Player Matchup

Hel
Hel
 
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
KindLamb635
Arachne
Level 62
God Stats
32W - 15L
1,644 SR
Queue Stats
144W - 131L
1,428 Elo+
Party 2
Sun Wukong
Sun Wukong
SlaadM
Sun Wukong
Level 126
God Stats
17W - 11L
1,623 SR
Queue Stats
799W - 778L
1,428 Elo+
Solo
Skadi
Skadi
Wuba_LubaDubDub9
Skadi
Level 137
God Stats
27W - 25L
1,350 SR
Queue Stats
143W - 146L
1,395 Elo+
Solo
Yemoja
Yemoja
ehbuddy
Yemoja
Level 53
God Stats
4W - 1L
1,785 SR
Queue Stats
108W - 95L
1,440 Elo+
Party 2
Team Averages
Level 103
1,580 SR
1,438 Elo+

VS

Team Averages
Level 70
1,494 SR
1,425 Elo+
Sobek
Sobek
ATL PRIOR
Sobek
Level 13
God Stats
1W - 3L
1,303 SR
Queue Stats
4W - 17L
1,217 Elo+
Party 1
Nu Wa
Nu Wa
DEATHPUNCH1020
Nu Wa
Level 62
God Stats
1W - 1L
1,674 SR
Queue Stats
119W - 126L
1,452 Elo+
Party 1
Charybdis
Charybdis
JUICYJUICE1020
Charybdis
Level 61
God Stats
6W - 4L
1,705 SR
Queue Stats
101W - 108L
1,465 Elo+
Party 1
Bacchus
Bacchus
Soy_Azrael_
Bacchus
Level 125
God Stats
5W - 10L
1,290 SR
Queue Stats
169W - 166L
1,491 Elo+
Solo
Hun Batz
Hun Batz
What The Sith
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 2 / 5
9,066
604
6,842
11,118
4,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
KindLamb635
Arachne
14
8 / 0 / 9
8,716
581
8,583
11,139
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
SlaadM
Sun Wukong
15
8 / 0 / 5
9,862
657
10,738
12,585
9,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 2
8,166
544
5,260
8,102
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
ehbuddy
Yemoja
12
2 / 2 / 9
7,334
489
3,640
8,375
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ATL PRIOR
Sobek
7
0 / 7 / 2
5,376
358
1,437
9,846
6,903
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
1 / 5 / 2
6,687
446
10,860
8,789
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
JUICYJUICE1020
Charybdis
10
2 / 4 / 1
6,574
438
5,789
8,368
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Soy_Azrael_
Bacchus
10
2 / 4 / 2
6,800
453
6,421
12,250
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
What The Sith
Hun Batz
11
0 / 4 / 0
6,316
421
4,878
10,689
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
23
Kills
5
5
Deaths
24
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
5
2.75
L
Sobek
ATL PRIOR
Sobek
0
7
2
0.14
L
1
5
2
0.4
L
Charybdis
JUICYJUICE1020
Charybdis
2
4
1
0.63
W
Arachne
KindLamb635
Arachne
8
0
9
12.5
W
Sun Wukong
SlaadM
Sun Wukong
8
0
5
10.5
L
Bacchus
Soy_Azrael_
Bacchus
2
4
2
0.75
L
Hun Batz
What The Sith
Hun Batz
0
4
0
0
W
2
1
2
3
W
Yemoja
ehbuddy
Yemoja
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,063
Damage
29,385
51,319
Taken
49,942
24,068
Mitigated
26,927
24,570
Healing
4,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,842
237
2,863
8,171
11,118
4,100
792
5,127
5,991
63,737
0
L
Sobek
ATL PRIOR
Sobek
1,437
316
65
594
9,846
6,903
0
2,381
7,465
7,666
0
L
10,860
2,305
163
326
8,789
2,617
0
3,808
4,981
47,851
1,422
L
Charybdis
JUICYJUICE1020
Charybdis
5,789
3,055
182
282
8,368
2,369
0
964
7,404
0
41,947
W
Arachne
KindLamb635
Arachne
8,583
7,610
0
4,819
11,139
4,287
585
2,748
8,391
0
50,591
W
Sun Wukong
SlaadM
Sun Wukong
10,738
1,091
0
4,609
12,585
9,470
0
3,718
8,867
0
70,321
L
Bacchus
Soy_Azrael_
Bacchus
6,421
366
0
1,802
12,250
10,827
0
2,141
10,109
24,322
0
L
Hun Batz
What The Sith
Hun Batz
4,878
1,127
0
1,454
10,689
4,211
0
1,188
9,501
0
50,751
W
5,260
1,285
0
1,364
8,102
2,612
2,903
2,940
5,162
0
60,458
W
Yemoja
ehbuddy
Yemoja
3,640
801
1,926
818
8,375
3,599
428
4,551
3,824
17,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
31,753
418
Minions Killed
265
0
Camps Cleared
0
1,448,687
Distance Traveled
1,412,485
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,066
604
116
8
0
305,640
0
L
Sobek
5,376
358
7
0
0
260,599
0
L
Nu Wa
6,687
446
70
5
0
271,483
0
L
Charybdis
6,574
438
87
6
0
250,822
4
W
Arachne
8,716
581
69
5
0
322,800
0
W
Sun Wukong
9,862
657
105
7
0
299,800
2
L
Bacchus
6,800
453
14
1
0
307,108
2
L
Hun Batz
6,316
421
87
6
0
322,473
10
W
Skadi
8,166
544
91
6
0
276,230
2
W
Yemoja
7,334
489
37
2
0
244,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role