
Solo
Hachiman
Hachiman
Mondri Duck
Hachiman
Level 155
God Stats
4W - 3L
1,393 SR
Queue Stats
175W - 191L
1,541 Elo+
Solo
Sobek
Sobek
Raul1441
Sobek
Level 128
God Stats
1W - 1L
1,285 SR
Queue Stats
322W - 328L
1,502 Elo+
Solo
Apollo
Apollo
Ångel
Apollo
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 187L
1,451 Elo+
Solo
Team Averages
Level 147
1,432 SR
1,499 Elo+

VS

Team Averages
Level 143
1,568 SR
1,568 Elo+
Skadi
Skadi
APEX xPREDAT0R
Skadi
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 51L
1,495 Elo+
Solo
Sobek
Sobek
BackIn10
Sobek
Level 161
God Stats
6W - 3L
1,584 SR
Queue Stats
139W - 91L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HellaTrillin
Cu Chulainn
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 125L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Noctrol
Morgan Le Fay
Level 125
God Stats
4W - 3L
1,757 SR
Queue Stats
284W - 156L
1,693 Elo+
Solo
Sol
Sol
SDM Souls
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 68L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 1 / 11
8,979
998
11,227
5,670
2,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
15
4 / 2 / 12
8,580
953
8,943
9,179
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Mondri Duck
Hachiman
15
2 / 2 / 9
8,161
907
8,337
7,033
2,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Raul1441
Sobek
13
2 / 4 / 11
8,419
935
4,468
13,367
13,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Ångel
Apollo
16
6 / 3 / 6
9,254
1,028
9,276
8,280
3,787
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
7,423
825
7,374
9,041
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
BackIn10
Sobek
16
4 / 5 / 3
8,174
908
9,099
14,353
11,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
HellaTrillin
Cu Chulainn
15
3 / 3 / 6
8,510
946
12,606
16,173
12,990
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
Noctrol
Morgan Le Fay
13
2 / 5 / 3
7,619
847
8,773
7,978
3,010
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

1
0 / 0 / 0
2,464
274
0
0
0

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
18
Kills
11
12
Deaths
18
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
11
9.5
L
2
5
1
0.5
L
Sobek
BackIn10
Sobek
4
5
3
1.1
W
Arachne
4
2
12
5
L
Cu Chulainn
HellaTrillin
Cu Chulainn
3
3
6
2
W
Hachiman
Mondri Duck
Hachiman
2
2
9
3.25
L
Morgan Le Fay
Noctrol
Morgan Le Fay
2
5
3
0.7
W
Sobek
Raul1441
Sobek
2
4
11
1.88
L
0
0
0
0
W
Apollo
Ångel
Apollo
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,251
Damage
37,852
43,529
Taken
47,545
29,451
Mitigated
30,354
15,154
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,227
260
845
749
5,670
2,555
197
2,515
3,063
25,381
0
L
7,374
2,275
185
431
9,041
2,911
0
3,799
5,238
0
21,701
L
Sobek
BackIn10
Sobek
9,099
28
447
4,782
14,353
11,443
0
4,547
9,715
22,687
2,137
W
Arachne
8,943
6,075
1,651
3,316
9,179
7,311
110
2,720
6,227
0
11,087
L
Cu Chulainn
HellaTrillin
Cu Chulainn
12,606
1,016
872
6,279
16,173
12,990
0
4,456
11,558
3,835
24,051
W
Hachiman
Mondri Duck
Hachiman
8,337
3,214
106
1,540
7,033
2,718
390
3,026
3,729
0
21,823
L
Morgan Le Fay
Noctrol
Morgan Le Fay
8,773
693
364
597
7,978
3,010
0
2,893
5,034
22,388
665
W
Sobek
Raul1441
Sobek
4,468
114
685
3,216
13,367
13,080
0
5,927
7,008
7,556
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Ångel
Apollo
9,276
6,801
1,335
1,711
8,280
3,787
1,302
3,327
4,731
0
23,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
34,190
111
Minions Killed
151
0
Camps Cleared
0
941,793
Distance Traveled
694,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,979
998
33
4
0
196,671
0
L
Skadi
7,423
825
49
5
0
152,252
0
L
Sobek
8,174
908
27
3
0
178,815
0
W
Arachne
8,580
953
11
1
0
214,220
0
L
Cu Chulainn
8,510
946
39
4
0
191,205
0
W
Hachiman
8,161
907
22
2
0
178,110
0
L
Morgan Le Fay
7,619
847
36
4
0
172,322
0
W
Sobek
8,419
935
5
1
0
185,975
0
L
Sol
2,464
274
0
0
0
0
0
W
Apollo
9,254
1,028
40
4
0
166,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role