Player Matchup

Kuzenbo
Kuzenbo
Calarran
Kuzenbo
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
126W - 127L
1,066 Elo+
Party 1
Zeus
Zeus
HaileyJones
Zeus
Level 126
God Stats
5W - 11L
1,356 SR
Queue Stats
98W - 110L
1,283 Elo+
Party 1
Da Ji
Da Ji
Rosa_PaRksFanClu
Da Ji
Level 64
God Stats
11W - 5L
1,429 SR
Queue Stats
105W - 141L
1,329 Elo+
Party 1
Team Averages
Level 68
1,428 SR
1,226 Elo+

VS

Team Averages
Level 119
1,268 SR
1,287 Elo+
Neith
Neith
StayLeeHaze
Neith
Level 108
God Stats
0W - 3L
1,149 SR
Queue Stats
6W - 12L
1,303 Elo+
Party 2
Zeus
Zeus
XcRaZyReapEr42X
Zeus
Level 128
God Stats
0W - 2L
1,154 SR
Queue Stats
29W - 47L
1,269 Elo+
Party 2
Ares
Ares
lCrimson Tide
Ares
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calarran
Kuzenbo
16
3 / 2 / 8
10,182
727
4,773
10,564
11,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 3 / 7
10,418
744
14,487
5,351
1,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 3
11,619
830
7,107
8,378
3,931
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
8,621
616
1,482
9,142
3,112
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 3 / 4
9,372
669
5,844
8,582
3,109
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 9 / 3
8,809
629
5,887
13,687
10,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
6
6
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Calarran
Kuzenbo
3
2
8
3.5
W
3
3
7
2.17
W
9
1
3
10.5
L
2
3
2
1
L
1
3
4
1
L
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
13,213
24,293
Taken
31,411
17,425
Mitigated
16,366
3,165
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Calarran
Kuzenbo
4,773
1,617
0
630
10,564
11,676
403
4,859
5,705
18,336
373
W
14,487
539
27
537
5,351
1,818
523
3,062
2,289
53,286
476
W
7,107
2,359
0
1,971
8,378
3,931
820
3,914
4,464
0
54,173
L
1,482
235
0
610
9,142
3,112
0
5,698
3,426
0
9,616
L
5,844
839
0
1,668
8,582
3,109
0
3,879
4,692
43,366
0
L
5,887
331
0
840
13,687
10,145
0
9,270
4,406
12,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
26,802
165
Minions Killed
104
0
Camps Cleared
0
749,489
Distance Traveled
595,108
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,182
727
19
1
0
260,575
0
W
Zeus
10,418
744
78
6
0
227,556
0
W
Da Ji
11,619
830
68
5
0
261,358
0
L
Neith
8,621
616
15
1
0
187,539
4
L
Zeus
9,372
669
81
6
0
215,981
6
L
Ares
8,809
629
8
1
0
191,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role