Player Matchup

Janus
Janus
Bronze III
Distraaack
Janus
Bronze III
Level 85
God Stats
0W - 3L
1,315 SR
Queue Stats
2W - 9L
1,280 MMR
Party 1
Cupid
Cupid
Bronze III
Dvmian_2003
Cupid
Bronze III
Level 104
God Stats
0W - 2L
1,465 SR
Queue Stats
6W - 21L
1,280 MMR
Party 1
Mulan
Mulan
Bronze III
JESuS_CArT3r-_
Mulan
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,280 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,426 SR
1,280 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,576 SR
1,275 MMR
Ne Zha
Ne Zha
Silver I
Clean_Vibez_
Ne Zha
Silver I
Level 98
God Stats
8W - 10L
1,392 SR
Queue Stats
85W - 99L
1,284 MMR
Solo
Guan Yu
Guan Yu
Gold V
DARKLLNK
Guan Yu
Gold V
Level 69
God Stats
20W - 16L
1,496 SR
Queue Stats
295W - 318L
1,252 MMR
Solo
Kukulkan
Kukulkan
Gold IV
MTL PERFECTSHOT
Kukulkan
Gold IV
Level 187
God Stats
13W - 13L
1,841 SR
Queue Stats
530W - 547L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
1 / 9 / 1
6,424
642
2,699
9,093
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
6,649
665
3,227
9,700
2,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 1
6,277
628
4,606
12,259
6,450
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BacchusAchillesVulcanHorusKuzenbo

VS

Bans
ThothGilgameshGaneshaJormungandrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
10 / 0 / 8
9,164
916
10,710
7,746
7,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Guan Yu
DARKLLNK
Guan Yu
14
7 / 1 / 10
9,046
905
9,430
9,072
8,910
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
12
2 / 2 / 11
7,776
778
7,600
6,319
2,269
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
0
8
14
W
Guan Yu
DARKLLNK
Guan Yu
7
1
10
12
L
Janus
1
9
1
0.17
L
1
4
1
0.38
L
1
6
1
0.25
W
Kukulkan
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,532
Damage
27,740
31,052
Taken
23,137
11,077
Mitigated
18,615
3,813
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
10,710
2,927
0
1,446
7,746
7,436
182
1,035
6,703
41
31,839
W
Guan Yu
DARKLLNK
Guan Yu
9,430
1,694
1,156
2,853
9,072
8,910
438
957
8,107
280
31,450
L
Janus
2,699
374
0
295
9,093
2,010
0
2,681
6,206
16,762
0
L
3,227
1,584
130
1,564
9,700
2,617
0
2,562
6,951
0
22,405
L
4,606
736
0
1,824
12,259
6,450
0
2,495
9,243
0
9,723
W
Kukulkan
7,600
559
0
1,779
6,319
2,269
401
835
5,480
28,834
602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,350
Gold Earned
25,986
80
Minions Killed
137
0
Camps Cleared
0
459,697
Distance Traveled
581,062
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,164
916
38
4
0
204,608
0
W
Guan Yu
9,046
905
39
4
0
217,755
2
L
Janus
6,424
642
31
3
0
140,572
0
L
Cupid
6,649
665
43
4
0
174,485
0
L
Mulan
6,277
628
6
1
0
144,640
0
W
Kukulkan
7,776
778
60
6
0
158,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role