Player Matchup

Vulcan
Vulcan
Masters
Maleficia
Vulcan
Masters
Level 158
God Stats
140W - 54L
1,931 SR
Queue Stats
381W - 199L
2,451 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
Nickerus2112
Kuzenbo
Masters
Level 144
God Stats
206W - 63L
1,941 SR
Queue Stats
381W - 199L
2,451 MMR
Party 1
Odin
Odin
Masters
kurtiemae
Odin
Masters
Level 158
God Stats
25W - 7L
1,963 SR
Queue Stats
381W - 199L
2,451 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 153
1,945 SR
2,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,537 SR
1,662 MMR
Rama
Rama
Silver I
MrDross
Rama
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,641 MMR
Party 2
Ymir
Ymir
Silver I
MrTysing
Ymir
Silver I
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,672 MMR
Party 2
Poseidon
Poseidon
Silver I
atCay
Poseidon
Silver I
Level 120
God Stats
2W - 2L
1,610 SR
Queue Stats
9W - 4L
1,672 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Maleficia
Vulcan
16
5 / 0 / 7
10,546
879
13,707
4,097
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Nickerus2112
Kuzenbo
16
5 / 0 / 7
9,918
827
6,908
17,341
20,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
15
3 / 3 / 10
9,647
804
7,988
9,136
8,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothAresShivaSkadiOsiris

VS

Bans
GaneshaCharybdisDiscordiaAnhurScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MrDross
Rama
13
0 / 4 / 3
8,442
704
4,321
11,248
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 3 / 1
8,298
692
2,238
13,237
12,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
atCay
Poseidon
13
1 / 6 / 2
8,163
680
6,484
8,991
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
3
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Maleficia
Vulcan
5
0
7
8.5
L
Rama
MrDross
Rama
0
4
3
0.38
L
Ymir
2
3
1
0.83
W
Kuzenbo
Nickerus2112
Kuzenbo
5
0
7
8.5
L
Poseidon
atCay
Poseidon
1
6
2
0.33
W
Odin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,603
Damage
13,043
30,574
Taken
33,476
30,427
Mitigated
19,819
8,781
Healing
1,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Maleficia
Vulcan
13,707
645
0
680
4,097
1,567
1,545
1,493
2,604
69,213
1,297
L
Rama
MrDross
Rama
4,321
3,213
0
1,438
11,248
3,920
0
6,342
4,821
0
38,963
L
Ymir
2,238
223
0
0
13,237
12,577
0
9,168
3,885
19,424
0
W
Kuzenbo
Nickerus2112
Kuzenbo
6,908
1,933
0
7,413
17,341
20,032
631
4,889
12,452
25,553
2,144
L
Poseidon
atCay
Poseidon
6,484
668
0
418
8,991
3,322
0
4,213
4,680
33,451
0
W
Odin
7,988
921
0
688
9,136
8,828
276
2,393
6,743
904
27,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
24,903
193
Minions Killed
161
0
Camps Cleared
0
776,427
Distance Traveled
644,543
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,546
879
118
10
0
267,911
4
L
Rama
8,442
704
73
6
0
214,944
0
L
Ymir
8,298
692
27
2
0
213,842
0
W
Kuzenbo
9,918
827
39
3
0
268,923
6
L
Poseidon
8,163
680
61
5
0
215,757
0
W
Odin
9,647
804
36
3
0
239,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role