Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blackhawk7247
Danzaburou
Level 129
God Stats
10W - 9L
1,583 SR
Queue Stats
206W - 238L
1,468 Elo+
Party 1
Ares
Ares
GORYL 7
Ares
Level 126
God Stats
5W - 7L
1,496 SR
Queue Stats
115W - 166L
1,427 Elo+
Party 1
Lancelot
Lancelot
Garmanarnar2631
Lancelot
Level 144
God Stats
4W - 10L
1,337 SR
Queue Stats
253W - 294L
1,456 Elo+
Party 1
Scylla
Scylla
Zwattz7700
Scylla
Level 125
God Stats
13W - 17L
1,546 SR
Queue Stats
167W - 180L
1,496 Elo+
Party 1
Team Averages
Level 130
1,492 SR
1,469 Elo+

VS

Team Averages
Level 114
1,540 SR
1,513 Elo+
Achilles
Achilles
 
Achilles
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
AcrynxNoah
Janus
Level 125
God Stats
10W - 18L
1,439 SR
Queue Stats
256W - 235L
1,490 Elo+
Party 3
Tyr
Tyr
Izzheim
Tyr
Level 104
God Stats
0W - 1L
1,366 SR
Queue Stats
121W - 107L
1,538 Elo+
Party 2
Skadi
Skadi
MoonDrop7
Skadi
Level 89
God Stats
5W - 7L
1,971 SR
Queue Stats
140W - 131L
1,521 Elo+
Party 2
Mercury
Mercury
Pac1f1c1land3r
Mercury
Level 127
God Stats
2W - 3L
1,427 SR
Queue Stats
242W - 219L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 4 / 1
7,345
612
7,285
12,243
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Blackhawk7247
Danzaburou
12
3 / 2 / 3
7,200
600
5,632
6,691
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
GORYL 7
Ares
12
1 / 1 / 7
7,167
597
5,575
8,246
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
11 / 1 / 2
8,302
692
9,276
11,446
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Zwattz7700
Scylla
12
2 / 2 / 8
7,303
609
6,538
6,773
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 1 / 1
6,233
519
7,615
10,933
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
10
0 / 4 / 2
5,870
489
4,916
6,646
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
10
0 / 4 / 0
5,601
467
2,720
11,759
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
MoonDrop7
Skadi
8
1 / 2 / 1
5,072
423
4,866
5,829
1,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
5 / 7 / 1
6,901
575
8,636
11,626
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
9
10
Deaths
18
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
4
1
0.38
L
Achilles
 
Achilles
3
1
1
3.5
L
Janus
0
4
2
0.25
W
Danzaburou
Blackhawk7247
Danzaburou
3
2
3
2.25
W
Ares
GORYL 7
Ares
1
1
7
4.5
W
Lancelot
11
1
2
12
L
Tyr
0
4
0
0
L
Skadi
MoonDrop7
Skadi
1
2
1
0.75
L
5
7
1
0.79
W
Scylla
Zwattz7700
Scylla
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,306
Damage
28,753
45,399
Taken
46,793
19,822
Mitigated
20,722
16,669
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,285
1,280
0
2,849
12,243
4,791
0
0
11,468
1,757
53,577
L
Achilles
 
Achilles
7,615
2,042
0
5,345
10,933
5,918
0
698
10,195
0
37,133
L
Janus
4,916
157
0
500
6,646
1,622
0
3,058
3,276
37,591
395
W
Danzaburou
Blackhawk7247
Danzaburou
5,632
1,825
0
1,760
6,691
2,605
1,417
0
6,691
0
51,347
W
Ares
GORYL 7
Ares
5,575
770
0
3,087
8,246
5,491
234
468
7,778
25,270
534
W
Lancelot
9,276
1,420
0
6,993
11,446
5,073
0
1,388
9,970
0
57,007
L
Tyr
2,720
381
221
4,588
11,759
7,445
0
4,089
7,556
0
18,785
L
Skadi
MoonDrop7
Skadi
4,866
1,280
0
1,125
5,829
1,531
0
1,794
4,035
0
29,145
L
8,636
5,204
0
1,031
11,626
4,206
0
1,906
9,606
0
45,365
W
Scylla
Zwattz7700
Scylla
6,538
633
0
1,980
6,773
1,862
0
3,037
3,736
34,471
114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
29,677
371
Minions Killed
288
0
Camps Cleared
0
1,172,106
Distance Traveled
1,189,786
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,345
612
92
8
0
210,827
0
L
Achilles
6,233
519
63
5
0
248,639
3
L
Janus
5,870
489
70
6
0
230,011
0
W
Danzaburou
7,200
600
83
7
0
196,736
0
W
Ares
7,167
597
39
3
0
218,765
0
W
Lancelot
8,302
692
88
7
0
287,439
0
L
Tyr
5,601
467
34
3
0
268,860
3
L
Skadi
5,072
423
47
4
0
164,116
2
L
Mercury
6,901
575
74
6
0
278,160
0
W
Scylla
7,303
609
69
6
0
258,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role