Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ChiefCamelback
Chernobog
Level 41
God Stats
4W - 2L
1,647 SR
Queue Stats
60W - 69L
1,323 Elo+
Solo
Chang'e
Chang'e
TheFallenMonke
Chang'e
Level 89
God Stats
8W - 4L
1,592 SR
Queue Stats
190W - 200L
1,554 Elo+
Party 2
Ravana
Ravana
VoicelessMonke
Ravana
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 65L
1,299 Elo+
Party 2
Nemesis
Nemesis
chaconyosoy
Nemesis
Level 115
God Stats
7W - 5L
1,746 SR
Queue Stats
206W - 232L
1,414 Elo+
Solo
Team Averages
Level 94
1,597 SR
1,418 Elo+

VS

Team Averages
Level 93
1,444 SR
1,475 Elo+
Thor
Thor
LilRawRaw10
Thor
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,557 Elo+
Solo
Odin
Odin
beeguyes
Odin
Level 120
God Stats
1W - 2L
1,540 SR
Queue Stats
94W - 102L
1,453 Elo+
Party 3
The Morrigan
The Morrigan
irritaable
The Morrigan
Level 108
God Stats
2W - 8L
1,107 SR
Queue Stats
447W - 422L
1,450 Elo+
Party 1
Rama
Rama
sleepykiwi
Rama
Level 62
God Stats
1W - 2L
1,400 SR
Queue Stats
79W - 81L
1,468 Elo+
Party 3
Scylla
Scylla
toleraable
Scylla
Level 68
God Stats
12W - 9L
1,673 SR
Queue Stats
486W - 480L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 0 / 0
7,146
794
3,288
3,934
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
ChiefCamelback
Chernobog
9
0 / 1 / 2
5,209
579
5,057
3,244
848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 0 / 1
6,250
694
5,839
4,280
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 2 / 2
5,144
572
3,890
5,811
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
chaconyosoy
Nemesis
8
0 / 1 / 2
4,661
518
186
4,908
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,691
521
1,934
6,912
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
8
1 / 4 / 3
4,985
554
2,421
9,880
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
irritaable
The Morrigan
5
0 / 4 / 0
3,969
441
698
3,924
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 0 / 0
4,897
544
1,973
4,719
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
toleraable
Scylla
8
0 / 2 / 0
4,627
514
1,502
4,552
1,152
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
4
4
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
0
5
W
Chernobog
ChiefCamelback
Chernobog
0
1
2
1
L
0
2
1
0.25
W
5
0
1
5.5
W
2
2
2
1.5
L
Odin
1
4
3
0.63
W
Nemesis
chaconyosoy
Nemesis
0
1
2
1
L
The Morrigan
irritaable
The Morrigan
0
4
0
0
L
3
0
0
3
L
Scylla
toleraable
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
8,528
22,177
Taken
29,987
8,618
Mitigated
10,603
9,984
Healing
9,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,288
826
0
2,201
3,934
1,734
68
594
3,236
37,790
11,102
W
Chernobog
ChiefCamelback
Chernobog
5,057
3,099
0
1,362
3,244
848
343
121
3,123
0
32,153
L
1,934
390
0
3,033
6,912
2,248
0
2,332
4,500
0
27,649
W
5,839
653
493
2,306
4,280
1,136
144
983
3,297
31,773
1,429
W
3,890
923
0
1,215
5,811
3,633
0
741
5,070
0
15,194
L
Odin
2,421
819
0
2,238
9,880
5,197
0
1,204
8,197
813
16,178
W
Nemesis
chaconyosoy
Nemesis
186
0
0
2,407
4,908
1,267
0
178
4,730
0
23,715
L
The Morrigan
irritaable
The Morrigan
698
115
0
1,000
3,924
853
0
2,164
1,760
12,675
0
L
1,973
1,598
0
2,286
4,719
1,153
0
0
4,610
0
22,699
L
Scylla
toleraable
Scylla
1,502
266
0
1,376
4,552
1,152
0
3,086
1,425
26,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,410
Gold Earned
23,169
271
Minions Killed
201
0
Camps Cleared
0
837,324
Distance Traveled
788,913
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,146
794
93
10
0
155,723
3
W
Chernobog
5,209
579
43
5
0
159,294
0
L
Thor
4,691
521
57
6
0
187,888
2
W
Chang'e
6,250
694
59
7
0
170,440
0
W
Ravana
5,144
572
32
4
0
181,230
2
L
Odin
4,985
554
13
1
0
193,547
0
W
Nemesis
4,661
518
44
5
0
170,637
0
L
The Morrigan
3,969
441
35
4
0
101,259
0
L
Rama
4,897
544
44
5
0
141,117
0
L
Scylla
4,627
514
52
6
0
165,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role