Player Matchup

Awilix
Awilix
Gold V
ByL2008
Awilix
Gold V
Level 223
God Stats
17W - 17L
1,526 SR
Queue Stats
358W - 366L
1,239 MMR
Solo
Geb
Geb
Gold V
ChiefZosa
Geb
Gold V
Level 182
God Stats
25W - 12L
1,578 SR
Queue Stats
159W - 154L
1,236 MMR
Solo
Hera
Hera
Silver I
Lhomer99
Hera
Silver I
Level 119
God Stats
15W - 15L
1,539 SR
Queue Stats
178W - 187L
1,264 MMR
Solo
Neith
Neith
Silver I
QuShiestyy
Neith
Silver I
Level 124
God Stats
4W - 6L
1,327 SR
Queue Stats
38W - 51L
1,223 MMR
Solo
Mulan
Mulan
Silver I
TheDemonOfKhaos
Mulan
Silver I
Level 129
God Stats
2W - 1L
1,307 SR
Queue Stats
19W - 21L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,455 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,530 SR
1,416 MMR
Thor
Thor
Gold V
 
Thor
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver I
Loungerie
Hercules
Silver I
Level 146
God Stats
4W - 9L
1,470 SR
Queue Stats
74W - 79L
1,311 MMR
Solo
Poseidon
Poseidon
Gold V
ivan-ahre
Poseidon
Gold V
Level 158
God Stats
10W - 8L
1,678 SR
Queue Stats
482W - 492L
1,271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ByL2008
Awilix
14
8 / 0 / 1
8,295
638
7,056
6,856
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
0 / 0 / 4
7,069
544
5,068
9,974
6,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
13
1 / 2 / 2
7,412
570
5,380
4,879
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
13
1 / 0 / 1
7,231
556
5,628
7,646
2,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 0
7,413
570
5,989
8,410
4,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BakasuraMercuryAthenaLancelot

VS

Bans
King ArthurKuzenboMartichorasKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 2 / 1
6,327
487
1,346
9,178
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
 
Medusa
11
0 / 2 / 0
6,245
480
5,790
7,119
2,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
11
1 / 3 / 0
5,789
445
6,510
11,445
7,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Loungerie
Hercules
14
4 / 2 / 0
8,474
652
6,994
11,828
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
ivan-ahre
Poseidon
14
1 / 2 / 1
7,498
577
4,767
5,895
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
6
6
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Medusa
 
Medusa
0
2
0
0
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Awilix
ByL2008
Awilix
8
0
1
8.5
W
0
0
4
2
W
Hera
1
2
2
1
L
Hercules
Loungerie
Hercules
4
2
0
2
W
Neith
1
0
1
1.5
W
1
4
0
0.25
L
Poseidon
ivan-ahre
Poseidon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
25,407
37,765
Taken
45,465
17,489
Mitigated
23,149
10,450
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,346
353
0
4,426
9,178
2,668
0
1,486
7,692
0
52,574
L
Medusa
 
Medusa
5,790
1,510
0
500
7,119
2,217
0
622
6,497
0
48,507
L
Cthulhu
 
Cthulhu
6,510
447
0
1,787
11,445
7,246
0
4,664
6,781
30,017
54
W
Awilix
ByL2008
Awilix
7,056
2,235
0
3,753
6,856
2,312
0
1,562
5,209
0
53,818
W
5,068
808
0
2,142
9,974
6,730
0
5,071
4,658
27,082
2,016
W
Hera
5,380
1,153
0
347
4,879
1,793
0
2,615
2,178
58,045
176
L
Hercules
Loungerie
Hercules
6,994
3,265
0
3,417
11,828
9,357
0
784
11,044
0
56,679
W
Neith
5,628
1,902
0
1,822
7,646
2,449
432
1,640
5,997
0
58,043
W
5,989
1,542
0
2,386
8,410
4,205
0
0
7,959
0
48,133
L
Poseidon
ivan-ahre
Poseidon
4,767
402
0
1,162
5,895
1,661
0
2,539
3,356
60,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,420
Gold Earned
34,333
447
Minions Killed
479
0
Camps Cleared
0
1,386,364
Distance Traveled
1,355,837
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,327
487
97
7
0
274,751
1
L
Medusa
6,245
480
88
7
0
285,961
0
L
Cthulhu
5,789
445
42
3
0
281,143
0
W
Awilix
8,295
638
77
6
0
342,423
5
W
Geb
7,069
544
30
2
0
296,431
3
W
Hera
7,412
570
137
11
0
263,483
4
L
Hercules
8,474
652
111
9
0
246,797
1
W
Neith
7,231
556
106
8
0
255,462
1
W
Mulan
7,413
570
97
7
0
228,565
0
L
Poseidon
7,498
577
141
11
0
267,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role