Player Matchup

Neith
Neith
IEatApplesWitOmi
Neith
Level 127
God Stats
4W - 0L
1,364 SR
Queue Stats
174W - 177L
1,474 Elo+
Solo
Bakasura
Bakasura
Jerebula
Bakasura
Level 67
God Stats
1W - 2L
1,075 SR
Queue Stats
38W - 40L
1,423 Elo+
Solo
Anubis
Anubis
MandoTheUltimate
Anubis
Level 106
God Stats
1W - 0L
1,163 SR
Queue Stats
160W - 148L
1,419 Elo+
Party 1
Chronos
Chronos
TheGreatBanned
Chronos
Level 20
God Stats
5W - 3L
1,588 SR
Queue Stats
18W - 21L
1,417 Elo+
Party 1
Bacchus
Bacchus
Trappy Scaletta
Bacchus
Level 100
God Stats
19W - 8L
1,715 SR
Queue Stats
38W - 30L
1,492 Elo+
Solo
Team Averages
Level 84
1,381 SR
1,445 Elo+

VS

Team Averages
Level 102
1,492 SR
1,382 Elo+
Cliodhna
Cliodhna
DehDatovo
Cliodhna
Level 132
God Stats
0W - 2L
1,260 SR
Queue Stats
174W - 170L
1,444 Elo+
Solo
Izanami
Izanami
Dwade863
Izanami
Level 63
God Stats
4W - 5L
1,441 SR
Queue Stats
40W - 70L
1,306 Elo+
Party 2
Bellona
Bellona
J0RGEc210
Bellona
Level 99
God Stats
1W - 1L
1,589 SR
Queue Stats
25W - 36L
1,377 Elo+
Party 2
Ymir
Ymir
Splurgio00
Ymir
Level 120
God Stats
2W - 3L
1,420 SR
Queue Stats
20W - 32L
1,357 Elo+
Party 2
Zeus
Zeus
Vrashdash
Zeus
Level 98
God Stats
1W - 1L
1,750 SR
Queue Stats
53W - 53L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 3
9,518
595
5,857
6,823
2,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Jerebula
Bakasura
15
5 / 3 / 4
8,926
558
7,130
14,386
6,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
4 / 4 / 5
8,489
531
7,690
9,223
4,255
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 3
9,902
619
8,322
7,107
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
2 / 1 / 13
9,305
582
7,633
12,461
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DehDatovo
Cliodhna
14
3 / 5 / 3
8,085
505
5,373
14,962
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Dwade863
Izanami
9
0 / 7 / 0
6,018
376
3,773
9,790
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bellona
J0RGEc210
Bellona
12
1 / 3 / 2
6,996
437
3,482
10,473
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
2 / 5 / 3
6,739
421
4,740
13,705
7,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
13
2 / 4 / 4
7,553
472
10,190
9,374
2,496
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
8
8
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DehDatovo
Cliodhna
3
5
3
0.9
L
Izanami
Dwade863
Izanami
0
7
0
0
W
6
0
3
7.5
L
Bellona
J0RGEc210
Bellona
1
3
2
0.67
W
Bakasura
Jerebula
Bakasura
5
3
4
2.33
W
4
4
5
1.63
L
2
5
3
0.7
W
7
0
3
8.5
W
2
1
13
8.5
L
Zeus
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
27,558
50,000
Taken
58,304
28,529
Mitigated
22,500
15,101
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DehDatovo
Cliodhna
5,373
619
0
6,586
14,962
4,700
0
2,852
11,585
0
62,863
L
Izanami
Dwade863
Izanami
3,773
3,278
0
122
9,790
2,356
0
3,497
6,120
0
35,059
W
5,857
1,958
0
1,851
6,823
2,246
3,697
785
6,038
0
71,455
L
Bellona
J0RGEc210
Bellona
3,482
840
0
1,847
10,473
5,556
0
3,921
6,044
0
40,846
W
Bakasura
Jerebula
Bakasura
7,130
5,360
0
2,987
14,386
6,020
0
4,190
10,196
0
48,106
W
7,690
149
0
3,546
9,223
4,255
0
5,016
4,207
49,125
0
L
4,740
667
0
1,136
13,705
7,392
0
7,257
6,198
19,105
0
W
8,322
2,362
0
969
7,107
2,537
210
599
6,508
65,991
1,227
W
7,633
1,153
100
5,648
12,461
13,471
265
4,652
7,809
24,416
3,001
L
Zeus
10,190
850
0
1,560
9,374
2,496
0
4,451
4,763
54,317
1,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,140
Gold Earned
35,391
452
Minions Killed
348
0
Camps Cleared
0
1,565,360
Distance Traveled
1,478,881
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,085
505
117
7
0
313,892
0
L
Izanami
6,018
376
53
3
0
232,763
0
W
Neith
9,518
595
115
7
0
260,025
2
L
Bellona
6,996
437
68
4
0
331,059
4
W
Bakasura
8,926
558
102
6
0
353,683
0
W
Anubis
8,489
531
87
5
0
308,343
4
L
Ymir
6,739
421
24
2
0
289,027
0
W
Chronos
9,902
619
109
7
0
341,501
0
W
Bacchus
9,305
582
39
2
0
301,808
7
L
Zeus
7,553
472
86
5
0
312,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role