Player Matchup

Ra
Ra
D6vilsL6ttuc6
Ra
Level 141
God Stats
6W - 15L
1,437 SR
Queue Stats
54W - 84L
1,460 Elo+
Party 1
Hercules
Hercules
Flylikeapeguin
Hercules
Level 108
God Stats
12W - 13L
1,410 SR
Queue Stats
122W - 127L
1,540 Elo+
Solo
Danzaburou
Danzaburou
PhSidewayzMd
Danzaburou
Level 171
God Stats
12W - 10L
1,660 SR
Queue Stats
112W - 186L
1,419 Elo+
Party 1
Bacchus
Bacchus
its_Deion_yaface
Bacchus
Level 128
God Stats
1W - 4L
1,155 SR
Queue Stats
133W - 159L
1,466 Elo+
Party 1
Shiva
Shiva
shortdogg707
Shiva
Level 231
God Stats
12W - 17L
1,466 SR
Queue Stats
170W - 220L
1,437 Elo+
Party 1
Team Averages
Level 156
1,426 SR
1,464 Elo+

VS

Team Averages
Level 94
1,539 SR
1,442 Elo+
Da Ji
Da Ji
AlexsGT
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,464 Elo+
Solo
Neith
Neith
Buss_Bell
Neith
Level 35
God Stats
3W - 5L
1,362 SR
Queue Stats
10W - 16L
1,412 Elo+
Party 2
Anubis
Anubis
MusicalGore06
Anubis
Level 63
God Stats
7W - 6L
1,575 SR
Queue Stats
86W - 69L
1,479 Elo+
Solo
Mulan
Mulan
SlaadM
Mulan
Level 126
God Stats
34W - 16L
1,478 SR
Queue Stats
799W - 778L
1,438 Elo+
Solo
Geb
Geb
YoungGavin_
Geb
Level 121
God Stats
3W - 2L
1,778 SR
Queue Stats
7W - 11L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,479
685
2,832
3,543
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
9
0 / 0 / 5
4,879
610
2,424
4,225
1,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
PhSidewayzMd
Danzaburou
9
1 / 0 / 2
5,624
703
856
2,269
532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 2 / 2
4,848
606
2,842
5,917
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 3 / 0
4,526
566
2,018
7,483
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlexsGT
Da Ji
9
0 / 2 / 3
4,742
593
1,261
7,178
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Buss_Bell
Neith
1
0 / 0 / 0
3,075
384
0
0
0
9
1 / 3 / 0
4,932
617
1,438
5,369
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mulan
SlaadM
Mulan
11
3 / 0 / 0
6,369
796
4,787
5,977
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 0
5,273
659
3,374
5,092
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
7
7
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AlexsGT
Da Ji
0
2
3
0.75
L
Neith
Buss_Bell
Neith
0
0
0
0
W
2
2
1
1.25
W
Hercules
0
0
5
2.5
L
1
3
0
0.33
W
Danzaburou
PhSidewayzMd
Danzaburou
1
0
2
2
L
Mulan
SlaadM
Mulan
3
0
0
3
L
3
1
0
3
W
3
2
2
2
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,972
Damage
10,860
23,437
Taken
23,616
10,802
Mitigated
8,949
5,681
Healing
7,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AlexsGT
Da Ji
1,261
90
0
1,536
7,178
2,562
0
1,270
5,908
0
32,272
L
Neith
Buss_Bell
Neith
0
0
0
0
0
0
0
0
0
0
0
W
2,832
0
148
1,285
3,543
921
135
1,897
1,594
28,922
744
W
Hercules
2,424
765
0
992
4,225
1,458
0
585
3,600
0
24,985
L
1,438
112
0
2,192
5,369
2,217
0
2,650
2,662
27,349
649
W
Danzaburou
PhSidewayzMd
Danzaburou
856
393
0
939
2,269
532
1,530
664
1,453
0
33,454
L
Mulan
SlaadM
Mulan
4,787
829
0
3,177
5,977
2,501
0
0
5,576
0
38,478
L
3,374
419
0
694
5,092
1,669
0
1,668
3,424
23,800
0
W
2,842
221
85
688
5,917
3,115
406
1,213
4,538
14,719
0
W
2,018
195
0
1,544
7,483
4,776
0
0
7,483
0
17,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
24,391
225
Minions Killed
232
0
Camps Cleared
0
850,754
Distance Traveled
692,083
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,742
593
56
7
0
187,809
0
L
Neith
3,075
384
0
0
0
0
0
W
Ra
5,479
685
54
7
0
161,525
2
W
Hercules
4,879
610
53
7
0
213,290
0
L
Anubis
4,932
617
53
7
0
162,514
0
W
Danzaburou
5,624
703
60
8
0
154,732
0
L
Mulan
6,369
796
75
9
0
176,678
2
L
Geb
5,273
659
48
6
0
165,082
2
W
Bacchus
4,848
606
17
2
0
153,040
0
W
Shiva
4,526
566
41
5
0
168,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role