Player Matchup

Gilgamesh
Gilgamesh
Gold I
Taichow
Gilgamesh
Gold I
Level 187
God Stats
14W - 6L
2,029 SR
Queue Stats
199W - 152L
1,874 MMR
Party 2
Vulcan
Vulcan
Gold II
dreadthepariah
Vulcan
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,829 MMR
Party 2
Terra
Terra
Platinum IV
o0EQUINOX0o
Terra
Platinum IV
Level 146
God Stats
2W - 5L
1,142 SR
Queue Stats
107W - 103L
1,748 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 163
1,557 SR
1,817 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,561 SR
1,734 MMR
Scylla
Scylla
Platinum I
DarkHaze13
Scylla
Platinum I
Level 158
God Stats
12W - 14L
1,645 SR
Queue Stats
67W - 68L
2,087 MMR
Party 1
Erlang Shen
Erlang Shen
Gold II
RaulSnchz
Erlang Shen
Gold II
Level 154
God Stats
2W - 2L
1,734 SR
Queue Stats
31W - 31L
1,668 MMR
Party 1
Bacchus
Bacchus
Gold IV
TheBigMaMou3
Bacchus
Gold IV
Level 128
God Stats
0W - 2L
1,303 SR
Queue Stats
26W - 25L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Taichow
Gilgamesh
16
3 / 0 / 2
9,806
754
9,987
11,514
9,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 0 / 2
9,778
752
11,399
4,434
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 0 / 4
8,814
678
6,600
11,311
10,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
Ne ZhaChang'eCthulhuThothAchilles

VS

Bans
UllrOdinMedusaMulanCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkHaze13
Scylla
14
0 / 2 / 0
8,490
653
6,824
8,573
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RaulSnchz
Erlang Shen
13
0 / 2 / 0
7,717
594
8,040
11,085
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
TheBigMaMou3
Bacchus
13
0 / 2 / 0
7,748
596
4,238
12,234
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
DarkHaze13
Scylla
0
2
0
0
L
Erlang Shen
RaulSnchz
Erlang Shen
0
2
0
0
W
Gilgamesh
Taichow
Gilgamesh
3
0
2
4
L
Bacchus
TheBigMaMou3
Bacchus
0
2
0
0
W
2
0
2
3
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,986
Damage
19,102
27,259
Taken
31,892
21,247
Mitigated
22,059
15,144
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DarkHaze13
Scylla
6,824
421
0
1,937
8,573
2,753
0
3,770
4,264
50,880
696
L
Erlang Shen
RaulSnchz
Erlang Shen
8,040
4,021
0
3,091
11,085
8,174
0
6,850
3,576
0
22,510
W
Gilgamesh
Taichow
Gilgamesh
9,987
2,851
0
5,198
11,514
9,179
1,232
4,895
5,924
0
41,621
L
Bacchus
TheBigMaMou3
Bacchus
4,238
268
0
2,232
12,234
11,132
0
6,497
5,190
13,823
0
W
11,399
454
0
1,769
4,434
1,846
856
1,773
2,246
66,212
880
W
6,600
732
1,647
6,530
11,311
10,222
642
3,790
6,727
16,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,398
Gold Earned
23,955
191
Minions Killed
151
0
Camps Cleared
0
871,610
Distance Traveled
765,806
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,490
653
99
8
0
251,420
2
L
Erlang Shen
7,717
594
43
3
0
257,472
0
W
Gilgamesh
9,806
754
57
4
0
270,803
0
L
Bacchus
7,748
596
9
1
0
256,914
2
W
Vulcan
9,778
752
107
8
0
316,919
2
W
Terra
8,814
678
27
2
0
283,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role