Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Javierlopes22
Athena
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
54W - 62L
1,441 Elo+
Party 3
Scylla
Scylla
L3goWz
Scylla
Level 127
God Stats
1W - 1L
1,505 SR
Queue Stats
93W - 107L
1,450 Elo+
Party 3
Mulan
Mulan
RafaVargas22
Mulan
Level 42
God Stats
6W - 12L
1,499 SR
Queue Stats
18W - 45L
1,317 Elo+
Party 3
Susano
Susano
XXmasacreX78
Susano
Level 126
God Stats
4W - 5L
1,523 SR
Queue Stats
168W - 169L
1,473 Elo+
Solo
Team Averages
Level 114
1,459 SR
1,436 Elo+

VS

Team Averages
Level 100
1,564 SR
1,501 Elo+
Mulan
Mulan
And4ya115
Mulan
Level 128
God Stats
4W - 5L
1,734 SR
Queue Stats
294W - 290L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Chigrin
Morgan Le Fay
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 110L
1,530 Elo+
Party 2
Cthulhu
Cthulhu
Crazy_Nasty-04
Cthulhu
Level 109
God Stats
4W - 4L
1,422 SR
Queue Stats
134W - 123L
1,507 Elo+
Party 2
Thanatos
Thanatos
OsvaloDeGerli
Thanatos
Level 53
God Stats
30W - 30L
1,510 SR
Queue Stats
202W - 207L
1,472 Elo+
Party 1
Artemis
Artemis
PhobosGalactic
Artemis
Level 83
God Stats
44W - 25L
1,652 SR
Queue Stats
286W - 287L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 2 / 0
4,543
454
1,519
5,887
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 0
4,803
480
1,387
7,292
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
L3goWz
Scylla
11
0 / 1 / 0
5,217
522
632
3,228
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
4,642
464
2,315
9,925
4,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
9
0 / 0 / 0
4,711
471
493
4,961
1,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
And4ya115
Mulan
12
4 / 0 / 2
7,519
752
6,987
5,459
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Chigrin
Morgan Le Fay
12
1 / 0 / 0
6,592
659
2,643
2,075
664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 0 / 2
5,524
552
3,653
5,436
3,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
OsvaloDeGerli
Thanatos
11
4 / 0 / 0
6,007
601
3,174
5,785
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 0 / 1
5,461
546
6,160
3,623
1,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Mulan
And4ya115
Mulan
4
0
2
5
W
Morgan Le Fay
Chigrin
Morgan Le Fay
1
0
0
1
W
0
0
2
1
L
0
0
0
0
L
Scylla
L3goWz
Scylla
0
1
0
0
W
Thanatos
OsvaloDeGerli
Thanatos
4
0
0
4
W
0
0
1
0.5
L
0
6
0
0
L
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,346
Damage
22,617
31,293
Taken
22,378
12,044
Mitigated
9,974
11,139
Healing
11,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,519
1,051
0
1,660
5,887
1,470
0
1,554
4,333
0
34,845
W
Mulan
And4ya115
Mulan
6,987
784
0
2,340
5,459
2,419
316
0
5,070
0
51,357
W
Morgan Le Fay
Chigrin
Morgan Le Fay
2,643
266
0
223
2,075
664
18
424
1,603
44,537
2,466
W
3,653
263
34
1,572
5,436
3,745
0
737
4,699
21,157
0
L
1,387
715
0
2,640
7,292
4,207
0
2,024
5,268
6,871
0
L
Scylla
L3goWz
Scylla
632
43
0
1,221
3,228
836
0
2,105
851
34,844
0
W
Thanatos
OsvaloDeGerli
Thanatos
3,174
676
0
4,758
5,785
2,082
74
354
5,391
0
37,736
W
6,160
1,400
0
2,424
3,623
1,064
255
416
3,207
0
41,851
L
2,315
237
0
2,696
9,925
4,234
0
0
9,925
0
22,436
L
Susano
493
0
0
2,922
4,961
1,297
0
235
4,708
0
27,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
31,103
264
Minions Killed
355
0
Camps Cleared
0
1,043,817
Distance Traveled
1,078,847
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,543
454
62
6
0
185,059
1
W
Mulan
7,519
752
86
9
0
189,125
0
W
Morgan Le Fay
6,592
659
102
10
0
230,415
0
W
Cthulhu
5,524
552
27
3
0
235,675
0
L
Athena
4,803
480
12
1
0
208,643
0
L
Scylla
5,217
522
90
9
0
218,576
0
W
Thanatos
6,007
601
61
6
0
229,634
0
W
Artemis
5,461
546
79
8
0
193,998
2
L
Mulan
4,642
464
42
4
0
184,868
0
L
Susano
4,711
471
58
6
0
246,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role