Player Matchup

Medusa
Medusa
Praxel
Medusa
Level 146
God Stats
5W - 3L
1,605 SR
Queue Stats
231W - 239L
1,559 Elo+
Solo
Raijin
Raijin
Pyscoh
Raijin
Level 181
God Stats
7W - 10L
1,191 SR
Queue Stats
753W - 748L
1,546 Elo+
Solo
Zeus
Zeus
The_Bait_
Zeus
Level 126
God Stats
10W - 5L
1,657 SR
Queue Stats
312W - 310L
1,563 Elo+
Party 1
Thanatos
Thanatos
TurtleTips
Thanatos
Level 170
God Stats
4W - 4L
1,704 SR
Queue Stats
173W - 167L
1,554 Elo+
Solo
Sylvanus
Sylvanus
daft_punk77
Sylvanus
Level 134
God Stats
10W - 3L
1,753 SR
Queue Stats
610W - 620L
1,629 Elo+
Party 1
Team Averages
Level 151
1,582 SR
1,570 Elo+

VS

Team Averages
Level 163
1,556 SR
1,551 Elo+
Discordia
Discordia
DARKEIT64
Discordia
Level 159
God Stats
5W - 1L
1,940 SR
Queue Stats
359W - 327L
1,580 Elo+
Solo
Amaterasu
Amaterasu
MlNlMUM Wage
Amaterasu
Level 148
God Stats
1W - 1L
1,251 SR
Queue Stats
231W - 221L
1,571 Elo+
Party 2
Skadi
Skadi
OlyJD
Skadi
Level 238
God Stats
13W - 11L
1,616 SR
Queue Stats
429W - 470L
1,513 Elo+
Party 2
Maui
Maui
TDFE1L4T1A
Maui
Level 129
God Stats
1W - 0L
1,401 SR
Queue Stats
118W - 113L
1,534 Elo+
Solo
Chang'e
Chang'e
Yabigbigboi
Chang'e
Level 143
God Stats
6W - 6L
1,569 SR
Queue Stats
436W - 367L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Praxel
Medusa
14
5 / 4 / 3
8,893
808
16,347
10,258
3,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Pyscoh
Raijin
15
0 / 0 / 11
8,214
747
11,397
8,259
4,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zeus
15
2 / 4 / 7
8,486
771
7,554
7,659
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
TurtleTips
Thanatos
14
5 / 5 / 2
8,650
786
8,441
10,559
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
daft_punk77
Sylvanus
14
0 / 5 / 9
8,179
744
4,757
16,927
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DARKEIT64
Discordia
17
5 / 2 / 11
9,342
849
14,532
5,950
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MlNlMUM Wage
Amaterasu
15
7 / 5 / 7
9,360
851
9,361
16,350
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Skadi
OlyJD
Skadi
16
4 / 2 / 12
9,079
825
13,661
10,804
4,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
0 / 2 / 17
8,756
796
3,374
10,425
8,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
Yabigbigboi
Chang'e
15
2 / 2 / 14
8,606
782
7,316
11,690
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
12
Kills
18
18
Deaths
13
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Discordia
DARKEIT64
Discordia
5
2
11
5.25
W
Amaterasu
MlNlMUM Wage
Amaterasu
7
5
7
2.1
W
Skadi
OlyJD
Skadi
4
2
12
5
L
Medusa
Praxel
Medusa
5
4
3
1.63
L
Raijin
Pyscoh
Raijin
0
0
11
5.5
W
0
2
17
4.25
L
Zeus
2
4
7
1.38
L
Thanatos
TurtleTips
Thanatos
5
5
2
1.2
W
Chang'e
Yabigbigboi
Chang'e
2
2
14
4.5
L
Sylvanus
daft_punk77
Sylvanus
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,496
Damage
48,244
53,662
Taken
55,219
34,576
Mitigated
37,681
21,663
Healing
26,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DARKEIT64
Discordia
14,532
720
1,103
591
5,950
2,253
0
3,026
2,758
33,632
1,222
W
Amaterasu
MlNlMUM Wage
Amaterasu
9,361
2,782
919
2,465
16,350
15,403
166
6,878
9,321
0
11,701
W
Skadi
OlyJD
Skadi
13,661
2,490
393
1,469
10,804
4,807
1,193
4,124
6,479
0
33,621
L
Medusa
Praxel
Medusa
16,347
5,754
1,015
714
10,258
3,981
417
4,748
5,149
0
35,637
L
Raijin
Pyscoh
Raijin
11,397
1,598
1,574
1,892
8,259
4,290
45
3,709
4,145
27,495
999
W
3,374
300
1,146
1,981
10,425
8,020
82
2,598
7,657
6,427
0
L
Zeus
7,554
69
0
670
7,659
2,604
47
2,273
5,153
17,910
0
L
Thanatos
TurtleTips
Thanatos
8,441
1,142
737
3,401
10,559
7,012
0
5,520
4,720
0
10,887
W
Chang'e
Yabigbigboi
Chang'e
7,316
335
10,130
6,434
11,690
7,198
355
5,025
6,016
11,286
0
L
Sylvanus
daft_punk77
Sylvanus
4,757
834
5,975
5,685
16,927
16,689
30
7,611
8,565
6,676
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,422
Gold Earned
45,143
124
Minions Killed
130
0
Camps Cleared
0
1,062,996
Distance Traveled
1,133,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,342
849
62
6
0
222,959
0
W
Amaterasu
9,360
851
13
1
0
223,620
0
W
Skadi
9,079
825
28
3
0
231,303
0
L
Medusa
8,893
808
54
5
0
225,525
0
L
Raijin
8,214
747
32
3
0
250,136
0
W
Maui
8,756
796
10
1
0
246,563
0
L
Zeus
8,486
771
30
3
0
205,992
0
L
Thanatos
8,650
786
7
1
0
191,760
0
W
Chang'e
8,606
782
17
2
0
208,900
0
L
Sylvanus
8,179
744
1
0
0
189,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role