Player Matchup

Atlas
Atlas
OhJeeezRick
Atlas
Level 122
God Stats
10W - 2L
1,924 SR
Queue Stats
149W - 123L
1,609 Elo+
Solo
Charybdis
Charybdis
Sizha
Charybdis
Level 126
God Stats
3W - 1L
1,850 SR
Queue Stats
35W - 43L
1,512 Elo+
Party 2
Bastet
Bastet
TheCuteTwink
Bastet
Level 136
God Stats
33W - 19L
1,702 SR
Queue Stats
220W - 187L
1,568 Elo+
Party 2
Ra
Ra
thedanceparty
Ra
Level 98
God Stats
11W - 10L
1,605 SR
Queue Stats
188W - 175L
1,546 Elo+
Party 2
Achilles
Achilles
theghostoftime95
Achilles
Level 140
God Stats
6W - 1L
1,500 SR
Queue Stats
305W - 268L
1,578 Elo+
Solo
Team Averages
Level 124
1,716 SR
1,563 Elo+

VS

Team Averages
Level 143
1,575 SR
1,598 Elo+
Osiris
Osiris
 
Osiris
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
DIESEL92
Merlin
Level 147
God Stats
4W - 1L
1,718 SR
Queue Stats
19W - 14L
1,651 Elo+
Party 1
Lancelot
Lancelot
UwUDiscordKitten
Lancelot
Level 129
God Stats
1W - 2L
1,769 SR
Queue Stats
93W - 89L
1,512 Elo+
Party 3
Apollo
Apollo
itsKingJae
Apollo
Level 180
God Stats
0W - 1L
1,275 SR
Queue Stats
53W - 32L
1,674 Elo+
Party 1
Ganesha
Ganesha
juking4dayz24
Ganesha
Level 67
God Stats
4W - 5L
1,612 SR
Queue Stats
19W - 14L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
4,796
685
1,709
5,592
2,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Sizha
Charybdis
10
3 / 0 / 0
5,065
724
2,706
2,364
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
8
1 / 0 / 2
4,260
609
3,179
3,265
825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 0 / 0
4,869
696
353
1,343
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 0
5,562
795
3,109
5,184
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 2 / 0
4,052
579
1,977
4,990
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
DIESEL92
Merlin
9
0 / 0 / 0
4,346
621
191
2,269
490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 2 / 0
4,345
621
2,056
5,653
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
itsKingJae
Apollo
1
0 / 0 / 0
1,498
214
0
0
0
Ganesha
7
0 / 2 / 0
4,058
580
262
5,674
2,479
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
6
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
0
0
L
Merlin
DIESEL92
Merlin
0
0
0
0
W
0
1
4
2
W
Charybdis
Sizha
Charybdis
3
0
0
3
W
Bastet
1
0
2
2
L
1
2
0
0.5
L
Apollo
itsKingJae
Apollo
0
0
0
0
L
Ganesha
0
2
0
0
W
0
0
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,056
Damage
4,486
17,748
Taken
18,586
7,061
Mitigated
7,678
9,212
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
1,977
839
0
1,970
4,990
2,632
0
0
4,990
0
18,066
L
Merlin
DIESEL92
Merlin
191
0
0
498
2,269
490
0
181
2,034
24,058
0
W
1,709
572
0
1,770
5,592
2,723
0
68
5,524
11,217
1,636
W
Charybdis
Sizha
Charybdis
2,706
1,953
0
2,032
2,364
657
0
79
2,285
0
38,746
W
Bastet
3,179
764
0
2,329
3,265
825
0
227
3,038
0
21,603
L
2,056
399
0
925
5,653
2,077
0
542
5,071
0
22,086
L
Apollo
itsKingJae
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
262
0
0
1,131
5,674
2,479
0
1,126
4,548
11,988
0
W
353
0
120
827
1,343
495
0
79
1,264
38,574
0
W
3,109
977
0
2,134
5,184
2,361
0
0
5,184
0
37,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
18,299
286
Minions Killed
169
0
Camps Cleared
0
786,813
Distance Traveled
563,951
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,052
579
36
5
0
106,821
0
L
Merlin
4,346
621
53
8
0
136,045
1
W
Atlas
4,796
685
14
2
0
160,237
1
W
Charybdis
5,065
724
78
11
0
145,964
0
W
Bastet
4,260
609
56
8
0
176,493
0
L
Lancelot
4,345
621
65
9
0
175,846
0
L
Apollo
1,498
214
0
0
0
0
0
L
Ganesha
4,058
580
15
2
0
145,239
0
W
Ra
4,869
696
73
10
0
162,144
0
W
Achilles
5,562
795
65
9
0
141,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role