Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Folkena
Cu Chulainn
Level 117
God Stats
0W - 2L
1,497 SR
Queue Stats
135W - 132L
1,526 Elo+
Solo
Ra
Ra
Kaijunbo
Ra
Level 142
God Stats
0W - 1L
1,840 SR
Queue Stats
91W - 70L
1,611 Elo+
Solo
Khepri
Khepri
ROGUEviper10
Khepri
Level 157
God Stats
1W - 3L
1,550 SR
Queue Stats
213W - 231L
1,518 Elo+
Solo
Ganesha
Ganesha
jjpighog
Ganesha
Level 122
God Stats
3W - 1L
1,555 SR
Queue Stats
103W - 78L
1,583 Elo+
Solo
Team Averages
Level 139
1,588 SR
1,548 Elo+

VS

Team Averages
Level 177
1,519 SR
1,545 Elo+
Amaterasu
Amaterasu
Electroshockist
Amaterasu
Level 200
God Stats
3W - 2L
1,520 SR
Queue Stats
161W - 157L
1,540 Elo+
Solo
Nut
Nut
G1V3 UP R0B0T
Nut
Level 103
God Stats
4W - 3L
1,626 SR
Queue Stats
429W - 435L
1,499 Elo+
Solo
Poseidon
Poseidon
Kujo187
Poseidon
Level 215
God Stats
9W - 10L
1,482 SR
Queue Stats
1,525W - 1,540L
1,520 Elo+
Solo
Ymir
Ymir
Merequetenge
Ymir
Level 212
God Stats
2W - 2L
1,435 SR
Queue Stats
209W - 198L
1,545 Elo+
Solo
Sylvanus
Sylvanus
enkidu32
Sylvanus
Level 153
God Stats
5W - 6L
1,532 SR
Queue Stats
309W - 311L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 3 / 3
7,165
717
10,599
5,391
2,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Folkena
Cu Chulainn
13
1 / 4 / 4
6,818
682
7,501
11,921
8,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 3 / 3
8,058
806
7,463
7,922
4,758
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
12
1 / 5 / 5
7,086
709
3,212
10,379
12,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
jjpighog
Ganesha
13
0 / 4 / 5
7,436
744
6,079
10,789
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Electroshockist
Amaterasu
13
1 / 3 / 14
8,098
810
7,850
12,214
12,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

16
8 / 1 / 10
9,865
987
11,952
8,520
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Kujo187
Poseidon
16
5 / 1 / 13
9,575
958
11,345
5,472
2,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 2 / 14
9,001
900
8,892
12,195
14,431
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
enkidu32
Sylvanus
14
0 / 1 / 16
8,611
861
5,031
10,900
12,155
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
6
Kills
19
19
Deaths
8
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
3
1.17
W
Amaterasu
Electroshockist
Amaterasu
1
3
14
2.67
L
Cu Chulainn
Folkena
Cu Chulainn
1
4
4
0.75
W
8
1
10
13
L
2
3
3
1.17
W
Poseidon
Kujo187
Poseidon
5
1
13
11.5
W
5
2
14
6
L
Khepri
1
5
5
0.7
W
Sylvanus
enkidu32
Sylvanus
0
1
16
8
L
Ganesha
jjpighog
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
45,070
46,402
Taken
49,301
38,901
Mitigated
46,473
14,347
Healing
24,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,599
1,681
0
0
5,391
2,548
0
3,592
1,755
18,132
530
W
Amaterasu
Electroshockist
Amaterasu
7,850
2,377
1,489
4,213
12,214
12,438
779
5,300
6,522
0
11,296
L
Cu Chulainn
Folkena
Cu Chulainn
7,501
1,104
527
2,591
11,921
8,179
0
4,417
7,185
0
11,329
W
11,952
7,181
0
1,830
8,520
4,604
3,262
5,269
3,088
0
33,259
L
7,463
244
5,375
3,067
7,922
4,758
0
4,564
3,265
25,706
0
W
Poseidon
Kujo187
Poseidon
11,345
2,273
1,227
962
5,472
2,845
1,801
2,237
3,235
31,995
1,971
W
8,892
828
539
1,957
12,195
14,431
373
5,994
5,857
17,361
0
L
Khepri
3,212
99
218
831
10,379
12,454
0
5,770
4,483
5,783
0
W
Sylvanus
enkidu32
Sylvanus
5,031
926
7,174
5,388
10,900
12,155
654
7,863
2,861
7,754
1,422
L
Ganesha
jjpighog
Ganesha
6,079
191
187
1,551
10,789
10,962
0
6,231
4,520
11,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,563
Gold Earned
45,150
102
Minions Killed
132
0
Camps Cleared
0
788,232
Distance Traveled
827,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,165
717
32
3
0
142,065
0
W
Amaterasu
8,098
810
11
1
0
176,784
0
L
Cu Chulainn
6,818
682
15
2
0
165,667
0
W
Nut
9,865
987
52
5
0
163,595
0
L
Ra
8,058
806
35
4
0
151,443
0
W
Poseidon
9,575
958
53
5
0
199,380
0
W
Ymir
9,001
900
10
1
0
133,183
0
L
Khepri
7,086
709
18
2
0
178,779
0
W
Sylvanus
8,611
861
6
1
0
154,221
0
L
Ganesha
7,436
744
2
0
0
150,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role