Player Matchup

Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
MasGravy
Awilix
Level 128
God Stats
72W - 62L
1,515 SR
Queue Stats
112W - 136L
1,384 Elo+
Party 2
Chaac
Chaac
T00GRIM
Chaac
Level 129
God Stats
10W - 8L
1,390 SR
Queue Stats
102W - 95L
1,439 Elo+
Solo
Bacchus
Bacchus
Th3Dude530
Bacchus
Level 25
God Stats
58W - 52L
1,541 SR
Queue Stats
84W - 92L
1,406 Elo+
Party 2
Anhur
Anhur
scottieb530
Anhur
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 100L
1,406 Elo+
Party 2
Team Averages
Level 94
1,489 SR
1,427 Elo+

VS

Team Averages
Level 87
1,550 SR
1,446 Elo+
Erlang Shen
Erlang Shen
BlessedLicks
Erlang Shen
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,429 Elo+
Party 1
Nut
Nut
EvilDarkAcid
Nut
Level 101
God Stats
3W - 4L
1,732 SR
Queue Stats
18W - 17L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
FlyingFishy03
Cthulhu
Level 43
God Stats
1W - 6L
1,318 SR
Queue Stats
7W - 12L
1,337 Elo+
Party 1
Horus
Horus
KPCMaxamus
Horus
Level 65
God Stats
70W - 39L
1,640 SR
Queue Stats
90W - 65L
1,524 Elo+
Solo
Poseidon
Poseidon
novata_feroz
Poseidon
Level 102
God Stats
1W - 3L
1,558 SR
Queue Stats
89W - 76L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 2 / 2
6,299
573
5,424
6,630
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
MasGravy
Awilix
11
3 / 1 / 0
6,372
579
2,390
6,361
2,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
T00GRIM
Chaac
14
7 / 0 / 2
9,051
823
12,645
9,899
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Th3Dude530
Bacchus
8
0 / 1 / 2
5,395
490
1,838
5,077
3,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 3 / 0
5,640
513
2,010
5,875
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlessedLicks
Erlang Shen
10
0 / 4 / 1
5,278
480
3,173
11,143
8,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

10
4 / 2 / 0
6,049
550
3,312
5,492
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
8
1 / 2 / 3
5,171
470
3,542
4,868
2,657
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
8
0 / 2 / 1
4,795
436
1,869
7,542
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Poseidon
novata_feroz
Poseidon
12
2 / 4 / 0
6,471
588
3,812
6,562
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
14
Kills
7
7
Deaths
14
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
2
1.5
L
Erlang Shen
BlessedLicks
Erlang Shen
0
4
1
0.13
L
4
2
0
2
L
Cthulhu
1
2
3
1.25
L
Horus
0
2
1
0.25
W
Awilix
MasGravy
Awilix
3
1
0
3
W
Chaac
T00GRIM
Chaac
7
0
2
8
W
Bacchus
Th3Dude530
Bacchus
0
1
2
1
L
Poseidon
novata_feroz
Poseidon
2
4
0
0.5
W
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
15,708
33,842
Taken
35,607
18,125
Mitigated
18,212
9,960
Healing
7,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,424
246
383
2,636
6,630
3,275
0
3,028
3,602
30,780
2,391
L
Erlang Shen
BlessedLicks
Erlang Shen
3,173
1,680
0
2,973
11,143
8,443
0
295
10,848
0
29,276
L
3,312
1,116
295
684
5,492
1,789
340
1,278
4,214
0
29,658
L
Cthulhu
3,542
194
136
757
4,868
2,657
70
1,081
3,787
18,611
0
L
Horus
1,869
844
272
947
7,542
3,608
78
1,550
5,992
0
19,681
W
Awilix
MasGravy
Awilix
2,390
451
0
380
6,361
2,090
0
1,517
4,844
0
37,390
W
Chaac
T00GRIM
Chaac
12,645
2,659
0
3,956
9,899
7,827
229
245
9,654
0
67,928
W
Bacchus
Th3Dude530
Bacchus
1,838
29
0
689
5,077
3,393
0
1,552
3,525
8,353
880
L
Poseidon
novata_feroz
Poseidon
3,812
488
0
1,370
6,562
1,715
0
2,869
3,693
41,306
0
W
2,010
536
0
1,916
5,875
1,540
0
1,635
4,240
0
31,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
27,764
329
Minions Killed
234
0
Camps Cleared
0
1,166,947
Distance Traveled
1,096,622
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,299
573
77
7
0
210,844
0
L
Erlang Shen
5,278
480
51
5
0
221,725
0
L
Nut
6,049
550
62
6
0
178,058
0
L
Cthulhu
5,171
470
15
1
0
239,145
0
L
Horus
4,795
436
34
3
0
232,662
0
W
Awilix
6,372
579
64
6
0
278,795
0
W
Chaac
9,051
823
119
11
0
211,910
0
W
Bacchus
5,395
490
16
1
0
235,397
1
L
Poseidon
6,471
588
72
7
0
225,032
0
W
Anhur
5,640
513
53
5
0
230,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role