Player Matchup

Discordia
Discordia
ColdThought16
Discordia
Level 127
God Stats
19W - 24L
1,436 SR
Queue Stats
151W - 146L
1,442 Elo+
Party 2
Medusa
Medusa
LazyColt7897904
Medusa
Level 109
God Stats
6W - 9L
1,325 SR
Queue Stats
174W - 177L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
Mr Bedlem
Cthulhu
Level 99
God Stats
21W - 19L
1,574 SR
Queue Stats
63W - 70L
1,389 Elo+
Solo
Loki
Loki
XaviiKrypto
Loki
Level 75
God Stats
5W - 6L
1,420 SR
Queue Stats
214W - 219L
1,402 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 115
God Stats
165W - 167L
1,457 SR
Queue Stats
165W - 167L
1,424 Elo+
Solo
Team Averages
Level 105
1,442 SR
1,414 Elo+

VS

Team Averages
Level 87
1,485 SR
1,383 Elo+
Hercules
Hercules
Dwade863
Hercules
Level 63
God Stats
4W - 6L
1,525 SR
Queue Stats
40W - 70L
1,314 Elo+
Party 1
Pele
Pele
J0RGEc210
Pele
Level 99
God Stats
1W - 3L
1,446 SR
Queue Stats
25W - 36L
1,390 Elo+
Party 1
Ymir
Ymir
Splurgio00
Ymir
Level 120
God Stats
2W - 3L
1,555 SR
Queue Stats
20W - 32L
1,371 Elo+
Party 1
Medusa
Medusa
Vrashdash
Medusa
Level 98
God Stats
1W - 2L
1,594 SR
Queue Stats
53W - 53L
1,435 Elo+
Party 1
Merlin
Merlin
xluna9434
Merlin
Level 54
God Stats
4W - 6L
1,305 SR
Queue Stats
196W - 187L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ColdThought16
Discordia
15
4 / 1 / 2
8,613
615
7,163
4,740
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 5 / 2
7,829
559
7,708
10,701
3,528
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mr Bedlem
Cthulhu
13
2 / 1 / 7
7,177
513
12,270
10,294
8,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 4
7,707
551
4,672
8,946
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
yimby101
Vulcan
13
6 / 0 / 2
8,504
607
8,277
4,488
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dwade863
Hercules
8
0 / 7 / 0
4,868
348
1,456
11,025
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Pele
11
1 / 3 / 3
6,172
441
5,099
11,141
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
4 / 2 / 5
7,392
528
6,322
13,944
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Vrashdash
Medusa
11
2 / 5 / 5
6,465
462
9,925
10,577
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
xluna9434
Merlin
11
2 / 5 / 0
6,545
468
3,527
8,056
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
22
Kills
9
9
Deaths
22
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
ColdThought16
Discordia
4
1
2
5
L
Hercules
Dwade863
Hercules
0
7
0
0
L
Pele
1
3
3
0.83
W
5
5
2
1.2
W
Cthulhu
Mr Bedlem
Cthulhu
2
1
7
5.5
L
4
2
5
3.25
L
Medusa
Vrashdash
Medusa
2
5
5
0.9
W
5
2
4
3.5
L
Merlin
xluna9434
Merlin
2
5
0
0.4
W
Vulcan
yimby101
Vulcan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,090
Damage
26,329
39,169
Taken
54,743
18,126
Mitigated
26,831
11,623
Healing
6,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
ColdThought16
Discordia
7,163
159
0
711
4,740
1,430
590
1,777
2,719
58,186
1,714
L
Hercules
Dwade863
Hercules
1,456
266
0
707
11,025
4,293
0
6,892
3,974
0
20,426
L
Pele
5,099
1,069
0
1,528
11,141
3,663
0
5,237
5,776
0
40,707
W
7,708
4,042
0
2,406
10,701
3,528
0
2,848
7,796
0
51,176
W
Cthulhu
Mr Bedlem
Cthulhu
12,270
1,013
97
2,505
10,294
8,626
0
3,571
6,657
40,033
1,889
L
6,322
1,328
0
1,285
13,944
13,365
0
6,814
7,130
24,191
0
L
Medusa
Vrashdash
Medusa
9,925
1,810
0
745
10,577
3,119
0
3,355
7,211
0
44,530
W
4,672
954
0
4,655
8,946
2,815
0
1,031
7,833
0
52,430
L
Merlin
xluna9434
Merlin
3,527
146
0
1,900
8,056
2,391
0
4,492
3,553
29,019
773
W
Vulcan
yimby101
Vulcan
8,277
560
0
1,249
4,488
1,727
1,253
0
4,488
54,643
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
31,442
442
Minions Killed
268
0
Camps Cleared
0
1,434,826
Distance Traveled
1,310,348
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,613
615
119
9
0
257,481
0
L
Hercules
4,868
348
30
2
0
201,920
0
L
Pele
6,172
441
74
5
0
323,186
3
W
Medusa
7,829
559
84
6
0
275,391
0
W
Cthulhu
7,177
513
62
4
0
279,704
1
L
Ymir
7,392
528
51
4
0
274,074
2
L
Medusa
6,465
462
44
3
0
289,234
1
W
Loki
7,707
551
83
6
0
329,593
0
L
Merlin
6,545
468
69
5
0
221,934
2
W
Vulcan
8,504
607
94
7
0
292,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role