Player Matchup

Kumbhakarna
Kumbhakarna
MarcGinale
Kumbhakarna
Level 144
God Stats
0W - 1L
1,549 SR
Queue Stats
96W - 100L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
Møñœ
Ratatoskr
Level 125
God Stats
1W - 1L
1,732 SR
Queue Stats
43W - 36L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
SlumpEmperor
Cthulhu
Level 129
God Stats
2W - 2L
1,861 SR
Queue Stats
120W - 99L
1,540 Elo+
Party 1
Chronos
Chronos
chewdog95
Chronos
Level 159
God Stats
4W - 3L
1,683 SR
Queue Stats
227W - 210L
1,549 Elo+
Solo
Nut
Nut
v3rex23
Nut
Level 125
God Stats
2W - 5L
1,455 SR
Queue Stats
94W - 84L
1,529 Elo+
Party 1
Team Averages
Level 136
1,656 SR
1,537 Elo+

VS

Team Averages
Level 118
1,509 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
Blazer445
Morgan Le Fay
Level 63
God Stats
13W - 3L
1,627 SR
Queue Stats
36W - 18L
1,572 Elo+
Party 3
Shiva
Shiva
KingBeard23
Shiva
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,573 Elo+
Party 3
Hel
Hel
RoonyFrag
Hel
Level 126
God Stats
3W - 4L
1,374 SR
Queue Stats
361W - 341L
1,524 Elo+
Party 2
Mulan
Mulan
Support0rFeed
Mulan
Level 128
God Stats
22W - 11L
1,790 SR
Queue Stats
244W - 249L
1,576 Elo+
Party 2
Mercury
Mercury
relbeek
Mercury
Level 149
God Stats
3W - 2L
1,255 SR
Queue Stats
315W - 306L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MarcGinale
Kumbhakarna
11
2 / 4 / 5
8,140
479
2,788
11,132
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Møñœ
Ratatoskr
15
4 / 7 / 1
8,386
493
6,072
16,035
6,427
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
SlumpEmperor
Cthulhu
16
5 / 2 / 2
9,623
566
14,531
16,398
17,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
chewdog95
Chronos
15
2 / 3 / 2
9,111
536
5,815
12,011
3,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Nut
15
3 / 4 / 2
8,655
509
8,616
12,284
4,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Blazer445
Morgan Le Fay
15
3 / 4 / 4
9,817
577
12,870
13,371
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 1 / 6
10,233
602
10,554
16,483
8,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
3 / 3 / 10
9,759
574
4,904
10,930
6,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
2 / 6 / 3
10,536
620
16,339
20,035
14,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
relbeek
Mercury
16
4 / 2 / 3
9,849
579
6,146
10,750
4,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
16
Kills
20
20
Deaths
16
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Blazer445
Morgan Le Fay
3
4
4
1.25
W
8
1
6
11
L
Kumbhakarna
MarcGinale
Kumbhakarna
2
4
5
1.13
L
Ratatoskr
Møñœ
Ratatoskr
4
7
1
0.64
W
3
3
10
2.67
L
Cthulhu
SlumpEmperor
Cthulhu
5
2
2
3
W
2
6
3
0.58
L
Chronos
chewdog95
Chronos
2
3
2
1
W
Mercury
relbeek
Mercury
4
2
3
2.75
L
Nut
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,822
Damage
50,813
67,860
Taken
71,569
38,942
Mitigated
39,589
12,025
Healing
29,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Blazer445
Morgan Le Fay
12,870
1,223
80
2,927
13,371
4,591
1,945
5,889
7,482
69,279
1,247
W
10,554
2,154
488
2,981
16,483
8,588
885
4,287
12,196
0
73,845
L
Kumbhakarna
MarcGinale
Kumbhakarna
2,788
565
0
2,098
11,132
6,582
0
5,626
5,506
10,473
0
L
Ratatoskr
Møñœ
Ratatoskr
6,072
1,962
0
984
16,035
6,427
0
2,186
13,849
0
64,474
W
4,904
881
4,213
5,517
10,930
6,777
279
1,408
9,522
37,811
0
L
Cthulhu
SlumpEmperor
Cthulhu
14,531
1,586
264
2,166
16,398
17,706
0
1,185
15,213
63,173
1,768
W
16,339
1,975
0
7,580
20,035
14,923
0
10,664
9,371
0
85,844
L
Chronos
chewdog95
Chronos
5,815
1,398
0
3,095
12,011
3,956
899
5,838
6,173
75,132
799
W
Mercury
relbeek
Mercury
6,146
3,253
0
5,281
10,750
4,710
0
1,316
9,434
0
66,505
L
Nut
8,616
4,465
0
3,418
12,284
4,271
0
2,802
9,482
0
74,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,915
Gold Earned
50,194
479
Minions Killed
522
0
Camps Cleared
0
1,564,659
Distance Traveled
1,684,456
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,817
577
114
7
0
295,854
0
W
Shiva
10,233
602
108
6
0
401,290
3
L
Kumbhakarna
8,140
479
7
0
0
195,391
0
L
Ratatoskr
8,386
493
107
6
0
373,974
0
W
Hel
9,759
574
58
3
0
345,241
0
L
Cthulhu
9,623
566
107
6
0
327,952
0
W
Mulan
10,536
620
134
8
0
277,484
3
L
Chronos
9,111
536
123
7
0
351,044
7
W
Mercury
9,849
579
108
6
0
364,587
0
L
Nut
8,655
509
135
8
0
316,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role