Player Matchup

Guan Yu
Guan Yu
HurIey
Guan Yu
Level 153
God Stats
1W - 2L
1,555 SR
Queue Stats
194W - 263L
1,528 Elo+
Party 1
Poseidon
Poseidon
Megg0
Poseidon
Level 128
God Stats
1W - 2L
1,347 SR
Queue Stats
175W - 171L
1,541 Elo+
Party 1
Thoth
Thoth
Rawrx3Susanowo
Thoth
Level 114
God Stats
0W - 3L
1,343 SR
Queue Stats
151W - 203L
1,496 Elo+
Party 1
Charybdis
Charybdis
SvenOwo
Charybdis
Level 155
God Stats
6W - 11L
1,369 SR
Queue Stats
121W - 164L
1,478 Elo+
Party 1
Ullr
Ullr
exiliador
Ullr
Level 181
God Stats
1W - 1L
1,495 SR
Queue Stats
42W - 48L
1,491 Elo+
Solo
Team Averages
Level 146
1,422 SR
1,507 Elo+

VS

Team Averages
Level 202
1,641 SR
1,579 Elo+
Ullr
Ullr
Crimlin
Ullr
Level 325
God Stats
18W - 31L
1,514 SR
Queue Stats
111W - 113L
1,527 Elo+
Party 2
Pele
Pele
EkajB
Pele
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 43L
1,634 Elo+
Solo
Cerberus
Cerberus
Heartlìght
Cerberus
Level 185
God Stats
3W - 5L
1,922 SR
Queue Stats
154W - 124L
1,605 Elo+
Party 2
Rama
Rama
LowKeyL0ki
Rama
Level 195
God Stats
9W - 11L
1,434 SR
Queue Stats
218W - 182L
1,640 Elo+
Party 2
Janus
Janus
T0rnado217
Janus
Level 157
God Stats
16W - 5L
1,833 SR
Queue Stats
187W - 148L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HurIey
Guan Yu
8
0 / 5 / 1
4,998
454
4,897
11,343
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Megg0
Poseidon
11
2 / 3 / 1
5,909
537
3,627
8,026
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 0
6,622
602
4,812
5,786
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
SvenOwo
Charybdis
9
0 / 7 / 2
5,155
469
5,245
9,478
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
9
0 / 5 / 2
5,638
513
4,570
10,517
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Crimlin
Ullr
13
5 / 0 / 0
8,044
731
7,296
8,611
2,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
EkajB
Pele
12
3 / 0 / 5
6,546
595
5,962
7,273
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Heartlìght
Cerberus
11
1 / 2 / 13
7,110
646
7,081
9,935
6,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
8 / 2 / 1
8,075
734
8,716
6,646
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Janus
12
5 / 2 / 2
6,859
624
5,641
4,835
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
6
Kills
22
22
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
Crimlin
Ullr
5
0
0
5
W
Pele
EkajB
Pele
3
0
5
5.5
W
Cerberus
Heartlìght
Cerberus
1
2
13
3.75
L
Guan Yu
HurIey
Guan Yu
0
5
1
0.1
W
8
2
1
4.25
L
Poseidon
Megg0
Poseidon
2
3
1
0.83
L
4
2
0
2
L
Charybdis
SvenOwo
Charybdis
0
7
2
0.14
W
Janus
5
2
2
3
L
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,151
Damage
34,696
45,150
Taken
37,300
11,922
Mitigated
14,390
9,186
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Crimlin
Ullr
7,296
2,908
0
2,408
8,611
2,934
0
905
7,706
0
60,305
W
Pele
EkajB
Pele
5,962
1,601
0
1,167
7,273
2,243
0
1,749
5,524
0
51,732
W
Cerberus
Heartlìght
Cerberus
7,081
942
0
3,357
9,935
6,162
0
1,878
8,057
20,635
1,365
L
Guan Yu
HurIey
Guan Yu
4,897
853
349
1,980
11,343
4,686
0
4,853
6,444
0
14,829
W
8,716
6,864
0
3,330
6,646
1,815
1,347
1,316
5,330
0
54,471
L
Poseidon
Megg0
Poseidon
3,627
529
0
1,898
8,026
1,837
0
2,097
5,847
49,552
0
L
4,812
117
0
599
5,786
1,223
0
2,158
3,526
32,756
0
L
Charybdis
SvenOwo
Charybdis
5,245
2,797
0
2,032
9,478
1,753
0
2,755
6,711
0
29,589
W
Janus
5,641
671
0
535
4,835
1,236
0
2,591
2,244
45,537
275
L
Ullr
4,570
2,073
0
2,328
10,517
2,423
0
533
9,948
0
32,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
36,634
262
Minions Killed
440
0
Camps Cleared
0
1,150,584
Distance Traveled
1,175,464
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,044
731
106
10
0
225,454
1
W
Pele
6,546
595
80
7
0
277,923
0
W
Cerberus
7,110
646
60
5
0
231,704
0
L
Guan Yu
4,998
454
13
1
0
237,870
3
W
Rama
8,075
734
102
9
0
209,854
4
L
Poseidon
5,909
537
87
8
0
260,533
2
L
Thoth
6,622
602
58
5
0
231,998
1
L
Charybdis
5,155
469
45
4
0
210,087
0
W
Janus
6,859
624
92
8
0
230,529
0
L
Ullr
5,638
513
59
5
0
210,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role