Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LeonSeth
Baron Samedi
Level 200
God Stats
2W - 5L
1,427 SR
Queue Stats
312W - 317L
1,513 Elo+
Party 2
Tyr
Tyr
Necroomante
Tyr
Level 175
God Stats
6W - 6L
1,500 SR
Queue Stats
318W - 301L
1,703 Elo+
Party 1
Izanami
Izanami
TheKingRitzy
Izanami
Level 154
God Stats
6W - 3L
1,670 SR
Queue Stats
389W - 408L
1,507 Elo+
Party 2
Team Averages
Level 162
1,519 SR
1,545 Elo+

VS

Team Averages
Level 156
1,528 SR
1,562 Elo+
Anhur
Anhur
Garou8244
Anhur
Level 147
God Stats
24W - 24L
1,463 SR
Queue Stats
355W - 338L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
Leandro Gt2
Baron Samedi
Level 137
God Stats
14W - 10L
1,537 SR
Queue Stats
799W - 777L
1,562 Elo+
Solo
Serqet
Serqet
Mackenzzy
Serqet
Level 165
God Stats
43W - 30L
1,518 SR
Queue Stats
278W - 271L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Murderer000
Cthulhu
Level 159
God Stats
14W - 4L
1,623 SR
Queue Stats
228W - 199L
1,555 Elo+
Solo
Kali
Kali
TimMad
Kali
Level 171
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 42L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
1 / 1 / 1
4,035
576
1,676
4,471
910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
 
Cthulhu
3
0 / 4 / 1
3,193
456
1,096
3,948
794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
LeonSeth
Baron Samedi
9
2 / 1 / 1
4,580
654
2,614
3,651
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 2 / 0
3,621
517
1,044
3,137
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
TheKingRitzy
Izanami
8
0 / 1 / 2
4,035
576
2,459
3,593
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Garou8244
Anhur
8
4 / 1 / 1
4,822
689
3,388
3,647
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Leandro Gt2
Baron Samedi
8
1 / 1 / 1
4,606
658
1,680
3,511
1,855
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Mackenzzy
Serqet
8
3 / 1 / 0
4,569
653
3,516
4,297
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Murderer000
Cthulhu
9
0 / 1 / 1
4,770
681
1,818
4,015
1,423
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kali
TimMad
Kali
9
1 / 0 / 1
5,560
794
2,140
3,671
1,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
9
9
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Anhur
Garou8244
Anhur
4
1
1
4.5
W
Baron Samedi
Leandro Gt2
Baron Samedi
1
1
1
1.5
L
Baron Samedi
LeonSeth
Baron Samedi
2
1
1
2.5
W
Serqet
Mackenzzy
Serqet
3
1
0
3
W
Cthulhu
Murderer000
Cthulhu
0
1
1
0.5
L
1
2
0
0.5
L
Izanami
TheKingRitzy
Izanami
0
1
2
1
W
Kali
TimMad
Kali
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,889
Damage
12,542
18,800
Taken
19,141
4,305
Mitigated
6,882
5,044
Healing
7,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,676
420
0
1,889
4,471
910
0
521
3,776
16,371
338
L
Cthulhu
 
Cthulhu
1,096
270
0
0
3,948
794
0
916
3,032
3,692
0
W
Anhur
Garou8244
Anhur
3,388
1,876
0
1,907
3,647
1,023
760
824
2,823
0
31,165
W
Baron Samedi
Leandro Gt2
Baron Samedi
1,680
303
0
1,147
3,511
1,855
0
210
3,301
16,535
0
L
Baron Samedi
LeonSeth
Baron Samedi
2,614
211
0
828
3,651
1,016
0
1,093
2,396
20,653
0
W
Serqet
Mackenzzy
Serqet
3,516
1,038
0
778
4,297
1,432
0
1,738
2,559
0
19,557
W
Cthulhu
Murderer000
Cthulhu
1,818
48
0
2,038
4,015
1,423
374
2,285
1,730
31,650
891
L
1,044
0
0
887
3,137
816
0
0
2,977
0
8,829
L
Izanami
TheKingRitzy
Izanami
2,459
1,881
0
1,440
3,593
769
0
764
2,829
0
24,466
W
Kali
TimMad
Kali
2,140
739
0
2,079
3,671
1,149
0
379
3,292
0
34,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,464
Gold Earned
24,327
155
Minions Killed
243
0
Camps Cleared
0
638,933
Distance Traveled
742,624
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,035
576
36
5
0
141,337
0
L
Cthulhu
3,193
456
4
1
0
141,619
0
W
Anhur
4,822
689
64
9
0
113,077
0
W
Baron Samedi
4,606
658
14
2
0
124,561
1
L
Baron Samedi
4,580
654
41
6
0
142,228
1
W
Serqet
4,569
653
33
5
0
190,561
0
W
Cthulhu
4,770
681
60
9
0
169,148
2
L
Tyr
3,621
517
25
4
0
91,906
0
L
Izanami
4,035
576
49
7
0
121,843
0
W
Kali
5,560
794
72
10
0
145,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role